Player Matchup

Bakasura
Bakasura
Blazedkilla
Bakasura
Level 156
God Stats
11W - 9L
1,603 SR
Queue Stats
731W - 427L
1,750 Elo+
Party 1
The Morrigan
The Morrigan
ChickenTaco4296
The Morrigan
Level 160
God Stats
11W - 5L
1,722 SR
Queue Stats
683W - 397L
1,737 Elo+
Party 1
Gilgamesh
Gilgamesh
TreeHuggerNinja
Gilgamesh
Level 156
God Stats
39W - 14L
1,806 SR
Queue Stats
370W - 261L
1,706 Elo+
Party 1
Team Averages
Level 157
1,710 SR
1,731 Elo+

VS

Team Averages
Level 82
1,525 SR
1,634 Elo+
Cthulhu
Cthulhu
AirCurb
Cthulhu
Level 63
God Stats
0W - 3L
1,179 SR
Queue Stats
50W - 67L
1,594 Elo+
Solo
Rama
Rama
Callmetwocox
Rama
Level 57
God Stats
35W - 23L
1,897 SR
Queue Stats
209W - 155L
1,612 Elo+
Solo
Scylla
Scylla
speader
Scylla
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 81L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blazedkilla
Bakasura
15
4 / 5 / 5
11,216
701
10,746
14,689
6,858
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
ChickenTaco4296
The Morrigan
16
6 / 5 / 9
12,071
754
15,955
10,566
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TreeHuggerNinja
Gilgamesh
16
6 / 3 / 9
12,437
777
12,669
21,536
20,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AirCurb
Cthulhu
16
6 / 4 / 6
11,562
723
11,817
16,779
17,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 4 / 6
10,555
660
12,544
15,465
4,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
speader
Scylla
15
4 / 8 / 8
11,595
725
9,127
14,125
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
16
Kills
12
13
Deaths
16
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AirCurb
Cthulhu
6
4
6
2.25
W
Bakasura
Blazedkilla
Bakasura
4
5
5
1.3
L
2
4
6
1.25
W
The Morrigan
ChickenTaco4296
The Morrigan
6
5
9
2.1
W
Gilgamesh
TreeHuggerNinja
Gilgamesh
6
3
9
3.5
L
Scylla
speader
Scylla
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,370
Damage
33,488
46,791
Taken
46,369
31,818
Mitigated
26,319
10,366
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AirCurb
Cthulhu
11,817
507
715
3,974
16,779
17,282
116
5,728
10,068
37,915
0
W
Bakasura
Blazedkilla
Bakasura
10,746
7,754
0
3,582
14,689
6,858
1,664
7,147
6,828
0
21,339
L
12,544
9,562
0
6,508
15,465
4,910
334
5,151
8,931
0
54,843
W
The Morrigan
ChickenTaco4296
The Morrigan
15,955
2,641
329
1,944
10,566
4,166
993
5,643
4,379
59,942
2,084
W
Gilgamesh
TreeHuggerNinja
Gilgamesh
12,669
3,238
225
4,286
21,536
20,794
298
5,887
14,640
0
31,025
L
Scylla
speader
Scylla
9,127
822
0
1,670
14,125
4,127
783
4,085
9,123
42,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
33,712
175
Minions Killed
213
0
Camps Cleared
0
924,537
Distance Traveled
842,508
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,562
723
49
3
0
306,854
4
W
Bakasura
11,216
701
46
3
0
325,294
3
L
Rama
10,555
660
98
6
0
286,755
5
W
The Morrigan
12,071
754
102
6
0
265,228
1
W
Gilgamesh
12,437
777
27
2
0
334,015
0
L
Scylla
11,595
725
66
4
0
248,899
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role