Player Matchup

Loki
Loki
Dr Sweats46
Loki
Level 15
God Stats
10W - 12L
1,453 SR
Queue Stats
88W - 84L
1,233 Elo+
Party 1
Sylvanus
Sylvanus
FaIIenKaizer
Sylvanus
Level 39
God Stats
3W - 5L
1,699 SR
Queue Stats
113W - 130L
1,394 Elo+
Party 2
Fenrir
Fenrir
SolKaizer
Fenrir
Level 17
God Stats
4W - 2L
1,514 SR
Queue Stats
40W - 35L
1,396 Elo+
Party 2
Odin
Odin
Vlkarion18
Odin
Level 13
God Stats
6W - 11L
1,272 SR
Queue Stats
103W - 115L
1,292 Elo+
Solo
Heimdallr
Heimdallr
xDrSpank69x
Heimdallr
Level 13
God Stats
25W - 25L
1,681 SR
Queue Stats
75W - 78L
1,204 Elo+
Party 1
Team Averages
Level 19
1,524 SR
1,304 Elo+

VS

Team Averages
Level 32
1,500 SR
1,358 Elo+
Neith
Neith
Rami1315
Neith
Level 12
God Stats
0W - 2L
1,337 SR
Queue Stats
3W - 4L
1,405 Elo+
Party 3
Bakasura
Bakasura
doentinho970
Bakasura
Level 29
God Stats
5W - 9L
1,351 SR
Queue Stats
20W - 29L
1,312 Elo+
Solo
Merlin
Merlin
nidu02
Merlin
Level 16
God Stats
1W - 2L
1,813 SR
Queue Stats
5W - 11L
1,359 Elo+
Party 3
Sylvanus
Sylvanus
primal_dudes
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,294 Elo+
Solo
Cu Chulainn
Cu Chulainn
sacapa94
Cu Chulainn
Level 79
God Stats
33W - 28L
1,501 SR
Queue Stats
227W - 241L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 6
12,166
468
14,813
16,629
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
FaIIenKaizer
Sylvanus
19
4 / 3 / 5
12,987
500
12,218
21,260
20,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SolKaizer
Fenrir
20
12 / 4 / 5
14,292
550
12,963
25,175
16,664
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 3 / 5
12,575
484
10,239
18,994
22,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
xDrSpank69x
Heimdallr
19
4 / 6 / 10
12,969
499
21,176
14,199
6,480
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rami1315
Neith
17
0 / 8 / 3
10,735
413
7,248
16,626
5,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
doentinho970
Bakasura
20
10 / 8 / 2
13,701
527
19,089
21,648
10,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
nidu02
Merlin
18
3 / 8 / 7
12,508
481
12,124
14,829
5,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
primal_dudes
Sylvanus
11
0 / 4 / 3
8,667
333
4,387
11,970
10,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
sacapa94
Cu Chulainn
19
4 / 4 / 8
12,976
499
15,338
32,118
24,894
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
32
Kills
17
20
Deaths
32
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
4
6
3
W
Sylvanus
FaIIenKaizer
Sylvanus
4
3
5
2.17
L
Neith
Rami1315
Neith
0
8
3
0.19
W
Fenrir
SolKaizer
Fenrir
12
4
5
3.63
W
3
3
5
1.83
L
Bakasura
doentinho970
Bakasura
10
8
2
1.38
L
Merlin
nidu02
Merlin
3
8
7
0.81
L
Sylvanus
primal_dudes
Sylvanus
0
4
3
0.38
L
Cu Chulainn
sacapa94
Cu Chulainn
4
4
8
2
W
Heimdallr
xDrSpank69x
Heimdallr
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,409
Damage
58,186
96,257
Taken
97,191
72,928
Mitigated
56,331
22,913
Healing
24,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,813
3,565
0
2,225
16,629
6,107
384
3,963
12,641
0
58,926
W
Sylvanus
FaIIenKaizer
Sylvanus
12,218
4,772
510
4,405
21,260
20,929
1,602
6,444
14,244
65,901
0
L
Neith
Rami1315
Neith
7,248
3,876
179
5,927
16,626
5,519
1,855
3,275
13,351
0
67,020
W
Fenrir
SolKaizer
Fenrir
12,963
4,829
0
10,223
25,175
16,664
1,894
1,239
22,133
0
110,088
W
10,239
2,811
0
5,550
18,994
22,748
448
2,852
15,302
0
72,355
L
Bakasura
doentinho970
Bakasura
19,089
11,594
0
4,696
21,648
10,445
0
3,465
18,103
0
90,763
L
Merlin
nidu02
Merlin
12,124
959
0
1,767
14,829
5,103
1,025
1,439
13,390
64,464
0
L
Sylvanus
primal_dudes
Sylvanus
4,387
1,761
1,004
2,473
11,970
10,370
362
3,367
8,603
17,125
0
L
Cu Chulainn
sacapa94
Cu Chulainn
15,338
3,233
13
8,197
32,118
24,894
731
672
31,446
0
74,442
W
Heimdallr
xDrSpank69x
Heimdallr
21,176
11,859
0
0
14,199
6,480
4,045
2,408
11,434
0
81,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,989
Gold Earned
58,587
617
Minions Killed
544
0
Camps Cleared
0
2,157,379
Distance Traveled
2,199,739
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,166
468
83
3
0
456,724
0
W
Sylvanus
12,987
500
113
4
0
371,411
3
L
Neith
10,735
413
100
4
0
400,796
0
W
Fenrir
14,292
550
148
6
0
480,917
1
W
Odin
12,575
484
135
5
0
456,794
3
L
Bakasura
13,701
527
156
6
0
536,048
1
L
Merlin
12,508
481
116
4
0
402,016
0
L
Sylvanus
8,667
333
35
1
0
357,962
3
L
Cu Chulainn
12,976
499
137
5
0
502,917
0
W
Heimdallr
12,969
499
138
5
0
391,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role