Player Matchup

Morgan Le Fay
Morgan Le Fay
Grehh
Morgan Le Fay
Level 14
God Stats
16W - 11L
1,574 SR
Queue Stats
28W - 25L
1,464 Elo+
Party 1
Bellona
Bellona
JoPuma00
Bellona
Level 27
God Stats
28W - 28L
1,613 SR
Queue Stats
623W - 657L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
Topka 0298
Cu Chulainn
Level 8
God Stats
2W - 1L
1,741 SR
Queue Stats
4W - 5L
1,383 Elo+
Party 1
Ares
Ares
TwoClipzTripz
Ares
Level 27
God Stats
6W - 1L
1,910 SR
Queue Stats
49W - 38L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZeNahka
Ah Muzen Cab
Level 59
God Stats
12W - 18L
1,441 SR
Queue Stats
51W - 69L
1,410 Elo+
Party 1
Team Averages
Level 27
1,656 SR
1,454 Elo+

VS

Team Averages
Level 10
1,452 SR
1,385 Elo+
Bakasura
Bakasura
Doubleaa210
Bakasura
Level 6
God Stats
11W - 17L
1,327 SR
Queue Stats
68W - 78L
1,342 Elo+
Solo
Ra
Ra
Dredd-Wulf
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,348 Elo+
Solo
Jormungandr
Jormungandr
HABIDRD15RMK
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,474 Elo+
Solo
Kukulkan
Kukulkan
JohnBlazee420
Kukulkan
Level 16
God Stats
21W - 22L
1,432 SR
Queue Stats
46W - 48L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Snipergang31731
Morgan Le Fay
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 23L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grehh
Morgan Le Fay
20
8 / 2 / 28
13,723
1,144
20,505
9,565
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
JoPuma00
Bellona
20
13 / 0 / 22
14,078
1,173
24,678
14,959
10,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Topka 0298
Cu Chulainn
18
2 / 7 / 14
10,676
890
6,027
14,788
8,474
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 1 / 30
12,610
1,051
12,627
16,275
19,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
ZeNahka
Ah Muzen Cab
20
17 / 0 / 17
14,254
1,188
24,315
8,735
3,453
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Doubleaa210
Bakasura
17
1 / 15 / 5
10,457
871
7,808
24,902
11,504
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 5 / 4
10,710
893
16,770
18,055
7,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HABIDRD15RMK
Jormungandr
18
1 / 14 / 7
11,204
934
17,260
29,820
37,118
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
JohnBlazee420
Kukulkan
17
5 / 4 / 2
11,708
976
12,033
9,542
4,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Snipergang31731
Morgan Le Fay
17
1 / 8 / 2
10,788
899
5,375
16,654
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
30
46
Kills
10
10
Deaths
46
111
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Doubleaa210
Bakasura
1
15
5
0.23
L
2
5
4
0.8
W
Morgan Le Fay
Grehh
Morgan Le Fay
8
2
28
11
L
Jormungandr
HABIDRD15RMK
Jormungandr
1
14
7
0.32
W
Bellona
JoPuma00
Bellona
13
0
22
24
L
Kukulkan
JohnBlazee420
Kukulkan
5
4
2
1.5
L
Morgan Le Fay
Snipergang31731
Morgan Le Fay
1
8
2
0.25
W
Cu Chulainn
Topka 0298
Cu Chulainn
2
7
14
1.29
W
6
1
30
21
W
Ah Muzen Cab
ZeNahka
Ah Muzen Cab
17
0
17
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,152
Damage
59,246
64,322
Taken
98,973
46,467
Mitigated
68,393
4,667
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Doubleaa210
Bakasura
7,808
4,172
0
771
24,902
11,504
0
7,857
17,045
0
20,172
L
16,770
2,563
1,571
1,363
18,055
7,142
0
9,848
8,207
36,771
0
W
Morgan Le Fay
Grehh
Morgan Le Fay
20,505
1,590
0
1,536
9,565
4,198
0
7,580
1,705
56,827
0
L
Jormungandr
HABIDRD15RMK
Jormungandr
17,260
4,042
0
0
29,820
37,118
0
8,627
21,193
39,169
0
W
Bellona
JoPuma00
Bellona
24,678
7,046
0
660
14,959
10,477
0
10,133
4,296
4,713
36,509
L
Kukulkan
JohnBlazee420
Kukulkan
12,033
1,428
0
157
9,542
4,084
0
3,742
5,800
44,125
0
L
Morgan Le Fay
Snipergang31731
Morgan Le Fay
5,375
525
0
1,304
16,654
8,545
0
5,206
11,448
18,581
0
W
Cu Chulainn
Topka 0298
Cu Chulainn
6,027
2,287
0
0
14,788
8,474
0
12,574
1,793
260
13,400
W
12,627
2,224
0
0
16,275
19,865
0
12,695
2,691
19,975
0
W
Ah Muzen Cab
ZeNahka
Ah Muzen Cab
24,315
14,145
0
2,471
8,735
3,453
0
8,456
279
0
45,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,341
Gold Earned
54,867
219
Minions Killed
217
3
Camps Cleared
1
1,186,015
Distance Traveled
957,234
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,457
871
35
3
0
225,491
0
L
Ra
10,710
893
40
3
1
207,664
0
W
Morgan Le Fay
13,723
1,144
80
7
0
240,413
0
L
Jormungandr
11,204
934
42
4
0
174,863
0
W
Bellona
14,078
1,173
51
4
0
289,751
0
L
Kukulkan
11,708
976
79
7
0
180,172
2
L
Morgan Le Fay
10,788
899
21
2
0
169,044
0
W
Cu Chulainn
10,676
890
13
1
0
177,794
1
W
Ares
12,610
1,051
19
2
2
229,950
2
W
Ah Muzen Cab
14,254
1,188
56
5
1
248,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role