Player Matchup

Neith
Neith
BigCat HILL14
Neith
Level 48
God Stats
50W - 50L
1,533 SR
Queue Stats
87W - 119L
1,384 Elo+
Party 3
Da Ji
Da Ji
Bigpapadirks
Da Ji
Level 84
God Stats
5W - 8L
1,445 SR
Queue Stats
213W - 242L
1,333 Elo+
Party 3
Yemoja
Yemoja
CoastalTexas679
Yemoja
Level 95
God Stats
6W - 5L
1,512 SR
Queue Stats
207W - 218L
1,359 Elo+
Party 3
Sun Wukong
Sun Wukong
Jubalogist
Sun Wukong
Level 41
God Stats
46W - 51L
1,498 SR
Queue Stats
102W - 103L
1,426 Elo+
Party 3
Kukulkan
Kukulkan
Str8FlipnCopiez
Kukulkan
Level 16
God Stats
7W - 9L
1,417 SR
Queue Stats
7W - 9L
1,382 Elo+
Party 3
Team Averages
Level 57
1,481 SR
1,377 Elo+

VS

Team Averages
Level 69
1,496 SR
1,465 Elo+
Zhong Kui
Zhong Kui
KangarooCar
Zhong Kui
Level 63
God Stats
23W - 18L
1,469 SR
Queue Stats
405W - 372L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
Peach_ybunny
Aphrodite
Level 48
God Stats
47W - 50L
1,467 SR
Queue Stats
101W - 101L
1,447 Elo+
Party 1
Odin
Odin
ToxicTornado56
Odin
Level 91
God Stats
1W - 2L
1,442 SR
Queue Stats
343W - 318L
1,485 Elo+
Party 1
Medusa
Medusa
stubbornAngel27
Medusa
Level 97
God Stats
11W - 12L
1,399 SR
Queue Stats
413W - 390L
1,470 Elo+
Party 1
Mercury
Mercury
subsonicchip
Mercury
Level 48
God Stats
15W - 12L
1,702 SR
Queue Stats
268W - 236L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 2
10,811
432
8,799
16,405
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 6 / 6
12,155
486
10,089
20,801
9,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 0
12,064
483
10,156
17,985
25,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Jubalogist
Sun Wukong
17
4 / 5 / 1
11,319
453
9,364
26,385
24,164
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
18
0 / 7 / 2
12,052
482
5,132
13,610
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KangarooCar
Zhong Kui
20
7 / 1 / 10
14,854
594
19,910
20,095
19,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Peach_ybunny
Aphrodite
17
1 / 1 / 6
11,207
448
1,942
8,596
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 5 / 10
13,699
548
16,792
19,677
21,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 4 / 8
13,155
526
16,156
20,634
8,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
subsonicchip
Mercury
20
12 / 0 / 13
14,806
592
14,002
14,082
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
10
Kills
28
28
Deaths
11
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
3
6
6
1
L
2
5
0
0.4
L
Sun Wukong
Jubalogist
Sun Wukong
4
5
1
0.9
W
Zhong Kui
KangarooCar
Zhong Kui
7
1
10
12
W
Aphrodite
Peach_ybunny
Aphrodite
1
1
6
4
L
Kukulkan
0
7
2
0.14
W
5
5
10
2
W
3
4
8
1.75
W
Mercury
subsonicchip
Mercury
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,540
Damage
68,802
95,186
Taken
83,084
71,640
Mitigated
62,265
21,242
Healing
35,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,799
2,836
0
3,921
16,405
6,233
1,679
3,021
13,384
0
69,549
L
10,089
1,840
698
5,580
20,801
9,543
862
3,862
16,939
0
77,234
L
10,156
927
750
1,453
17,985
25,002
834
3,791
14,194
45,567
0
L
Sun Wukong
Jubalogist
Sun Wukong
9,364
3,105
164
6,949
26,385
24,164
553
4,033
22,352
0
62,988
W
Zhong Kui
KangarooCar
Zhong Kui
19,910
893
0
12,164
20,095
19,277
3,080
4,916
15,179
108,661
0
W
Aphrodite
Peach_ybunny
Aphrodite
1,942
329
5,317
5,322
8,596
5,877
686
4,219
4,377
32,692
0
L
Kukulkan
5,132
389
301
1,426
13,610
6,698
2,640
7,145
6,465
71,761
0
W
16,792
3,155
0
2,285
19,677
21,837
1,192
593
19,084
0
90,517
W
16,156
8,123
0
6,560
20,634
8,845
5,058
7,353
13,281
0
109,881
W
Mercury
subsonicchip
Mercury
14,002
6,647
0
4,287
14,082
6,429
1,606
1,651
12,431
0
123,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,401
Gold Earned
67,721
562
Minions Killed
673
0
Camps Cleared
0
2,101,121
Distance Traveled
2,447,408
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,811
432
113
5
0
381,057
3
L
Da Ji
12,155
486
123
5
0
424,016
6
L
Yemoja
12,064
483
56
2
0
388,085
0
L
Sun Wukong
11,319
453
110
4
0
476,665
6
W
Zhong Kui
14,854
594
192
8
0
473,798
5
W
Aphrodite
11,207
448
77
3
0
493,141
3
L
Kukulkan
12,052
482
160
6
0
431,298
5
W
Odin
13,699
548
117
5
0
497,441
1
W
Medusa
13,155
526
141
6
0
405,846
4
W
Mercury
14,806
592
146
6
0
577,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role