Player Matchup

Mercury
Mercury
Finding_Dad2
Mercury
Level 29
God Stats
1W - 2L
1,508 SR
Queue Stats
63W - 69L
1,478 Elo+
Solo
Loki
Loki
GrainTexas83
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Jessica00500
Merlin
Level 29
God Stats
4W - 7L
1,792 SR
Queue Stats
21W - 20L
1,691 Elo+
Solo
Heimdallr
Heimdallr
Sergio_I-IX-XCIV
Heimdallr
Level 29
God Stats
26W - 27L
1,638 SR
Queue Stats
135W - 163L
1,488 Elo+
Solo
Ares
Ares
dam12-_
Ares
Level 7
God Stats
2W - 3L
1,723 SR
Queue Stats
30W - 42L
1,193 Elo+
Solo
Team Averages
Level 19
1,632 SR
1,470 Elo+

VS

Team Averages
Level 18
1,538 SR
1,410 Elo+
Bastet
Bastet
Andrewisit
Bastet
Level 16
God Stats
12W - 13L
1,393 SR
Queue Stats
43W - 38L
1,303 Elo+
Party 1
Anubis
Anubis
Calvation_02
Anubis
Level 16
God Stats
57W - 18L
1,699 SR
Queue Stats
131W - 92L
1,528 Elo+
Party 1
Vamana
Vamana
Peakatchu9499
Vamana
Level 20
God Stats
3W - 2L
1,523 SR
Queue Stats
99W - 66L
1,289 Elo+
Solo
Ullr
Ullr
the_1st_judge
Ullr
Level 14
God Stats
2W - 4L
1,573 SR
Queue Stats
25W - 22L
1,492 Elo+
Solo
Medusa
Medusa
vxHSx
Medusa
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 44L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Finding_Dad2
Mercury
10
1 / 4 / 0
5,472
547
3,700
7,071
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 8 / 0
3,512
351
804
5,844
1,171
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
10
2 / 3 / 0
5,899
590
3,621
6,229
1,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
8
0 / 2 / 0
4,418
442
1,028
5,481
1,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
dam12-_
Ares
7
0 / 3 / 2
4,794
479
2,072
10,302
5,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Andrewisit
Bastet
9
7 / 1 / 5
6,390
639
6,274
5,706
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
10
4 / 1 / 9
6,411
641
6,146
5,178
2,538
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 0 / 5
5,818
582
2,246
5,165
1,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 1
6,656
666
4,823
4,742
1,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
vxHSx
Medusa
10
4 / 1 / 1
6,240
624
4,335
3,933
1,285
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
20
20
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
Andrewisit
Bastet
7
1
5
9.5
W
Anubis
4
1
9
8.5
L
Mercury
Finding_Dad2
Mercury
1
4
0
0.25
L
0
8
0
0
L
Merlin
2
3
0
0.67
W
2
0
5
4.5
L
Heimdallr
0
2
0
0
L
Ares
dam12-_
Ares
0
3
2
0.33
W
3
0
1
3.5
W
Medusa
vxHSx
Medusa
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,225
Damage
23,824
34,927
Taken
24,724
10,945
Mitigated
8,629
6,557
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Andrewisit
Bastet
6,274
2,966
0
0
5,706
1,590
0
1,172
4,534
0
25,042
W
Anubis
6,146
1,171
0
1,974
5,178
2,538
626
2,412
2,766
27,897
0
L
Mercury
Finding_Dad2
Mercury
3,700
1,957
0
155
7,071
1,467
0
1,735
5,336
0
29,944
L
804
446
0
5
5,844
1,171
0
688
5,156
0
2,512
L
Merlin
3,621
475
0
2,010
6,229
1,567
0
537
5,692
29,267
0
W
2,246
810
0
1,712
5,165
1,681
394
1,789
3,376
0
15,767
L
Heimdallr
1,028
482
0
1,707
5,481
1,576
0
494
4,987
0
17,236
L
Ares
dam12-_
Ares
2,072
292
0
2,680
10,302
5,164
0
2,692
7,610
12,600
0
W
4,823
1,296
0
2,055
4,742
1,535
256
0
4,742
0
37,743
W
Medusa
vxHSx
Medusa
4,335
2,611
0
0
3,933
1,285
300
320
3,613
0
30,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,095
Gold Earned
31,515
194
Minions Killed
260
0
Camps Cleared
0
851,354
Distance Traveled
920,784
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,390
639
47
5
0
211,748
1
W
Anubis
6,411
641
57
6
0
152,323
2
L
Mercury
5,472
547
67
7
0
177,066
2
L
Loki
3,512
351
2
0
0
189,903
2
L
Merlin
5,899
590
67
7
0
156,260
1
W
Vamana
5,818
582
27
3
0
212,358
3
L
Heimdallr
4,418
442
33
3
0
173,723
0
L
Ares
4,794
479
25
3
0
154,402
0
W
Ullr
6,656
666
72
7
0
176,690
0
W
Medusa
6,240
624
57
6
0
167,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role