Player Matchup

Eset
Eset
KI11Z4B0T
Eset
Level 154
God Stats
3W - 2L
1,587 SR
Queue Stats
200W - 175L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
ldwbxred
Sylvanus
Level 159
God Stats
12W - 13L
1,584 SR
Queue Stats
289W - 254L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
xs0u1xRe4P3rx
Sun Wukong
Level 73
God Stats
3W - 2L
1,215 SR
Queue Stats
192W - 144L
1,474 Elo+
Party 2
Team Averages
Level 129
1,462 SR
1,512 Elo+

VS

Team Averages
Level 85
1,443 SR
1,512 Elo+
Da Ji
Da Ji
Gam1ngSk1ttle
Da Ji
Level 46
God Stats
9W - 7L
1,366 SR
Queue Stats
52W - 46L
1,498 Elo+
Party 1
Chaac
Chaac
Nico990990
Chaac
Level 106
God Stats
2W - 2L
1,464 SR
Queue Stats
194W - 163L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
cowboykiller125
Baron Samedi
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 122L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
7 / 3 / 8
11,500
719
17,137
13,610
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ldwbxred
Sylvanus
15
5 / 1 / 10
12,236
765
8,945
17,035
24,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
xs0u1xRe4P3rx
Sun Wukong
16
5 / 6 / 10
11,556
722
10,481
18,472
19,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
9,930
621
6,858
16,628
6,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
13
1 / 7 / 5
10,051
628
9,869
22,196
19,504
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
cowboykiller125
Baron Samedi
16
8 / 4 / 2
11,703
731
13,496
13,018
5,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
10
10
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Eset
7
3
8
3.67
L
Chaac
1
7
5
0.5
L
Baron Samedi
cowboykiller125
Baron Samedi
8
4
2
2.25
W
Sylvanus
ldwbxred
Sylvanus
5
1
10
10
W
Sun Wukong
xs0u1xRe4P3rx
Sun Wukong
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,563
Damage
30,223
49,117
Taken
51,842
48,798
Mitigated
31,825
21,332
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,858
1,804
0
1,611
16,628
6,621
504
8,045
8,386
0
27,075
W
Eset
17,137
1,450
1,470
3,665
13,610
5,447
568
3,804
9,806
53,273
0
L
Chaac
9,869
1,015
433
4,101
22,196
19,504
726
10,059
11,749
0
31,473
L
Baron Samedi
cowboykiller125
Baron Samedi
13,496
1,556
1,308
3,800
13,018
5,700
430
7,130
5,625
50,442
0
W
Sylvanus
ldwbxred
Sylvanus
8,945
2,372
6,984
8,049
17,035
24,142
733
3,700
13,335
20,465
0
W
Sun Wukong
xs0u1xRe4P3rx
Sun Wukong
10,481
2,595
0
1,164
18,472
19,209
956
5,992
12,261
0
31,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,292
Gold Earned
31,684
152
Minions Killed
152
0
Camps Cleared
0
849,187
Distance Traveled
755,532
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,930
621
37
2
0
277,676
3
W
Eset
11,500
719
73
5
0
295,049
5
L
Chaac
10,051
628
41
3
0
266,295
0
L
Baron Samedi
11,703
731
74
5
0
211,561
2
W
Sylvanus
12,236
765
32
2
0
273,958
1
W
Sun Wukong
11,556
722
47
3
0
280,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role