Player Matchup

Da Ji
Da Ji
Gamejokes
Da Ji
Level 28
God Stats
4W - 2L
1,755 SR
Queue Stats
13W - 7L
1,638 Elo+
Party 2
Cerberus
Cerberus
Raogs
Cerberus
Level 47
God Stats
1W - 0L
1,497 SR
Queue Stats
17W - 15L
1,562 Elo+
Party 2
Bellona
Bellona
RevoDeez
Bellona
Level 24
God Stats
21W - 17L
1,602 SR
Queue Stats
107W - 93L
1,390 Elo+
Solo
Poseidon
Poseidon
TanyatD
Poseidon
Level 18
God Stats
5W - 3L
1,467 SR
Queue Stats
26W - 19L
1,626 Elo+
Party 2
Ra
Ra
ole54321
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,780 Elo+
Party 2
Team Averages
Level 29
1,564 SR
1,599 Elo+

VS

Team Averages
Level 21
1,270 SR
1,213 Elo+
Medusa
Medusa
FalinnTriple7
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,243 Elo+
Party 3
Artemis
Artemis
Mohea33
Artemis
Level 8
God Stats
1W - 9L
1,267 SR
Queue Stats
1W - 14L
1,084 Elo+
Party 1
Sol
Sol
battosei67
Sol
Level 16
God Stats
8W - 24L
1,214 SR
Queue Stats
9W - 27L
1,222 Elo+
Party 1
Jormungandr
Jormungandr
maladzia
Jormungandr
Level 8
God Stats
0W - 6L
1,080 SR
Queue Stats
1W - 14L
1,084 Elo+
Party 1
Pele
Pele
rafaxdddhttp530
Pele
Level 68
God Stats
0W - 3L
1,289 SR
Queue Stats
42W - 47L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gamejokes
Da Ji
13
10 / 2 / 6
9,298
581
8,348
10,562
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Raogs
Cerberus
14
6 / 1 / 10
8,686
543
4,290
10,430
9,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
RevoDeez
Bellona
14
9 / 3 / 10
9,205
575
15,767
11,548
8,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
TanyatD
Poseidon
16
15 / 2 / 8
10,293
643
16,605
8,731
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
13 / 4 / 10
10,040
628
17,513
13,851
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
5,722
358
1,687
8,142
2,645
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Mohea33
Artemis
8
0 / 14 / 2
5,804
363
3,524
13,075
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 12 / 0
9,960
623
13,471
16,221
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
maladzia
Jormungandr
8
0 / 13 / 3
7,127
445
2,305
19,764
14,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 7 / 1
9,011
563
11,605
16,061
6,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
19
53
Kills
12
12
Deaths
53
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Da Ji
Gamejokes
Da Ji
10
2
6
6.5
L
Artemis
Mohea33
Artemis
0
14
2
0.07
W
Cerberus
Raogs
Cerberus
6
1
10
11
W
Bellona
RevoDeez
Bellona
9
3
10
4.67
W
Poseidon
TanyatD
Poseidon
15
2
8
9.5
L
7
12
0
0.58
L
Jormungandr
maladzia
Jormungandr
0
13
3
0.12
W
13
4
10
4.5
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,523
Damage
32,592
55,122
Taken
73,263
30,694
Mitigated
32,034
19,105
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,687
791
0
0
8,142
2,645
0
4,684
3,248
0
9,096
W
Da Ji
Gamejokes
Da Ji
8,348
2,546
0
3,706
10,562
4,088
2,903
1,206
9,292
0
40,895
L
Artemis
Mohea33
Artemis
3,524
1,177
0
314
13,075
3,688
0
7,011
5,663
0
11,544
W
Cerberus
Raogs
Cerberus
4,290
858
0
2,832
10,430
9,050
739
5,416
4,520
19,733
0
W
Bellona
RevoDeez
Bellona
15,767
7,740
0
3,053
11,548
8,774
918
2,863
8,583
0
48,587
W
Poseidon
TanyatD
Poseidon
16,605
2,975
0
426
8,731
3,195
1,348
2,636
5,985
73,715
0
L
13,471
3,966
0
4,240
16,221
5,024
0
10,177
5,590
38,969
0
L
Jormungandr
maladzia
Jormungandr
2,305
1,802
0
0
19,764
14,107
0
7,702
11,832
5,790
0
W
17,513
5,334
1,775
7,313
13,851
5,587
2,029
2,853
10,856
56,353
0
L
11,605
2,220
0
2,591
16,061
6,570
0
7,215
8,522
0
44,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,522
Gold Earned
37,624
437
Minions Killed
187
0
Camps Cleared
0
1,446,542
Distance Traveled
1,209,948
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,722
358
20
1
0
183,291
1
W
Da Ji
9,298
581
79
5
0
309,959
0
L
Artemis
5,804
363
10
1
0
245,215
0
W
Cerberus
8,686
543
42
3
0
256,892
3
W
Bellona
9,205
575
81
5
0
318,522
0
W
Poseidon
10,293
643
130
8
0
291,161
2
L
Sol
9,960
623
67
4
0
233,664
0
L
Jormungandr
7,127
445
10
1
0
240,280
0
W
Ra
10,040
628
105
7
0
270,008
2
L
Pele
9,011
563
80
5
0
307,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role