Player Matchup

Tiamat
Tiamat
Malo Borsuk
Tiamat
Level 126
God Stats
4W - 3L
1,392 SR
Queue Stats
395W - 413L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
Malo Grimpo
Baron Samedi
Level 68
God Stats
106W - 97L
1,478 SR
Queue Stats
474W - 491L
1,506 Elo+
Party 1
Apollo
Apollo
QlitCommandR
Apollo
Level 69
God Stats
4W - 0L
1,813 SR
Queue Stats
171W - 156L
1,511 Elo+
Party 3
Mulan
Mulan
SSJ4 Shinobi
Mulan
Level 138
God Stats
22W - 19L
1,560 SR
Queue Stats
805W - 817L
1,488 Elo+
Solo
Vamana
Vamana
xEDZIUx
Vamana
Level 116
God Stats
1W - 2L
1,254 SR
Queue Stats
43W - 46L
1,507 Elo+
Party 3
Team Averages
Level 103
1,500 SR
1,505 Elo+

VS

Team Averages
Level 103
1,360 SR
1,493 Elo+
Baba Yaga
Baba Yaga
ChiefHasArrive9
Baba Yaga
Level 69
God Stats
0W - 2L
1,323 SR
Queue Stats
85W - 80L
1,508 Elo+
Solo
Bakasura
Bakasura
Funny_Death445
Bakasura
Level 129
God Stats
0W - 1L
1,247 SR
Queue Stats
104W - 116L
1,465 Elo+
Party 2
Ullr
Ullr
JONTHANcrash
Ullr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 160L
1,489 Elo+
Party 2
Fenrir
Fenrir
StormofThor
Fenrir
Level 88
God Stats
10W - 7L
1,231 SR
Queue Stats
58W - 40L
1,498 Elo+
Party 2
Hercules
Hercules
TGTQ Rush
Hercules
Level 83
God Stats
1W - 2L
1,499 SR
Queue Stats
1W - 5L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 5 / 12
15,927
937
33,810
20,799
14,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Malo Grimpo
Baron Samedi
20
0 / 6 / 15
14,196
835
16,913
26,036
9,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
20
13 / 3 / 10
18,374
1,081
17,633
19,683
7,491
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 11 / 14
14,437
849
24,037
31,630
18,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
xEDZIUx
Vamana
20
6 / 6 / 12
15,915
936
32,168
30,413
28,776
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChiefHasArrive9
Baba Yaga
20
1 / 1 / 21
15,050
885
30,916
13,353
6,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
20
4 / 9 / 15
15,596
917
22,880
33,251
18,959
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 14 / 19
15,473
910
33,089
35,989
16,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
20
16 / 1 / 8
17,313
1,018
20,451
21,954
10,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
TGTQ Rush
Hercules
20
6 / 1 / 16
16,370
963
16,211
29,225
30,138
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
110
26
Kills
31
31
Deaths
26
63
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ChiefHasArrive9
Baba Yaga
1
1
21
11.5
L
Bakasura
4
9
15
1.28
L
4
14
19
0.96
W
Tiamat
6
5
12
2.4
W
Baron Samedi
Malo Grimpo
Baron Samedi
0
6
15
1.25
W
Apollo
13
3
10
6
W
1
11
14
0.73
L
Fenrir
16
1
8
20
L
Hercules
TGTQ Rush
Hercules
6
1
16
14
W
Vamana
xEDZIUx
Vamana
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,561
Damage
123,547
128,561
Taken
133,772
78,810
Mitigated
82,237
24,689
Healing
19,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ChiefHasArrive9
Baba Yaga
30,916
1,141
0
2,508
13,353
6,036
0
4,670
8,683
61,089
0
L
Bakasura
22,880
15,095
0
5,527
33,251
18,959
0
15,224
18,027
0
38,888
L
33,089
13,650
0
2,331
35,989
16,442
0
12,511
22,374
0
65,218
W
Tiamat
33,810
1,410
452
4,675
20,799
14,194
0
3,717
16,098
69,026
0
W
Baron Samedi
Malo Grimpo
Baron Samedi
16,913
1,178
3,172
2,506
26,036
9,408
0
8,916
16,430
42,944
0
W
Apollo
17,633
12,417
0
5,336
19,683
7,491
0
5,439
13,978
0
70,642
W
24,037
6,276
0
1,285
31,630
18,941
0
8,803
21,988
352
36,144
L
Fenrir
20,451
2,703
0
424
21,954
10,662
0
6,981
14,973
0
29,722
L
Hercules
TGTQ Rush
Hercules
16,211
4,762
0
9,115
29,225
30,138
0
17,453
11,772
0
51,460
W
Vamana
xEDZIUx
Vamana
32,168
6,702
0
7,263
30,413
28,776
0
4,041
25,585
13,422
45,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,849
Gold Earned
79,802
332
Minions Killed
324
12
Camps Cleared
11
1,659,573
Distance Traveled
1,686,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
15,050
885
68
4
0
327,713
0
L
Bakasura
15,596
917
53
3
8
362,881
0
L
Ullr
15,473
910
73
4
1
293,019
0
W
Tiamat
15,927
937
85
5
3
351,695
0
W
Baron Samedi
14,196
835
55
3
0
289,272
0
W
Apollo
18,374
1,081
120
7
1
333,159
0
W
Mulan
14,437
849
20
1
4
325,242
0
L
Fenrir
17,313
1,018
27
2
1
357,208
0
L
Hercules
16,370
963
103
6
1
345,999
0
W
Vamana
15,915
936
52
3
4
360,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role