Player Matchup

Aphrodite
Aphrodite
Crusader5775
Aphrodite
Level 103
God Stats
3W - 2L
1,858 SR
Queue Stats
131W - 123L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
MasterOfKarate
Danzaburou
Level 86
God Stats
1W - 2L
1,723 SR
Queue Stats
9W - 5L
1,743 Elo+
Party 1
Janus
Janus
scorpitary
Janus
Level 127
God Stats
15W - 21L
1,644 SR
Queue Stats
156W - 159L
1,603 Elo+
Party 1
Team Averages
Level 105
1,742 SR
1,654 Elo+

VS

Team Averages
Level 122
1,545 SR
1,522 Elo+
Bastet
Bastet
BeefLðMein
Bastet
Level 137
God Stats
8W - 11L
1,478 SR
Queue Stats
131W - 137L
1,488 Elo+
Solo
Amaterasu
Amaterasu
LightningNioh
Amaterasu
Level 129
God Stats
5W - 3L
1,656 SR
Queue Stats
91W - 76L
1,665 Elo+
Solo
Sol
Sol
Minimemarco
Sol
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Crusader5775
Aphrodite
12
1 / 3 / 2
8,111
624
5,426
12,821
12,726
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
MasterOfKarate
Danzaburou
12
1 / 4 / 3
8,736
672
7,780
13,740
4,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
13
3 / 5 / 2
8,995
692
9,668
14,938
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
8 / 1 / 3
10,322
794
15,852
11,025
3,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
LightningNioh
Amaterasu
12
1 / 1 / 8
8,910
685
5,115
15,403
9,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 3 / 7
9,490
730
14,603
9,614
3,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
1
3
9.5
L
Aphrodite
Crusader5775
Aphrodite
1
3
2
0.67
W
Amaterasu
LightningNioh
Amaterasu
1
1
8
5
L
Danzaburou
MasterOfKarate
Danzaburou
1
4
3
0.63
W
3
3
7
2.17
L
Janus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,874
Damage
35,570
41,499
Taken
36,042
22,235
Mitigated
16,374
14,015
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,852
3,522
0
1,380
11,025
3,834
0
5,664
5,077
0
39,687
L
Aphrodite
Crusader5775
Aphrodite
5,426
975
3,884
5,639
12,821
12,726
370
6,060
6,761
17,453
0
W
Amaterasu
LightningNioh
Amaterasu
5,115
2,305
330
7,325
15,403
9,154
748
3,292
11,926
0
18,695
L
Danzaburou
MasterOfKarate
Danzaburou
7,780
2,557
0
2,784
13,740
4,673
507
4,612
9,128
0
34,308
W
14,603
4,857
0
4,299
9,614
3,386
2,172
5,465
3,945
48,637
0
L
Janus
9,668
603
252
1,456
14,938
4,836
532
3,931
11,007
35,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,842
Gold Earned
28,722
150
Minions Killed
141
0
Camps Cleared
0
715,423
Distance Traveled
795,314
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,322
794
41
3
0
300,960
2
L
Aphrodite
8,111
624
24
2
0
246,764
1
W
Amaterasu
8,910
685
13
1
0
287,037
2
L
Danzaburou
8,736
672
58
4
0
214,869
2
W
Sol
9,490
730
87
7
0
207,317
0
L
Janus
8,995
692
68
5
0
253,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role