Player Matchup

Hel
Hel
Adtab_Ray
Hel
Level 82
God Stats
7W - 6L
1,896 SR
Queue Stats
115W - 141L
1,389 Elo+
Party 2
Osiris
Osiris
Giyuu_Tomioka
Osiris
Level 107
God Stats
10W - 5L
1,696 SR
Queue Stats
148W - 167L
1,401 Elo+
Party 2
Susano
Susano
Obeythecrab
Susano
Level 68
God Stats
13W - 15L
1,436 SR
Queue Stats
111W - 157L
1,394 Elo+
Party 3
Xbalanque
Xbalanque
VanillaMcThunder
Xbalanque
Level 83
God Stats
2W - 7L
1,475 SR
Queue Stats
52W - 63L
1,320 Elo+
Party 3
Merlin
Merlin
windwaker686
Merlin
Level 113
God Stats
6W - 8L
1,726 SR
Queue Stats
211W - 220L
1,408 Elo+
Party 2
Team Averages
Level 91
1,646 SR
1,383 Elo+

VS

Team Averages
Level 55
1,392 SR
1,413 Elo+
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BBE_KEELANdgaf
Danzaburou
Level 152
God Stats
9W - 4L
1,546 SR
Queue Stats
23W - 27L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
Kingpin945
Gilgamesh
Level 37
God Stats
0W - 1L
1,158 SR
Queue Stats
0W - 2L
1,083 Elo+
Party 1
Awilix
Awilix
Kr0n1c G4m1ng
Awilix
Level 37
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
The Okay Kronic
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
7,644
764
4,040
6,801
4,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 8
9,132
913
5,565
8,365
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
13
3 / 1 / 13
8,296
830
6,319
6,898
3,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xbalanque
14
5 / 3 / 9
8,487
849
7,736
8,650
3,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
6 / 0 / 10
9,608
961
10,796
4,306
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 6 / 1
6,784
678
4,279
9,762
3,392
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
BBE_KEELANdgaf
Danzaburou
13
2 / 2 / 0
7,375
738
7,328
8,187
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Kingpin945
Gilgamesh
12
0 / 6 / 1
6,339
634
6,086
10,873
5,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
6,492
649
1,349
7,860
3,592
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
The Okay Kronic
Jormungandr
13
1 / 4 / 3
7,431
743
5,284
11,173
8,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
22
Kills
4
4
Deaths
22
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
1
0.25
W
2
0
11
7.5
L
Danzaburou
BBE_KEELANdgaf
Danzaburou
2
2
0
1
W
6
0
8
10
L
Gilgamesh
Kingpin945
Gilgamesh
0
6
1
0.08
L
0
4
0
0
W
Susano
3
1
13
9.5
L
Jormungandr
The Okay Kronic
Jormungandr
1
4
3
0.63
W
Xbalanque
5
3
9
3.17
W
Merlin
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,456
Damage
24,326
35,020
Taken
47,855
19,605
Mitigated
24,114
17,225
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,279
965
0
522
9,762
3,392
0
1,660
7,890
0
10,715
W
4,040
157
6,203
4,776
6,801
4,128
503
1,317
5,484
7,377
0
L
Danzaburou
BBE_KEELANdgaf
Danzaburou
7,328
1,483
0
1,554
8,187
3,467
111
2,771
5,200
0
23,375
W
5,565
2,599
0
1,755
8,365
7,688
847
1,098
7,267
0
18,775
L
Gilgamesh
Kingpin945
Gilgamesh
6,086
646
0
796
10,873
5,008
129
3,324
7,395
0
23,902
L
1,349
524
0
8
7,860
3,592
1,164
2,576
5,208
0
14,010
W
Susano
6,319
1,546
748
1,828
6,898
3,065
1,165
1,070
5,828
0
19,466
L
Jormungandr
The Okay Kronic
Jormungandr
5,284
1,134
0
0
11,173
8,655
132
4,191
6,694
19,898
0
W
Xbalanque
7,736
4,335
0
1,915
8,650
3,083
489
1,345
7,305
0
21,072
W
Merlin
10,796
715
0
0
4,306
1,641
1,828
838
3,468
31,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
34,421
180
Minions Killed
160
8
Camps Cleared
6
1,064,142
Distance Traveled
927,647
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,784
678
20
2
1
194,243
0
W
Hel
7,644
764
24
2
0
229,018
5
L
Danzaburou
7,375
738
43
4
2
160,545
0
W
Osiris
9,132
913
32
3
2
223,688
2
L
Gilgamesh
6,339
634
41
4
1
192,733
0
L
Awilix
6,492
649
27
3
2
194,245
0
W
Susano
8,296
830
29
3
3
222,531
1
L
Jormungandr
7,431
743
29
3
0
185,881
0
W
Xbalanque
8,487
849
36
4
0
182,969
1
W
Merlin
9,608
961
59
6
3
205,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role