Player Matchup

Thanatos
Thanatos
Frostwend
Thanatos
Level 41
God Stats
4W - 11L
1,216 SR
Queue Stats
127W - 139L
1,460 Elo+
Party 3
Cthulhu
Cthulhu
VarSoh
Cthulhu
Level 38
God Stats
10W - 10L
1,348 SR
Queue Stats
89W - 109L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
Waltario
Gilgamesh
Level 63
God Stats
17W - 11L
1,622 SR
Queue Stats
439W - 448L
1,374 Elo+
Party 2
Ra
Ra
Wonderin
Ra
Level 48
God Stats
13W - 17L
1,431 SR
Queue Stats
131W - 164L
1,420 Elo+
Party 3
Apollo
Apollo
YourBabysitter
Apollo
Level 61
God Stats
1W - 3L
1,148 SR
Queue Stats
46W - 60L
1,397 Elo+
Party 2
Team Averages
Level 50
1,353 SR
1,414 Elo+

VS

Team Averages
Level 95
1,454 SR
1,631 Elo+
Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
EfrainRR19
Achilles
Level 108
God Stats
9W - 6L
1,508 SR
Queue Stats
51W - 44L
1,665 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MGSDSlay
Morgan Le Fay
Level 11
God Stats
1W - 1L
1,518 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Khepri
Khepri
leibrag02
Khepri
Level 123
God Stats
0W - 2L
1,580 SR
Queue Stats
112W - 96L
1,607 Elo+
Party 1
Rama
Rama
sirbozo28
Rama
Level 89
God Stats
0W - 1L
1,163 SR
Queue Stats
4W - 3L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Frostwend
Thanatos
14
3 / 0 / 4
8,448
603
4,659
8,107
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
VarSoh
Cthulhu
12
3 / 2 / 3
7,816
558
6,595
9,401
7,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Waltario
Gilgamesh
14
2 / 2 / 1
8,542
610
6,729
9,309
8,445
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 0 / 3
7,356
525
5,550
2,516
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 1 / 2
7,488
535
4,377
8,000
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 1 / 0
6,723
480
1,204
7,959
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
EfrainRR19
Achilles
12
1 / 1 / 0
6,782
484
3,908
8,432
7,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
MGSDSlay
Morgan Le Fay
7
0 / 3 / 0
4,851
347
390
4,633
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
leibrag02
Khepri
11
0 / 4 / 4
6,930
495
3,175
12,255
8,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
14
4 / 0 / 0
7,701
550
5,482
8,410
2,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
5
5
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
L
Achilles
EfrainRR19
Achilles
1
1
0
1
W
Thanatos
Frostwend
Thanatos
3
0
4
5
L
Morgan Le Fay
MGSDSlay
Morgan Le Fay
0
3
0
0
W
Cthulhu
VarSoh
Cthulhu
3
2
3
2.25
W
Gilgamesh
Waltario
Gilgamesh
2
2
1
1.25
W
1
0
3
2.5
W
0
1
2
1
L
Khepri
leibrag02
Khepri
0
4
4
0.5
L
Rama
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
14,159
37,333
Taken
41,689
23,210
Mitigated
22,109
19,518
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,204
423
0
571
7,959
2,494
0
1,292
6,585
0
49,735
L
Achilles
EfrainRR19
Achilles
3,908
823
0
3,516
8,432
7,293
0
0
8,432
0
35,639
W
Thanatos
Frostwend
Thanatos
4,659
825
0
9,194
8,107
4,024
161
483
7,624
0
57,523
L
Morgan Le Fay
MGSDSlay
Morgan Le Fay
390
37
0
105
4,633
1,037
0
1,472
3,017
9,433
0
W
Cthulhu
VarSoh
Cthulhu
6,595
528
364
2,115
9,401
7,659
514
1,416
7,985
24,310
0
W
Gilgamesh
Waltario
Gilgamesh
6,729
1,888
0
2,119
9,309
8,445
716
220
9,089
0
47,135
W
5,550
1,150
289
629
2,516
1,017
1,405
823
1,693
38,277
0
W
4,377
2,773
157
4,651
8,000
2,065
913
1,109
6,891
0
56,408
L
Khepri
leibrag02
Khepri
3,175
610
52
2,268
12,255
8,560
0
5,719
6,244
22,300
0
L
Rama
5,482
4,445
0
4,290
8,410
2,725
0
3,088
5,266
0
49,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,650
Gold Earned
32,987
436
Minions Killed
320
0
Camps Cleared
0
1,342,217
Distance Traveled
1,237,183
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,723
480
91
7
0
269,535
2
L
Achilles
6,782
484
83
6
0
290,049
1
W
Thanatos
8,448
603
102
7
0
292,952
2
L
Morgan Le Fay
4,851
347
12
1
0
168,745
0
W
Cthulhu
7,816
558
56
4
0
271,312
3
W
Gilgamesh
8,542
610
118
8
0
259,125
2
W
Ra
7,356
525
81
6
0
275,819
1
W
Apollo
7,488
535
79
6
0
243,009
1
L
Khepri
6,930
495
28
2
0
250,303
2
L
Rama
7,701
550
106
8
0
258,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role