Player Matchup

Tyr
Tyr
BlazinBacon247
Tyr
Level 143
God Stats
0W - 2L
1,442 SR
Queue Stats
8W - 13L
1,609 Elo+
Party 3
Da Ji
Da Ji
Crowmag12
Da Ji
Level 148
God Stats
0W - 3L
1,130 SR
Queue Stats
38W - 39L
1,571 Elo+
Party 2
Fafnir
Fafnir
ElricTheAiling
Fafnir
Level 157
God Stats
0W - 1L
1,808 SR
Queue Stats
51W - 56L
1,568 Elo+
Party 2
Heimdallr
Heimdallr
IX Ultimatum
Heimdallr
Level 147
God Stats
0W - 1L
1,884 SR
Queue Stats
4W - 4L
1,751 Elo+
Party 3
Vulcan
Vulcan
JovenBruno83
Vulcan
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 66L
1,698 Elo+
Solo
Team Averages
Level 146
1,553 SR
1,640 Elo+

VS

Team Averages
Level 137
1,595 SR
1,549 Elo+
Danzaburou
Danzaburou
BLooD B4tH 0NI
Danzaburou
Level 159
God Stats
8W - 5L
1,536 SR
Queue Stats
155W - 142L
1,564 Elo+
Party 1
Fenrir
Fenrir
Enasty6
Fenrir
Level 88
God Stats
1W - 3L
1,429 SR
Queue Stats
150W - 137L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
J0HNNY F1SH
Ah Puch
Level 160
God Stats
2W - 0L
1,801 SR
Queue Stats
91W - 77L
1,588 Elo+
Party 1
Susano
Susano
KSI Ice TeA
Susano
Level 121
God Stats
7W - 1L
1,749 SR
Queue Stats
175W - 150L
1,502 Elo+
Party 1
Persephone
Persephone
zHades US
Persephone
Level 158
God Stats
1W - 1L
1,460 SR
Queue Stats
157W - 145L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 3
11,187
559
16,736
17,298
16,521
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Crowmag12
Da Ji
15
2 / 8 / 4
9,482
474
6,814
15,766
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 4
10,039
502
9,716
18,604
15,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
IX Ultimatum
Heimdallr
13
3 / 9 / 0
8,778
439
10,973
14,642
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
16
0 / 3 / 3
9,541
477
8,799
11,123
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLooD B4tH 0NI
Danzaburou
20
9 / 0 / 8
13,080
654
16,740
14,207
5,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Enasty6
Fenrir
15
3 / 2 / 13
11,068
553
13,771
25,128
18,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
J0HNNY F1SH
Ah Puch
17
1 / 3 / 2
10,727
536
8,898
12,900
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
16
3 / 5 / 2
10,052
503
6,516
12,675
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
zHades US
Persephone
17
8 / 3 / 4
11,501
575
12,823
15,405
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
12
Kills
24
24
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BLooD B4tH 0NI
Danzaburou
9
0
8
13
L
5
0
3
6.5
L
Da Ji
Crowmag12
Da Ji
2
8
4
0.5
L
2
4
4
1
W
Fenrir
Enasty6
Fenrir
3
2
13
4.75
L
Heimdallr
IX Ultimatum
Heimdallr
3
9
0
0.33
W
Ah Puch
J0HNNY F1SH
Ah Puch
1
3
2
0.67
L
Vulcan
0
3
3
0.5
W
Susano
3
5
2
0.8
W
Persephone
zHades US
Persephone
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,038
Damage
58,748
77,433
Taken
80,315
47,398
Mitigated
42,603
14,508
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BLooD B4tH 0NI
Danzaburou
16,740
8,068
0
5,958
14,207
5,999
1,226
2,389
11,818
0
121,879
L
16,736
2,888
0
8,535
17,298
16,521
308
6,681
9,460
0
82,367
L
Da Ji
Crowmag12
Da Ji
6,814
1,731
0
696
15,766
5,818
0
3,830
11,748
0
68,472
L
9,716
1,273
0
1,507
18,604
15,760
0
5,016
13,280
27,830
0
W
Fenrir
Enasty6
Fenrir
13,771
2,593
0
8,222
25,128
18,952
0
6,597
17,952
0
36,803
L
Heimdallr
IX Ultimatum
Heimdallr
10,973
3,080
0
1,631
14,642
5,300
137
59
14,583
0
54,041
W
Ah Puch
J0HNNY F1SH
Ah Puch
8,898
297
0
4,055
12,900
6,372
396
1,726
10,904
66,281
0
L
Vulcan
8,799
4,618
79
2,060
11,123
3,999
396
4,746
6,115
69,530
0
W
Susano
6,516
1,463
0
297
12,675
5,108
0
1,551
11,068
0
76,291
W
Persephone
zHades US
Persephone
12,823
1,008
0
4,755
15,405
6,172
0
5,478
9,924
71,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,027
Gold Earned
56,428
565
Minions Killed
618
0
Camps Cleared
0
1,894,738
Distance Traveled
2,108,572
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,080
654
182
9
0
382,711
4
L
Tyr
11,187
559
166
8
0
438,434
4
L
Da Ji
9,482
474
110
6
0
334,938
3
L
Fafnir
10,039
502
46
2
0
373,980
8
W
Fenrir
11,068
553
35
2
0
503,988
8
L
Heimdallr
8,778
439
95
5
0
365,649
4
W
Ah Puch
10,727
536
146
7
0
365,623
0
L
Vulcan
9,541
477
148
7
0
381,737
4
W
Susano
10,052
503
123
6
0
447,332
3
W
Persephone
11,501
575
132
7
0
408,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role