Player Matchup

Gilgamesh
Gilgamesh
CaptainCuck27
Gilgamesh
Level 119
God Stats
6W - 2L
1,814 SR
Queue Stats
332W - 299L
1,577 Elo+
Party 2
Hachiman
Hachiman
Nashty97
Hachiman
Level 60
God Stats
4W - 9L
1,385 SR
Queue Stats
70W - 64L
1,518 Elo+
Party 2
Arachne
Arachne
Pinto_bean1
Arachne
Level 123
God Stats
3W - 1L
1,695 SR
Queue Stats
389W - 353L
1,575 Elo+
Party 2
Athena
Athena
TheFxts
Athena
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,579 Elo+
Party 2
Poseidon
Poseidon
ricatolla
Poseidon
Level 125
God Stats
2W - 4L
1,343 SR
Queue Stats
278W - 264L
1,579 Elo+
Party 2
Team Averages
Level 89
1,547 SR
1,566 Elo+

VS

Team Averages
Level 85
1,581 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ace FWM
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,258 Elo+
Party 1
Izanami
Izanami
Kiriffle
Izanami
Level 28
God Stats
50W - 50L
1,561 SR
Queue Stats
78W - 85L
1,415 Elo+
Party 3
Fenrir
Fenrir
Tez chan
Fenrir
Level 145
God Stats
34W - 17L
1,712 SR
Queue Stats
247W - 245L
1,540 Elo+
Party 1
Merlin
Merlin
synGambit
Merlin
Level 105
God Stats
44W - 35L
1,633 SR
Queue Stats
370W - 338L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainCuck27
Gilgamesh
17
2 / 2 / 2
11,492
575
8,800
18,084
17,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Nashty97
Hachiman
14
2 / 2 / 2
8,785
439
5,687
13,456
4,093
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Pinto_bean1
Arachne
17
5 / 6 / 3
10,413
521
12,050
17,012
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
TheFxts
Athena
11
0 / 4 / 4
7,876
394
2,847
11,190
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
ricatolla
Poseidon
17
2 / 5 / 4
10,415
521
10,552
10,547
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
2 / 3 / 6
10,363
518
12,461
13,540
8,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Ace FWM
Cthulhu
15
2 / 1 / 8
9,348
467
7,233
14,262
16,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Kiriffle
Izanami
16
1 / 2 / 5
10,196
510
4,266
9,585
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Tez chan
Fenrir
18
6 / 2 / 4
11,462
573
7,409
12,559
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
synGambit
Merlin
19
8 / 3 / 9
12,058
603
15,574
9,608
5,001
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
19
19
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
3
6
1.67
W
Cthulhu
Ace FWM
Cthulhu
2
1
8
6
L
Gilgamesh
CaptainCuck27
Gilgamesh
2
2
2
1.5
W
Izanami
Kiriffle
Izanami
1
2
5
1.75
L
Hachiman
Nashty97
Hachiman
2
2
2
1.5
L
Arachne
Pinto_bean1
Arachne
5
6
3
1.08
W
Fenrir
Tez chan
Fenrir
6
2
4
4
L
Athena
TheFxts
Athena
0
4
4
0.5
L
Poseidon
ricatolla
Poseidon
2
5
4
0.8
W
Merlin
synGambit
Merlin
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,936
Damage
46,943
70,289
Taken
59,554
42,090
Mitigated
40,078
16,683
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
12,461
2,387
0
4,466
13,540
8,943
700
1,261
12,197
0
67,896
W
Cthulhu
Ace FWM
Cthulhu
7,233
333
463
1,536
14,262
16,662
221
4,528
9,560
30,742
0
L
Gilgamesh
CaptainCuck27
Gilgamesh
8,800
1,591
0
3,446
18,084
17,127
683
4,524
13,560
4,406
63,267
W
Izanami
Kiriffle
Izanami
4,266
2,524
0
3,358
9,585
3,477
934
1,410
8,159
0
83,416
L
Hachiman
Nashty97
Hachiman
5,687
1,780
0
5,656
13,456
4,093
54
4,278
9,178
0
60,191
L
Arachne
Pinto_bean1
Arachne
12,050
7,240
0
6,054
17,012
8,028
0
5,886
11,126
0
76,253
W
Fenrir
Tez chan
Fenrir
7,409
1,849
0
1,990
12,559
5,995
0
2,514
9,865
0
84,113
L
Athena
TheFxts
Athena
2,847
472
0
1,098
11,190
9,418
163
5,031
6,159
12,684
0
L
Poseidon
ricatolla
Poseidon
10,552
1,140
0
429
10,547
3,424
205
3,631
6,916
78,306
0
W
Merlin
synGambit
Merlin
15,574
2,346
0
4,656
9,608
5,001
300
4,136
5,218
84,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,981
Gold Earned
53,427
525
Minions Killed
608
0
Camps Cleared
0
1,867,493
Distance Traveled
1,889,098
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,363
518
125
6
0
363,430
4
W
Cthulhu
9,348
467
48
2
0
396,328
0
L
Gilgamesh
11,492
575
121
6
0
337,114
2
W
Izanami
10,196
510
150
8
0
363,933
5
L
Hachiman
8,785
439
101
5
0
337,666
4
L
Arachne
10,413
521
117
6
0
412,739
3
W
Fenrir
11,462
573
139
7
0
403,237
7
L
Athena
7,876
394
18
1
0
389,742
0
L
Poseidon
10,415
521
168
8
0
390,232
5
W
Merlin
12,058
603
146
7
0
362,170
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role