Player Matchup

Cerberus
Cerberus
Chiqui_Furia28
Cerberus
Level 25
God Stats
13W - 11L
1,515 SR
Queue Stats
118W - 108L
1,399 Elo+
Solo
Arachne
Arachne
DJuno2020
Arachne
Level 29
God Stats
7W - 7L
1,285 SR
Queue Stats
433W - 494L
1,435 Elo+
Solo
Chaac
Chaac
Fuzzball1990
Chaac
Level 27
God Stats
27W - 22L
1,526 SR
Queue Stats
51W - 52L
1,352 Elo+
Solo
Zeus
Zeus
J_panshoteng
Zeus
Level 14
God Stats
13W - 9L
1,365 SR
Queue Stats
31W - 32L
1,342 Elo+
Solo
Chang'e
Chang'e
nova6666666
Chang'e
Level 8
God Stats
3W - 0L
1,756 SR
Queue Stats
5W - 1L
1,447 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,395 Elo+

VS

Team Averages
Level 14
1,452 SR
1,264 Elo+
Jormungandr
Jormungandr
AKABullro
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,242 Elo+
Party 1
Danzaburou
Danzaburou
DeadlyMonkee
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,339 Elo+
Party 1
Nemesis
Nemesis
PMJCA510
Nemesis
Level 25
God Stats
10W - 17L
1,345 SR
Queue Stats
114W - 131L
1,372 Elo+
Solo
Guan Yu
Guan Yu
RotaryBus
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,110 Elo+
Solo
Jing Wei
Jing Wei
Vizuett_IVI
Jing Wei
Level 10
God Stats
1W - 3L
1,413 SR
Queue Stats
5W - 14L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 3 / 23
13,759
983
11,490
19,174
27,412
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
DJuno2020
Arachne
20
5 / 8 / 12
13,248
946
13,125
29,470
13,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
12 / 5 / 16
16,049
1,146
29,261
28,827
42,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 5 / 17
15,363
1,097
30,807
16,987
6,727
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
nova6666666
Chang'e
20
8 / 4 / 15
14,410
1,029
30,959
23,021
8,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AKABullro
Jormungandr
20
2 / 12 / 13
13,169
941
22,238
33,452
51,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DeadlyMonkee
Danzaburou
20
3 / 3 / 14
14,343
1,025
30,046
16,922
6,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
PMJCA510
Nemesis
20
1 / 5 / 10
12,771
912
4,266
20,828
10,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Guan Yu
RotaryBus
Guan Yu
20
4 / 7 / 9
13,598
971
14,668
28,961
46,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Vizuett_IVI
Jing Wei
20
15 / 7 / 6
16,583
1,185
37,289
24,154
9,590
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
77
34
Kills
25
25
Deaths
34
83
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AKABullro
Jormungandr
2
12
13
0.71
W
Cerberus
2
3
23
4.5
W
Arachne
DJuno2020
Arachne
5
8
12
1.38
L
Danzaburou
DeadlyMonkee
Danzaburou
3
3
14
3.33
W
12
5
16
4
W
7
5
17
3.1
L
Nemesis
PMJCA510
Nemesis
1
5
10
1.2
L
Guan Yu
RotaryBus
Guan Yu
4
7
9
1.21
L
Jing Wei
Vizuett_IVI
Jing Wei
15
7
6
2.57
W
Chang'e
nova6666666
Chang'e
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,642
Damage
108,507
117,479
Taken
124,317
98,841
Mitigated
125,240
45,786
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AKABullro
Jormungandr
22,238
5,187
0
0
33,452
51,899
0
17,707
14,869
46,597
0
W
Cerberus
11,490
395
0
3,964
19,174
27,412
0
3,827
15,347
33,555
0
W
Arachne
DJuno2020
Arachne
13,125
10,979
0
4,258
29,470
13,585
0
6,095
23,375
0
22,616
L
Danzaburou
DeadlyMonkee
Danzaburou
30,046
16,373
0
5,700
16,922
6,922
0
10,199
6,417
0
68,929
W
29,261
4,002
0
10,306
28,827
42,293
0
4,408
24,419
0
57,220
W
30,807
5,177
1,794
4,411
16,987
6,727
0
4,327
12,660
56,843
0
L
Nemesis
PMJCA510
Nemesis
4,266
782
309
1,698
20,828
10,726
0
12,981
7,697
0
16,598
L
Guan Yu
RotaryBus
Guan Yu
14,668
2,784
2,372
4,122
28,961
46,103
0
15,183
13,268
0
36,041
L
Jing Wei
Vizuett_IVI
Jing Wei
37,289
32,670
0
0
24,154
9,590
0
17,186
6,605
0
58,638
W
Chang'e
nova6666666
Chang'e
30,959
2,933
10,239
10,814
23,021
8,824
0
3,581
19,440
59,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,829
Gold Earned
70,464
306
Minions Killed
231
3
Camps Cleared
6
1,203,041
Distance Traveled
1,234,320
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,169
941
40
3
1
199,478
0
W
Cerberus
13,759
983
72
5
0
269,803
0
W
Arachne
13,248
946
22
2
2
239,772
0
L
Danzaburou
14,343
1,025
92
7
1
219,143
0
W
Chaac
16,049
1,146
69
5
0
244,765
0
W
Zeus
15,363
1,097
75
5
1
192,910
0
L
Nemesis
12,771
912
17
1
0
263,284
1
L
Guan Yu
13,598
971
37
3
2
257,562
5
L
Jing Wei
16,583
1,185
45
3
2
294,853
1
W
Chang'e
14,410
1,029
68
5
0
255,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role