Player Matchup

Cupid
Cupid
Kaous
Cupid
Level 81
God Stats
7W - 0L
1,769 SR
Queue Stats
201W - 178L
1,537 Elo+
Party 3
Amaterasu
Amaterasu
Lyyvie
Amaterasu
Level 45
God Stats
4W - 4L
1,450 SR
Queue Stats
14W - 20L
1,348 Elo+
Party 2
Bastet
Bastet
Pinvky
Bastet
Level 109
God Stats
3W - 2L
1,692 SR
Queue Stats
121W - 135L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
Smvky
Nu Wa
Level 95
God Stats
6W - 7L
1,687 SR
Queue Stats
195W - 210L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
YNGQuincy
Cthulhu
Level 42
God Stats
28W - 23L
1,533 SR
Queue Stats
100W - 95L
1,443 Elo+
Party 3
Team Averages
Level 74
1,626 SR
1,453 Elo+

VS

Team Averages
Level 58
1,551 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Dartidecai
Gilgamesh
Level 35
God Stats
37W - 23L
1,626 SR
Queue Stats
366W - 348L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
Diegxrm
Amaterasu
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 81L
1,539 Elo+
Solo
Kali
Kali
SoldNebula
Kali
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 311L
1,487 Elo+
Party 1
Izanami
Izanami
Usòpp
Izanami
Level 48
God Stats
25W - 18L
1,545 SR
Queue Stats
59W - 41L
1,517 Elo+
Solo
Freya
Freya
gardiandown74
Freya
Level 49
God Stats
1W - 1L
1,586 SR
Queue Stats
61W - 54L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kaous
Cupid
17
3 / 4 / 8
11,339
515
11,972
17,398
5,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Lyyvie
Amaterasu
16
0 / 6 / 4
10,063
457
4,821
18,135
15,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Pinvky
Bastet
20
7 / 2 / 10
12,868
585
14,731
14,654
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Smvky
Nu Wa
20
10 / 0 / 12
13,345
607
24,137
14,428
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
YNGQuincy
Cthulhu
18
9 / 2 / 10
11,591
527
15,054
20,791
17,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dartidecai
Gilgamesh
19
6 / 3 / 4
12,448
566
16,868
19,568
15,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Diegxrm
Amaterasu
13
1 / 5 / 2
8,526
388
5,340
19,979
16,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 6 / 4
10,852
493
9,021
19,805
7,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Usòpp
Izanami
16
3 / 10 / 4
10,502
477
19,930
22,800
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 1
10,636
483
4,692
17,959
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
29
Kills
13
14
Deaths
30
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dartidecai
Gilgamesh
6
3
4
2.67
L
Amaterasu
Diegxrm
Amaterasu
1
5
2
0.4
W
Cupid
Kaous
Cupid
3
4
8
1.75
W
Amaterasu
Lyyvie
Amaterasu
0
6
4
0.33
W
Bastet
Pinvky
Bastet
7
2
10
6
W
Nu Wa
Smvky
Nu Wa
10
0
12
16
L
1
6
4
0.5
L
Izanami
Usòpp
Izanami
3
10
4
0.5
W
Cthulhu
YNGQuincy
Cthulhu
9
2
10
7
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,715
Damage
55,851
85,406
Taken
100,111
49,255
Mitigated
52,468
30,947
Healing
28,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dartidecai
Gilgamesh
16,868
4,435
0
6,267
19,568
15,164
2,045
7,089
11,417
0
78,284
L
Amaterasu
Diegxrm
Amaterasu
5,340
1,597
664
5,009
19,979
16,037
0
8,694
10,362
0
19,801
W
Cupid
Kaous
Cupid
11,972
5,194
150
8,338
17,398
5,991
1,990
363
16,816
0
101,306
W
Amaterasu
Lyyvie
Amaterasu
4,821
1,096
372
6,138
18,135
15,489
1,111
394
17,741
0
41,914
W
Bastet
Pinvky
Bastet
14,731
4,933
0
3,341
14,654
5,404
2,597
794
13,812
0
73,709
W
Nu Wa
Smvky
Nu Wa
24,137
4,917
652
2,533
14,428
5,277
1,954
2,728
11,558
90,853
0
L
9,021
4,424
0
3,876
19,805
7,623
1,463
5,506
13,775
0
95,438
L
Izanami
Usòpp
Izanami
19,930
13,256
0
6,138
22,800
7,300
0
7,300
14,782
0
94,460
W
Cthulhu
YNGQuincy
Cthulhu
15,054
1,537
140
9,283
20,791
17,094
574
364
20,070
40,329
0
L
4,692
748
0
6,679
17,959
6,344
174
7,948
9,576
57,939
6,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,206
Gold Earned
52,964
519
Minions Killed
565
0
Camps Cleared
0
2,168,332
Distance Traveled
2,021,612
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,448
566
124
6
0
449,814
4
L
Amaterasu
8,526
388
28
1
0
445,922
2
W
Cupid
11,339
515
141
6
0
411,254
7
W
Amaterasu
10,063
457
69
3
0
434,450
0
W
Bastet
12,868
585
113
5
0
479,595
5
W
Nu Wa
13,345
607
149
7
0
396,135
2
L
Kali
10,852
493
147
7
0
436,551
3
L
Izanami
10,502
477
143
7
0
329,443
2
W
Cthulhu
11,591
527
47
2
0
446,898
7
L
Freya
10,636
483
123
6
0
359,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role