Player Matchup

Hercules
Hercules
Blighted_Rose66
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,226 Elo+
Solo
Zeus
Zeus
ScrazyMonster666
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 3
Nike
Nike
TheProHunter001
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 2
Vamana
Vamana
sheldon100000
Vamana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 3
Kali
Kali
zieasur
Kali
Level 99
God Stats
0W - 2L
1,436 SR
Queue Stats
20W - 30L
1,480 Elo+
Party 2
Team Averages
Level 45
1,487 SR
1,335 Elo+

VS

Team Averages
Level 63
1,482 SR
1,429 Elo+
Mercury
Mercury
Altbeatz02
Mercury
Level 66
God Stats
1W - 0L
1,204 SR
Queue Stats
46W - 34L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
Beenibb
Ah Puch
Level 15
God Stats
1W - 0L
1,320 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
FS4MARINE
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,197 Elo+
Party 1
Nu Wa
Nu Wa
GrimReaper01845
Nu Wa
Level 83
God Stats
5W - 2L
1,887 SR
Queue Stats
111W - 108L
1,434 Elo+
Solo
Sol
Sol
Rogers Reef
Sol
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 105L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 6 / 3
8,431
703
6,293
18,151
9,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 5 / 2
10,639
887
8,853
8,386
3,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 6 / 9
9,106
759
6,946
14,015
8,081
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 6 / 9
8,792
733
9,055
14,725
10,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
zieasur
Kali
14
4 / 6 / 3
8,925
744
7,023
13,753
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Altbeatz02
Mercury
17
5 / 4 / 15
10,074
840
6,618
10,161
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Beenibb
Ah Puch
15
2 / 2 / 16
9,174
765
12,340
6,449
2,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
FS4MARINE
Jing Wei
15
4 / 6 / 11
9,453
788
9,881
12,366
4,380
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 2 / 15
10,757
896
19,531
8,064
3,214
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
8 / 1 / 12
10,734
895
15,069
8,116
4,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
15
Kills
29
29
Deaths
15
26
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Mercury
Altbeatz02
Mercury
5
4
15
3.13
W
Ah Puch
Beenibb
Ah Puch
2
2
16
5
L
Hercules
3
6
3
0.75
W
Jing Wei
FS4MARINE
Jing Wei
4
6
11
1.58
W
10
2
15
8.75
W
8
1
12
14
L
6
5
2
1.4
L
1
6
9
0.92
L
1
6
9
0.92
L
Kali
zieasur
Kali
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,170
Damage
63,439
69,030
Taken
45,156
37,514
Mitigated
19,007
20,303
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Altbeatz02
Mercury
6,618
1,574
1,957
2,467
10,161
4,696
904
1,705
8,456
0
15,059
W
Ah Puch
Beenibb
Ah Puch
12,340
1,020
971
1,760
6,449
2,282
434
2,656
3,793
21,720
0
L
Hercules
6,293
514
972
6,513
18,151
9,185
0
13,548
4,603
0
17,977
W
Jing Wei
FS4MARINE
Jing Wei
9,881
6,865
1,336
1,879
12,366
4,380
1,103
2,227
10,139
0
17,743
W
19,531
7,079
1,930
2,918
8,064
3,214
702
803
7,261
41,459
0
W
15,069
2,341
146
3,055
8,116
4,435
2,219
1,462
6,654
30,130
0
L
8,853
153
1,610
1,176
8,386
3,005
769
5,019
3,367
23,500
0
L
6,946
666
0
865
14,015
8,081
0
9,873
4,142
0
18,074
L
9,055
3,582
191
3,216
14,725
10,905
436
9,338
5,387
0
19,926
L
Kali
zieasur
Kali
7,023
2,007
609
5,151
13,753
6,338
1,102
9,162
4,591
0
19,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,893
Gold Earned
50,192
136
Minions Killed
124
0
Camps Cleared
0
1,047,326
Distance Traveled
1,122,867
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,074
840
9
1
0
275,237
0
W
Ah Puch
9,174
765
23
2
0
218,519
3
L
Hercules
8,431
703
26
2
0
191,474
0
W
Jing Wei
9,453
788
20
2
0
214,835
0
W
Nu Wa
10,757
896
40
3
0
225,445
2
W
Sol
10,734
895
32
3
0
188,831
3
L
Zeus
10,639
887
44
4
0
216,932
5
L
Nike
9,106
759
20
2
0
210,513
0
L
Vamana
8,792
733
25
2
0
214,334
2
L
Kali
8,925
744
21
2
0
214,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role