Player Matchup

Scylla
Scylla
Gooi4900
Scylla
Level 9
God Stats
1W - 2L
1,291 SR
Queue Stats
14W - 12L
1,561 Elo+
Solo
Loki
Loki
MrTerrigan
Loki
Level 29
God Stats
15W - 25L
1,472 SR
Queue Stats
495W - 538L
1,514 Elo+
Solo
Fenrir
Fenrir
Zexjon
Fenrir
Level 40
God Stats
3W - 7L
1,317 SR
Queue Stats
3W - 8L
1,208 Elo+
Party 2
Fafnir
Fafnir
aleforza005
Fafnir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pulsador-arisco
Morgan Le Fay
Level 25
God Stats
48W - 39L
1,588 SR
Queue Stats
110W - 87L
1,560 Elo+
Solo
Team Averages
Level 25
1,434 SR
1,468 Elo+

VS

Team Averages
Level 21
1,473 SR
1,526 Elo+
Ganesha
Ganesha
CanIFistYou
Ganesha
Level 26
God Stats
10W - 11L
1,407 SR
Queue Stats
227W - 213L
1,486 Elo+
Party 1
Scylla
Scylla
Life-_is_Life
Scylla
Level 20
God Stats
5W - 2L
1,711 SR
Queue Stats
163W - 94L
1,523 Elo+
Solo
Olorun
Olorun
Tsmihatemyself
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Solo
Fenrir
Fenrir
Vogeldreck88
Fenrir
Level 28
God Stats
22W - 16L
1,246 SR
Queue Stats
291W - 271L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
arthasian555
Sun Wukong
Level 28
God Stats
9W - 5L
1,499 SR
Queue Stats
327W - 319L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gooi4900
Scylla
20
8 / 2 / 6
15,910
636
18,961
12,886
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 2 / 4
13,754
550
6,034
10,157
4,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Zexjon
Fenrir
17
1 / 2 / 5
10,972
439
4,076
14,644
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Fafnir
15
0 / 6 / 2
10,041
402
3,118
15,931
14,146
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
pulsador-arisco
Morgan Le Fay
19
8 / 5 / 5
12,628
505
22,090
18,730
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CanIFistYou
Ganesha
18
0 / 0 / 13
12,297
492
9,325
20,812
20,903
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 8 / 2
13,103
524
13,488
17,895
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 2 / 0
6,382
255
814
1,765
396
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
16
10 / 5 / 2
11,279
451
10,039
18,379
11,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
arthasian555
Sun Wukong
20
1 / 5 / 2
12,207
488
10,192
19,108
22,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
20
Kills
17
17
Deaths
20
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CanIFistYou
Ganesha
0
0
13
6.5
W
Scylla
Gooi4900
Scylla
8
2
6
5.5
L
6
8
2
0.88
W
3
2
4
2.5
L
0
2
0
0
L
Fenrir
10
5
2
2.2
W
Fenrir
Zexjon
Fenrir
1
2
5
1.75
W
Fafnir
0
6
2
0.17
L
Sun Wukong
arthasian555
Sun Wukong
1
5
2
0.4
W
Morgan Le Fay
pulsador-arisco
Morgan Le Fay
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,279
Damage
43,858
72,348
Taken
77,959
35,369
Mitigated
61,472
18,791
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CanIFistYou
Ganesha
9,325
1,226
0
3,003
20,812
20,903
0
14,072
6,590
41,275
0
W
Scylla
Gooi4900
Scylla
18,961
1,285
0
1,875
12,886
4,587
1,349
6,396
6,490
137,910
0
L
13,488
923
0
2,543
17,895
6,657
333
11,992
5,645
115,078
0
W
6,034
345
0
3,189
10,157
4,225
0
1,766
8,391
0
110,360
L
814
318
0
211
1,765
396
0
390
1,375
3,783
0
L
Fenrir
10,039
2,199
0
4,796
18,379
11,108
0
8,763
9,501
0
61,805
W
Fenrir
Zexjon
Fenrir
4,076
962
0
5,523
14,644
5,781
1,115
3,480
11,164
0
65,669
W
Fafnir
3,118
1,022
0
404
15,931
14,146
399
7,269
8,662
26,941
0
L
Sun Wukong
arthasian555
Sun Wukong
10,192
1,532
0
2,597
19,108
22,408
260
8,572
10,506
248
96,517
W
Morgan Le Fay
pulsador-arisco
Morgan Le Fay
22,090
2,313
883
6,917
18,730
6,630
758
4,929
13,766
72,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,305
Gold Earned
55,268
693
Minions Killed
531
0
Camps Cleared
0
2,319,811
Distance Traveled
1,927,239
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,297
492
42
2
0
479,563
1
W
Scylla
15,910
636
241
10
0
497,492
3
L
Scylla
13,103
524
214
9
0
424,578
1
W
Loki
13,754
550
209
8
0
474,437
6
L
Olorun
6,382
255
5
0
0
76,039
0
L
Fenrir
11,279
451
97
4
0
486,295
4
W
Fenrir
10,972
439
114
5
0
472,010
0
W
Fafnir
10,041
402
46
2
0
409,167
1
L
Sun Wukong
12,207
488
173
7
0
460,764
1
W
Morgan Le Fay
12,628
505
83
3
0
466,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role