Player Matchup

Bakasura
Bakasura
Exsoic
Bakasura
Level 105
God Stats
2W - 1L
1,794 SR
Queue Stats
49W - 53L
1,401 Elo+
Solo
Yemoja
Yemoja
Mudd_Butt11
Yemoja
Level 114
God Stats
4W - 2L
1,592 SR
Queue Stats
194W - 214L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
THE_CA_OUTLAW
Gilgamesh
Level 99
God Stats
2W - 0L
1,613 SR
Queue Stats
119W - 131L
1,406 Elo+
Party 1
Sol
Sol
Zeusesgrog674
Sol
Level 129
God Stats
39W - 25L
1,549 SR
Queue Stats
343W - 327L
1,415 Elo+
Solo
Artemis
Artemis
thefireblaster93
Artemis
Level 123
God Stats
7W - 3L
1,529 SR
Queue Stats
157W - 153L
1,439 Elo+
Party 1
Team Averages
Level 114
1,615 SR
1,426 Elo+

VS

Team Averages
Level 77
1,426 SR
1,415 Elo+
Persephone
Persephone
Alekay296
Persephone
Level 94
God Stats
33W - 35L
1,503 SR
Queue Stats
501W - 506L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
DBear2715
Zhong Kui
Level 88
God Stats
181W - 157L
1,448 SR
Queue Stats
467W - 509L
1,428 Elo+
Solo
Danzaburou
Danzaburou
KidsInATrnchCoat
Danzaburou
Level 79
God Stats
40W - 37L
1,581 SR
Queue Stats
810W - 880L
1,408 Elo+
Solo
Sylvanus
Sylvanus
WindMan101
Sylvanus
Level 60
God Stats
21W - 22L
1,315 SR
Queue Stats
561W - 642L
1,395 Elo+
Solo
Mercury
Mercury
toke_em_420
Mercury
Level 62
God Stats
0W - 3L
1,280 SR
Queue Stats
318W - 288L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Exsoic
Bakasura
20
9 / 5 / 11
14,798
569
15,770
25,884
11,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
18
0 / 3 / 18
13,387
515
8,024
21,345
26,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
THE_CA_OUTLAW
Gilgamesh
19
4 / 4 / 15
12,852
494
13,585
17,984
16,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 1 / 11
15,223
586
31,624
19,708
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 3 / 6
13,327
513
16,544
18,291
7,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alekay296
Persephone
17
0 / 9 / 1
11,521
443
17,255
17,557
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
DBear2715
Zhong Kui
20
6 / 5 / 4
13,499
519
21,267
26,887
24,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KidsInATrnchCoat
Danzaburou
20
4 / 3 / 5
12,992
500
13,025
19,263
8,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
WindMan101
Sylvanus
17
4 / 6 / 4
12,268
472
12,678
32,452
41,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
toke_em_420
Mercury
17
2 / 7 / 3
11,500
442
9,086
19,809
8,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
31
Kills
16
16
Deaths
30
61
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
Alekay296
Persephone
0
9
1
0.06
L
Zhong Kui
DBear2715
Zhong Kui
6
5
4
1.6
W
Bakasura
Exsoic
Bakasura
9
5
11
2.9
L
Danzaburou
KidsInATrnchCoat
Danzaburou
4
3
5
2.17
W
Yemoja
0
3
18
3
W
Gilgamesh
THE_CA_OUTLAW
Gilgamesh
4
4
15
2.88
L
Sylvanus
WindMan101
Sylvanus
4
6
4
1
W
13
1
11
18.5
W
5
3
6
2.67
L
Mercury
toke_em_420
Mercury
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,547
Damage
73,311
103,212
Taken
115,968
70,607
Mitigated
90,420
38,178
Healing
42,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Alekay296
Persephone
17,255
587
0
2,974
17,557
6,738
672
6,688
10,198
86,423
0
L
Zhong Kui
DBear2715
Zhong Kui
21,267
1,947
616
12,988
26,887
24,870
3,177
7,874
18,588
97,880
0
W
Bakasura
Exsoic
Bakasura
15,770
10,655
0
4,968
25,884
11,339
309
12,198
13,686
0
125,989
L
Danzaburou
KidsInATrnchCoat
Danzaburou
13,025
4,660
0
7,722
19,263
8,257
2,298
5,820
13,148
0
101,040
W
Yemoja
8,024
1,805
5,404
2,057
21,345
26,463
434
9,641
11,704
44,499
0
W
Gilgamesh
THE_CA_OUTLAW
Gilgamesh
13,585
1,529
0
3,086
17,984
16,098
1,491
9,888
8,096
0
56,708
L
Sylvanus
WindMan101
Sylvanus
12,678
3,044
5,722
11,596
32,452
41,855
254
11,564
20,048
38,897
0
W
31,624
11,140
622
13,185
19,708
9,028
7,414
11,175
8,533
110,211
6,598
W
16,544
7,735
0
8,856
18,291
7,679
2,391
8,298
9,993
0
98,417
L
Mercury
toke_em_420
Mercury
9,086
4,622
0
532
19,809
8,700
300
6,463
13,073
0
77,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,587
Gold Earned
61,780
627
Minions Killed
616
0
Camps Cleared
0
2,415,574
Distance Traveled
2,227,032
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,521
443
140
5
0
466,413
4
L
Zhong Kui
13,499
519
160
6
0
423,891
3
W
Bakasura
14,798
569
184
7
0
579,510
0
L
Danzaburou
12,992
500
153
6
0
443,761
1
W
Yemoja
13,387
515
49
2
0
446,039
3
W
Gilgamesh
12,852
494
88
3
0
493,158
4
L
Sylvanus
12,268
472
47
2
0
373,388
1
W
Sol
15,223
586
176
7
0
493,693
7
W
Artemis
13,327
513
130
5
0
403,174
8
L
Mercury
11,500
442
116
4
0
519,579
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role