Player Matchup

Hades
Hades
 
Hades
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KaBub07
Neith
Level 99
God Stats
8W - 11L
1,494 SR
Queue Stats
224W - 209L
1,490 Elo+
Party 3
Yemoja
Yemoja
LoRd TrAgEdy826
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,303 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Sir Nomads
Cu Chulainn
Level 27
God Stats
47W - 26L
1,630 SR
Queue Stats
243W - 254L
1,469 Elo+
Party 2
Team Averages
Level 74
1,525 SR
1,452 Elo+

VS

Team Averages
Level 72
1,513 SR
1,462 Elo+
Sun Wukong
Sun Wukong
Gaurdian_AngelHD
Sun Wukong
Level 49
God Stats
3W - 3L
1,427 SR
Queue Stats
16W - 20L
1,457 Elo+
Party 1
Janus
Janus
JRuiz_408
Janus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 38L
1,456 Elo+
Party 1
Cabrakan
Cabrakan
PcSwamp
Cabrakan
Level 47
God Stats
3W - 4L
1,613 SR
Queue Stats
37W - 34L
1,455 Elo+
Party 1
Neith
Neith
catboylover999
Neith
Level 14
God Stats
1W - 3L
1,398 SR
Queue Stats
14W - 20L
1,442 Elo+
Party 1
Ymir
Ymir
franbacr
Ymir
Level 149
God Stats
0W - 1L
1,629 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
8 / 0 / 2
12,744
637
14,637
9,697
6,843
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
18
6 / 1 / 3
10,872
544
10,799
13,670
7,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
KaBub07
Neith
13
1 / 0 / 3
8,341
417
3,561
4,857
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 2
9,756
488
4,091
6,068
5,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Sir Nomads
Cu Chulainn
17
0 / 0 / 7
10,263
513
9,597
8,367
6,163
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gaurdian_AngelHD
Sun Wukong
13
0 / 3 / 0
7,871
394
3,459
16,088
9,253
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
JRuiz_408
Janus
16
0 / 5 / 0
9,416
471
3,358
9,909
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
PcSwamp
Cabrakan
13
0 / 4 / 1
8,246
412
7,726
17,471
10,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 2 / 1
7,754
388
2,843
6,545
1,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
1 / 2 / 0
8,513
426
3,746
13,679
6,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
16
Kills
1
1
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
0
2
9
W
Arachne
 
Arachne
6
1
3
7.5
L
Sun Wukong
Gaurdian_AngelHD
Sun Wukong
0
3
0
0
L
Janus
JRuiz_408
Janus
0
5
0
0
W
Neith
KaBub07
Neith
1
0
3
2.5
W
1
0
2
2
L
Cabrakan
PcSwamp
Cabrakan
0
4
1
0.13
W
Cu Chulainn
Sir Nomads
Cu Chulainn
0
0
7
3.5
L
0
2
1
0.25
L
Ymir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,685
Damage
21,132
42,659
Taken
63,692
28,076
Mitigated
30,254
21,477
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,637
1,309
124
8,252
9,697
6,843
0
3,480
6,169
105,006
0
W
Arachne
 
Arachne
10,799
6,718
0
8,037
13,670
7,776
0
5,330
8,208
0
83,810
L
Sun Wukong
Gaurdian_AngelHD
Sun Wukong
3,459
615
0
3,037
16,088
9,253
835
3,479
12,609
0
55,756
L
Janus
JRuiz_408
Janus
3,358
547
0
750
9,909
2,340
511
6,673
3,236
70,634
0
W
Neith
KaBub07
Neith
3,561
1,358
237
1,524
4,857
1,517
644
2,024
2,717
0
48,285
W
4,091
223
641
70
6,068
5,777
192
106
5,789
30,980
0
L
Cabrakan
PcSwamp
Cabrakan
7,726
1,144
108
3,778
17,471
10,179
0
2,474
14,997
58,323
0
W
Cu Chulainn
Sir Nomads
Cu Chulainn
9,597
1,106
0
2,592
8,367
6,163
564
3,890
4,477
7,118
61,846
L
2,843
1,044
0
2,226
6,545
1,959
1,202
4,638
1,907
0
31,948
L
Ymir
3,746
250
308
5,227
13,679
6,523
0
3,075
10,604
36,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,976
Gold Earned
41,800
579
Minions Killed
481
0
Camps Cleared
0
1,795,473
Distance Traveled
1,782,935
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,744
637
207
10
0
370,340
1
W
Arachne
10,872
544
114
6
0
437,015
4
L
Sun Wukong
7,871
394
85
4
0
370,136
0
L
Janus
9,416
471
160
8
0
387,398
0
W
Neith
8,341
417
87
4
0
266,103
5
W
Yemoja
9,756
488
38
2
0
341,089
0
L
Cabrakan
8,246
412
97
5
0
364,744
0
W
Cu Chulainn
10,263
513
133
7
0
380,926
3
L
Neith
7,754
388
80
4
0
333,726
0
L
Ymir
8,513
426
59
3
0
326,931
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role