Player Matchup

Hel
Hel
Bearholdinsnake
Hel
Level 29
God Stats
83W - 98L
1,545 SR
Queue Stats
132W - 140L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
GoCrazy DG27
Gilgamesh
Level 28
God Stats
12W - 8L
1,448 SR
Queue Stats
106W - 117L
1,341 Elo+
Party 2
Bastet
Bastet
IFN x Sky
Bastet
Level 28
God Stats
13W - 10L
1,516 SR
Queue Stats
122W - 153L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
KurosakiLiveHD-
Kukulkan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,393 Elo+
Solo
Neith
Neith
LavenderFire746
Neith
Level 27
God Stats
10W - 20L
1,401 SR
Queue Stats
174W - 220L
1,325 Elo+
Solo
Team Averages
Level 28
1,482 SR
1,373 Elo+

VS

Team Averages
Level 17
1,447 SR
1,339 Elo+
Arachne
Arachne
AvidRegent9290
Arachne
Level 16
God Stats
1W - 1L
1,439 SR
Queue Stats
1W - 2L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
DigiHadoken
Danzaburou
Level 19
God Stats
0W - 1L
1,656 SR
Queue Stats
1W - 2L
1,350 Elo+
Party 1
Jormungandr
Jormungandr
NorthxHunter_SW
Jormungandr
Level 4
God Stats
1W - 3L
1,222 SR
Queue Stats
1W - 3L
1,268 Elo+
Solo
Medusa
Medusa
SolTheGod
Medusa
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 64L
1,500 Elo+
Solo
Mulan
Mulan
boyndahouse
Mulan
Level 26
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 5 / 12
17,082
534
37,609
31,785
18,153
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
GoCrazy DG27
Gilgamesh
18
8 / 9 / 23
14,725
460
15,634
33,230
54,384
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
IFN x Sky
Bastet
20
10 / 9 / 12
15,165
474
21,380
30,468
14,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
20
8 / 3 / 16
15,868
496
17,117
20,948
19,348
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
14 / 2 / 16
15,433
482
24,747
23,105
11,990
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 19 / 6
13,903
434
21,323
34,618
17,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
DigiHadoken
Danzaburou
17
0 / 14 / 5
11,646
364
10,393
25,820
9,288
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
NorthxHunter_SW
Jormungandr
20
1 / 5 / 4
15,267
477
5,970
24,459
27,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
SolTheGod
Medusa
20
14 / 9 / 3
17,365
543
43,876
41,363
17,109
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 19 / 1
12,167
380
24,411
32,791
16,612
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
46
61
Kills
27
28
Deaths
66
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
19
6
0.47
W
21
5
12
5.4
L
Danzaburou
DigiHadoken
Danzaburou
0
14
5
0.18
W
Gilgamesh
GoCrazy DG27
Gilgamesh
8
9
23
2.17
W
Bastet
IFN x Sky
Bastet
10
9
12
1.78
W
Kukulkan
8
3
16
5.33
W
14
2
16
11
L
Jormungandr
NorthxHunter_SW
Jormungandr
1
5
4
0.6
L
Medusa
SolTheGod
Medusa
14
9
3
1.72
L
6
19
1
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,487
Damage
105,973
139,536
Taken
159,051
118,860
Mitigated
87,797
55,253
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,323
12,102
0
3,630
34,618
17,163
46
17,347
17,271
0
63,264
W
37,609
1,766
6,168
18,598
31,785
18,153
3,121
2,530
29,255
130,104
0
L
Danzaburou
DigiHadoken
Danzaburou
10,393
4,452
30
2,108
25,820
9,288
264
5,709
20,111
0
91,664
W
Gilgamesh
GoCrazy DG27
Gilgamesh
15,634
3,522
0
5,897
33,230
54,384
1,508
3,520
29,710
3,682
35,824
W
Bastet
IFN x Sky
Bastet
21,380
9,583
0
7,132
30,468
14,985
1,962
2,339
28,129
1,012
64,492
W
Kukulkan
17,117
5,225
0
7,364
20,948
19,348
740
1,915
19,033
75,246
0
W
24,747
11,982
0
10,094
23,105
11,990
3,380
1,404
21,701
0
87,009
L
Jormungandr
NorthxHunter_SW
Jormungandr
5,970
1,285
0
0
24,459
27,625
432
7,983
16,476
62,687
0
L
Medusa
SolTheGod
Medusa
43,876
26,302
0
11,050
41,363
17,109
1,438
17,720
23,643
0
153,214
L
24,411
9,792
369
3,140
32,791
16,612
1,103
8,319
24,472
0
67,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,273
Gold Earned
70,348
552
Minions Killed
512
0
Camps Cleared
0
2,714,611
Distance Traveled
2,636,715
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,903
434
78
2
0
567,948
1
W
Hel
17,082
534
218
7
0
613,408
1
L
Danzaburou
11,646
364
94
3
0
507,563
1
W
Gilgamesh
14,725
460
25
1
0
552,597
1
W
Bastet
15,165
474
64
2
0
529,205
0
W
Kukulkan
15,868
496
128
4
0
506,626
0
W
Neith
15,433
482
117
4
0
512,775
1
L
Jormungandr
15,267
477
107
3
0
585,586
0
L
Medusa
17,365
543
152
5
0
494,513
0
L
Mulan
12,167
380
81
3
0
481,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role