Player Matchup

Medusa
Medusa
Aelriel
Medusa
Level 25
God Stats
18W - 5L
1,833 SR
Queue Stats
93W - 62L
1,614 Elo+
Party 2
Bastet
Bastet
DallessSmell
Bastet
Level 48
God Stats
1W - 4L
1,112 SR
Queue Stats
151W - 139L
1,517 Elo+
Party 1
Thoth
Thoth
TigerPancake
Thoth
Level 49
God Stats
11W - 6L
1,651 SR
Queue Stats
35W - 27L
1,556 Elo+
Party 2
Kumbhakarna
Kumbhakarna
harryklein
Kumbhakarna
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 40L
1,661 Elo+
Party 1
Sun Wukong
Sun Wukong
tut0ne
Sun Wukong
Level 148
God Stats
3W - 1L
1,703 SR
Queue Stats
33W - 26L
1,630 Elo+
Party 1
Team Averages
Level 78
1,560 SR
1,596 Elo+

VS

Team Averages
Level 91
1,653 SR
1,595 Elo+
Amaterasu
Amaterasu
Autowalk
Amaterasu
Level 160
God Stats
3W - 2L
1,611 SR
Queue Stats
296W - 128L
1,720 Elo+
Party 4
Cupid
Cupid
Compurgator
Cupid
Level 37
God Stats
3W - 3L
1,850 SR
Queue Stats
182W - 159L
1,683 Elo+
Party 4
Ganesha
Ganesha
Olfezzleweg
Ganesha
Level 154
God Stats
0W - 1L
1,609 SR
Queue Stats
4W - 5L
1,489 Elo+
Party 3
Chiron
Chiron
SquirrelyFooFoo
Chiron
Level 77
God Stats
0W - 1L
1,774 SR
Queue Stats
3W - 2L
1,668 Elo+
Party 3
Baron Samedi
Baron Samedi
Tictakk
Baron Samedi
Level 26
God Stats
1W - 2L
1,420 SR
Queue Stats
6W - 8L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aelriel
Medusa
20
7 / 1 / 20
13,652
1,050
31,302
13,212
5,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
19
11 / 8 / 14
13,124
1,010
23,996
15,786
7,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 3 / 20
12,353
950
19,172
9,970
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
harryklein
Kumbhakarna
20
7 / 4 / 25
13,975
1,075
20,052
24,516
24,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
tut0ne
Sun Wukong
20
9 / 0 / 23
14,803
1,139
20,489
18,245
20,946
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Autowalk
Amaterasu
19
9 / 5 / 5
14,237
1,095
16,441
25,166
15,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
0 / 6 / 9
11,413
878
16,919
23,609
7,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Olfezzleweg
Ganesha
19
0 / 5 / 13
11,692
899
12,873
23,012
24,682
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 13 / 5
12,907
993
15,982
27,961
8,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Tictakk
Baron Samedi
18
1 / 7 / 9
11,315
870
10,602
21,444
14,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
57
36
Kills
16
16
Deaths
36
102
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aelriel
Medusa
7
1
20
17
L
Amaterasu
Autowalk
Amaterasu
9
5
5
2.3
L
0
6
9
0.75
W
Bastet
11
8
14
2.25
L
Ganesha
Olfezzleweg
Ganesha
0
5
13
1.3
L
6
13
5
0.65
L
Baron Samedi
Tictakk
Baron Samedi
1
7
9
0.79
W
2
3
20
4
W
Kumbhakarna
harryklein
Kumbhakarna
7
4
25
4.88
W
Sun Wukong
tut0ne
Sun Wukong
9
0
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,011
Damage
72,817
81,729
Taken
121,192
62,651
Mitigated
71,479
6,362
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aelriel
Medusa
31,302
11,038
0
0
13,212
5,294
0
4,328
8,884
0
66,024
L
Amaterasu
Autowalk
Amaterasu
16,441
6,117
0
3,583
25,166
15,887
0
8,121
16,903
3,856
36,228
L
16,919
10,301
973
3,930
23,609
7,827
0
6,723
16,307
0
51,265
W
Bastet
23,996
6,257
0
125
15,786
7,149
0
4,732
11,054
0
34,415
L
Ganesha
Olfezzleweg
Ganesha
12,873
878
0
1,646
23,012
24,682
0
6,716
16,155
26,556
0
L
15,982
8,131
1,307
1,425
27,961
8,435
0
8,455
19,020
0
38,025
L
Baron Samedi
Tictakk
Baron Samedi
10,602
1,252
2,306
2,311
21,444
14,648
0
8,694
12,548
23,919
0
W
19,172
380
0
119
9,970
4,679
0
1,169
8,801
31,600
0
W
Kumbhakarna
harryklein
Kumbhakarna
20,052
2,171
563
3,687
24,516
24,583
0
8,658
15,858
43,203
0
W
Sun Wukong
tut0ne
Sun Wukong
20,489
5,643
0
1,868
18,245
20,946
0
6,090
12,155
0
47,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,907
Gold Earned
61,564
264
Minions Killed
253
9
Camps Cleared
6
1,231,317
Distance Traveled
1,135,700
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,652
1,050
79
6
2
266,660
0
L
Amaterasu
14,237
1,095
72
6
2
289,433
0
L
Cupid
11,413
878
80
6
2
248,483
0
W
Bastet
13,124
1,010
19
1
1
235,034
1
L
Ganesha
11,692
899
1
0
0
230,193
0
L
Chiron
12,907
993
53
4
1
192,908
0
L
Baron Samedi
11,315
870
47
4
1
174,683
0
W
Thoth
12,353
950
27
2
3
231,198
0
W
Kumbhakarna
13,975
1,075
49
4
2
223,733
0
W
Sun Wukong
14,803
1,139
90
7
1
274,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role