Player Matchup

Cthulhu
Cthulhu
BRUTUS BEAST490
Cthulhu
Level 15
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Cripplebat77
Artemis
Level 109
God Stats
15W - 18L
1,489 SR
Queue Stats
55W - 72L
1,304 Elo+
Solo
Thoth
Thoth
SatanicK2529
Thoth
Level 28
God Stats
0W - 1L
1,655 SR
Queue Stats
1W - 5L
1,208 Elo+
Party 1
Team Averages
Level 51
1,624 SR
1,337 Elo+

VS

Team Averages
Level 37
1,400 SR
1,230 Elo+
Izanami
Izanami
JCWMILES
Izanami
Level 54
God Stats
24W - 7L
1,606 SR
Queue Stats
230W - 225L
1,440 Elo+
Party 2
Merlin
Merlin
MValem101020
Merlin
Level 30
God Stats
1W - 6L
1,461 SR
Queue Stats
12W - 37L
954 Elo+
Solo
Bellona
Bellona
Teletubby Queen
Bellona
Level 26
God Stats
19W - 15L
1,133 SR
Queue Stats
115W - 130L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,477
548
1,462
9,040
6,111
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Cripplebat77
Artemis
9
1 / 4 / 0
6,386
639
4,283
7,469
2,147
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 5 / 1
6,112
611
2,782
7,050
1,721
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JCWMILES
Izanami
14
13 / 1 / 3
9,534
953
15,128
6,563
2,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
10
2 / 0 / 4
6,838
684
1,085
4,211
1,248
Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 8
7,285
729
1,704
5,193
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
16
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Artemis
Cripplebat77
Artemis
1
4
0
0.25
W
Izanami
JCWMILES
Izanami
13
1
3
14.5
W
Merlin
2
0
4
4
L
0
5
1
0.1
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,527
Damage
17,917
23,559
Taken
15,967
9,979
Mitigated
7,782
645
Healing
1,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,462
224
0
63
9,040
6,111
0
664
8,376
9,050
0
L
Artemis
Cripplebat77
Artemis
4,283
919
36
386
7,469
2,147
0
151
7,318
0
12,473
W
Izanami
JCWMILES
Izanami
15,128
8,687
0
250
6,563
2,306
680
1,781
4,782
0
46,683
W
Merlin
1,085
132
0
390
4,211
1,248
224
864
3,347
19,665
0
L
2,782
203
0
160
7,050
1,721
0
270
6,780
14,189
0
W
1,704
203
0
988
5,193
4,228
72
1,599
3,594
0
9,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,975
Gold Earned
23,657
51
Minions Killed
117
0
Camps Cleared
0
486,126
Distance Traveled
490,448
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,477
548
14
1
0
158,855
0
L
Artemis
6,386
639
13
1
0
172,945
3
W
Izanami
9,534
953
67
7
0
182,061
0
W
Merlin
6,838
684
32
3
0
131,727
1
L
Thoth
6,112
611
24
2
0
154,326
0
W
Bellona
7,285
729
18
2
0
176,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role