Player Matchup

Thanatos
Thanatos
CrowKiller4911
Thanatos
Level 8
God Stats
8W - 9L
1,500 SR
Queue Stats
160W - 155L
1,197 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GenuinePan
Morgan Le Fay
Level 26
God Stats
28W - 30L
1,457 SR
Queue Stats
59W - 68L
1,282 Elo+
Solo
Jing Wei
Jing Wei
Mr_Death_117
Jing Wei
Level 19
God Stats
13W - 21L
1,221 SR
Queue Stats
120W - 159L
1,284 Elo+
Party 2
Odin
Odin
NateTheGr8t1
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,455 Elo+
Solo
Fenrir
Fenrir
sebollas7400
Fenrir
Level 17
God Stats
19W - 23L
1,515 SR
Queue Stats
85W - 137L
1,333 Elo+
Party 2
Team Averages
Level 20
1,439 SR
1,310 Elo+

VS

Team Averages
Level 17
1,526 SR
1,359 Elo+
Ra
Ra
Ceannotsean
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 98L
1,318 Elo+
Party 1
Izanami
Izanami
Devilseed123
Izanami
Level 18
God Stats
15W - 10L
1,510 SR
Queue Stats
27W - 27L
1,427 Elo+
Solo
Neith
Neith
Forgiven_Sinner4
Neith
Level 15
God Stats
25W - 20L
1,548 SR
Queue Stats
122W - 132L
1,316 Elo+
Party 1
Khepri
Khepri
drunkbrucelee
Khepri
Level 15
God Stats
22W - 15L
1,570 SR
Queue Stats
65W - 56L
1,377 Elo+
Party 3
Tyr
Tyr
sobermelgibson_
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 69L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 3 / 1
9,002
450
4,193
11,504
3,963
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
GenuinePan
Morgan Le Fay
14
1 / 6 / 5
8,974
449
10,195
11,686
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Mr_Death_117
Jing Wei
12
2 / 5 / 3
7,593
380
3,871
10,104
4,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 3
8,024
401
5,276
12,482
12,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
2 / 4 / 2
7,919
396
6,064
9,608
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
10,083
504
9,329
8,748
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Devilseed123
Izanami
15
5 / 3 / 1
10,417
521
6,549
10,096
3,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 2
10,537
527
9,013
10,081
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 1 / 7
10,424
521
3,329
6,366
7,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 2 / 6
9,925
496
10,157
13,157
12,767
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
21
22
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
L
Thanatos
2
3
1
0.83
W
Izanami
Devilseed123
Izanami
5
3
1
1.83
W
7
1
2
8
L
Morgan Le Fay
GenuinePan
Morgan Le Fay
1
6
5
0.58
L
Jing Wei
Mr_Death_117
Jing Wei
2
5
3
0.7
L
3
4
3
1.13
W
2
1
7
5.5
L
Fenrir
2
4
2
0.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
38,377
55,384
Taken
48,448
28,335
Mitigated
31,067
9,616
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,329
1,915
805
2,094
8,748
3,492
2,462
3,016
5,732
54,017
0
L
Thanatos
4,193
2,193
0
5,802
11,504
3,963
396
2,977
8,527
0
33,219
W
Izanami
Devilseed123
Izanami
6,549
4,831
0
2,352
10,096
3,647
3,588
686
9,410
0
71,951
W
9,013
4,276
0
5,268
10,081
3,442
1,292
2,032
8,049
0
58,489
L
Morgan Le Fay
GenuinePan
Morgan Le Fay
10,195
958
0
345
11,686
4,536
533
2,716
8,970
64,872
0
L
Jing Wei
Mr_Death_117
Jing Wei
3,871
2,668
0
628
10,104
4,318
1,007
2,020
8,084
0
27,410
L
5,276
2,318
0
700
12,482
12,219
57
2,947
9,535
0
21,934
W
3,329
843
0
1,402
6,366
7,719
1,032
909
5,457
25,373
0
L
Fenrir
6,064
744
0
2,141
9,608
3,299
741
1,998
7,610
0
31,174
W
10,157
2,525
0
3,077
13,157
12,767
1,507
3,799
9,358
0
37,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,512
Gold Earned
51,386
345
Minions Killed
420
0
Camps Cleared
0
1,819,997
Distance Traveled
1,792,097
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,083
504
97
5
0
319,470
2
L
Thanatos
9,002
450
75
4
0
365,532
1
W
Izanami
10,417
521
125
6
0
322,054
6
W
Neith
10,537
527
91
5
0
361,879
2
L
Morgan Le Fay
8,974
449
120
6
0
324,481
0
L
Jing Wei
7,593
380
45
2
0
376,874
0
L
Odin
8,024
401
43
2
0
369,990
0
W
Khepri
10,424
521
37
2
0
392,173
0
L
Fenrir
7,919
396
62
3
0
383,120
0
W
Tyr
9,925
496
70
4
0
396,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role