Player Matchup

Terra
Terra
ARMOR_Monkey
Terra
Level 151
God Stats
201W - 150L
1,675 SR
Queue Stats
623W - 527L
1,621 Elo+
Party 1
Tiamat
Tiamat
B3n1t0_xCaMeL4s
Tiamat
Level 22
God Stats
13W - 4L
1,773 SR
Queue Stats
152W - 68L
1,765 Elo+
Party 1
Da Ji
Da Ji
LinkCabled
Da Ji
Level 44
God Stats
1W - 0L
1,285 SR
Queue Stats
28W - 52L
1,249 Elo+
Party 3
Odin
Odin
Midorira
Odin
Level 49
God Stats
2W - 3L
1,585 SR
Queue Stats
35W - 58L
1,247 Elo+
Party 3
Cernunnos
Cernunnos
R3AP3R-Regen
Cernunnos
Level 122
God Stats
9W - 2L
1,935 SR
Queue Stats
451W - 359L
1,562 Elo+
Party 1
Team Averages
Level 78
1,651 SR
1,489 Elo+

VS

Team Averages
Level 68
1,476 SR
1,385 Elo+
Thanatos
Thanatos
FifthOfChuck
Thanatos
Level 69
God Stats
23W - 45L
1,324 SR
Queue Stats
530W - 622L
1,351 Elo+
Party 2
Danzaburou
Danzaburou
IWackMyWeasel
Danzaburou
Level 79
God Stats
42W - 27L
1,571 SR
Queue Stats
257W - 267L
1,423 Elo+
Party 2
Zhong Kui
Zhong Kui
Kadoda_Mane
Zhong Kui
Level 29
God Stats
0W - 2L
1,716 SR
Queue Stats
31W - 55L
1,348 Elo+
Party 2
Jormungandr
Jormungandr
LiDaLiDaLi
Jormungandr
Level 27
God Stats
5W - 7L
1,434 SR
Queue Stats
35W - 47L
1,336 Elo+
Party 2
Artio
Artio
b0nkers22
Artio
Level 136
God Stats
0W - 6L
1,336 SR
Queue Stats
225W - 213L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,144
512
6,239
6,699
3,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 0 / 3
8,535
711
9,777
7,280
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
10
0 / 2 / 0
5,941
495
1,763
6,929
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
10
2 / 1 / 1
6,464
539
3,499
4,855
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
R3AP3R-Regen
Cernunnos
12
5 / 0 / 2
6,835
570
8,924
7,532
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FifthOfChuck
Thanatos
9
2 / 3 / 0
5,958
497
2,459
7,589
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
IWackMyWeasel
Danzaburou
8
0 / 3 / 0
5,115
426
2,822
9,468
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Kadoda_Mane
Zhong Kui
9
0 / 6 / 0
5,321
443
4,158
9,138
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LiDaLiDaLi
Jormungandr
7
0 / 2 / 0
5,296
441
2,892
8,340
4,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
b0nkers22
Artio
13
1 / 0 / 2
7,147
596
4,054
5,614
4,926
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
3
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
6
0
3
7.5
L
Thanatos
FifthOfChuck
Thanatos
2
3
0
0.67
L
Danzaburou
IWackMyWeasel
Danzaburou
0
3
0
0
L
Zhong Kui
Kadoda_Mane
Zhong Kui
0
6
0
0
L
Jormungandr
LiDaLiDaLi
Jormungandr
0
2
0
0
W
Da Ji
0
2
0
0
W
Odin
2
1
1
2.5
W
Cernunnos
R3AP3R-Regen
Cernunnos
5
0
2
6
L
Artio
b0nkers22
Artio
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,202
Damage
16,385
33,295
Taken
40,149
15,445
Mitigated
18,987
14,667
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,239
1,150
1,081
2,195
6,699
3,950
0
1,974
4,707
17,692
0
W
9,777
1,246
0
3,095
7,280
4,646
229
2,292
4,800
59,556
0
L
Thanatos
FifthOfChuck
Thanatos
2,459
806
0
4,282
7,589
2,031
0
2,123
5,466
0
31,229
L
Danzaburou
IWackMyWeasel
Danzaburou
2,822
888
0
1,944
9,468
2,685
0
5,644
3,824
0
22,508
L
Zhong Kui
Kadoda_Mane
Zhong Kui
4,158
1,179
0
1,275
9,138
4,786
368
5,017
4,121
24,445
0
L
Jormungandr
LiDaLiDaLi
Jormungandr
2,892
769
0
1,350
8,340
4,559
0
3,048
5,292
10,884
0
W
Da Ji
1,763
245
0
2,522
6,929
2,265
0
3,544
3,385
0
21,850
W
Odin
3,499
799
0
970
4,855
2,178
0
870
3,977
0
34,722
W
Cernunnos
R3AP3R-Regen
Cernunnos
8,924
4,699
0
4,804
7,532
2,406
897
2,170
5,322
0
45,612
L
Artio
b0nkers22
Artio
4,054
155
68
3,531
5,614
4,926
0
184
5,430
36,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,919
Gold Earned
28,837
346
Minions Killed
266
0
Camps Cleared
0
1,171,624
Distance Traveled
1,119,529
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,144
512
15
1
0
242,141
7
W
Tiamat
8,535
711
128
11
0
255,155
1
L
Thanatos
5,958
497
63
5
0
249,496
2
L
Danzaburou
5,115
426
48
4
0
219,563
1
L
Zhong Kui
5,321
443
51
4
0
200,442
1
L
Jormungandr
5,296
441
19
2
0
219,742
2
W
Da Ji
5,941
495
51
4
0
224,452
0
W
Odin
6,464
539
70
6
0
232,457
2
W
Cernunnos
6,835
570
82
7
0
217,419
0
L
Artio
7,147
596
85
7
0
230,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role