Player Matchup

Hades
Hades
Douncla
Hades
Level 17
God Stats
1W - 2L
1,397 SR
Queue Stats
2W - 4L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
ZeroGumii
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,354 Elo+
Party 1
Neith
Neith
iChxrly-
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,349 Elo+
Party 1
Thanatos
Thanatos
jereboom156
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,023 Elo+
Solo
Nemesis
Nemesis
kanachimochitaki
Nemesis
Level 6
God Stats
1W - 2L
1,397 SR
Queue Stats
1W - 4L
1,194 Elo+
Party 1
Team Averages
Level 10
1,459 SR
1,234 Elo+

VS

Team Averages
Level 24
1,448 SR
1,378 Elo+
Erlang Shen
Erlang Shen
GDI Wizer
Erlang Shen
Level 29
God Stats
23W - 16L
1,538 SR
Queue Stats
209W - 195L
1,371 Elo+
Solo
Artio
Artio
RareWasTaken
Artio
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 14L
1,411 Elo+
Party 2
Anubis
Anubis
TakenBraise
Anubis
Level 29
God Stats
7W - 2L
1,546 SR
Queue Stats
19W - 12L
1,418 Elo+
Party 2
Arachne
Arachne
Vandanthe
Arachne
Level 14
God Stats
2W - 2L
1,392 SR
Queue Stats
15W - 18L
1,414 Elo+
Solo
Odin
Odin
ebutler169prms
Odin
Level 23
God Stats
9W - 9L
1,262 SR
Queue Stats
72W - 78L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Douncla
Hades
13
0 / 9 / 4
7,796
354
6,833
18,208
9,837
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ZeroGumii
Cthulhu
13
2 / 7 / 0
8,545
388
6,540
21,949
12,403
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
iChxrly-
Neith
17
5 / 3 / 1
11,010
500
9,728
9,871
3,321
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
jereboom156
Thanatos
7
1 / 7 / 0
6,951
316
1,988
6,889
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 9 / 2
8,707
396
5,951
19,098
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GDI Wizer
Erlang Shen
20
16 / 2 / 3
13,655
621
12,908
15,948
7,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 1 / 10
12,051
548
9,813
14,774
17,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
18
9 / 2 / 9
11,649
530
27,921
9,374
5,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Vandanthe
Arachne
11
0 / 5 / 1
7,786
354
543
7,052
2,035
18
1 / 1 / 8
11,292
513
8,615
14,710
11,951
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
11
Kills
33
35
Deaths
11
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hades
Douncla
Hades
0
9
4
0.22
W
Erlang Shen
GDI Wizer
Erlang Shen
16
2
3
8.75
W
7
1
10
12
W
Anubis
9
2
9
6.75
W
Arachne
Vandanthe
Arachne
0
5
1
0.1
L
Cthulhu
ZeroGumii
Cthulhu
2
7
0
0.29
W
1
1
8
5
L
Neith
iChxrly-
Neith
5
3
1
1.83
L
Thanatos
jereboom156
Thanatos
1
7
0
0.14
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,040
Damage
59,800
76,015
Taken
61,858
33,376
Mitigated
44,446
12,117
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Douncla
Hades
6,833
1,088
902
1,884
18,208
9,837
951
10,514
7,372
31,672
0
W
Erlang Shen
GDI Wizer
Erlang Shen
12,908
7,294
57
6,604
15,948
7,862
4,527
1,763
14,185
0
86,425
W
9,813
616
442
3,837
14,774
17,311
408
5,345
9,429
28,630
0
W
Anubis
27,921
1,946
548
4,606
9,374
5,287
1,671
2,820
6,554
77,855
0
W
Arachne
Vandanthe
Arachne
543
543
0
0
7,052
2,035
47
908
6,144
0
9,114
L
Cthulhu
ZeroGumii
Cthulhu
6,540
1,131
0
3,457
21,949
12,403
294
13,842
7,642
31,270
0
W
8,615
1,950
0
2,950
14,710
11,951
1,016
2,687
12,023
0
65,695
L
Neith
iChxrly-
Neith
9,728
4,738
0
1,049
9,871
3,321
538
2,367
7,180
0
57,906
L
Thanatos
jereboom156
Thanatos
1,988
893
0
2,134
6,889
1,745
0
1,279
5,500
0
13,356
L
5,951
3,063
0
2,691
19,098
6,070
0
8,067
10,587
0
36,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,009
Gold Earned
56,433
306
Minions Killed
454
0
Camps Cleared
0
1,542,745
Distance Traveled
1,826,914
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,796
354
59
3
0
318,234
3
W
Erlang Shen
13,655
621
151
7
0
399,052
3
W
Artio
12,051
548
35
2
0
400,932
1
W
Anubis
11,649
530
137
6
0
331,367
0
W
Arachne
7,786
354
12
1
0
298,708
0
L
Cthulhu
8,545
388
50
2
0
315,944
1
W
Odin
11,292
513
119
5
0
396,855
0
L
Neith
11,010
500
106
5
0
329,760
5
L
Thanatos
6,951
316
25
1
0
170,867
0
L
Nemesis
8,707
396
66
3
0
407,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role