Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AnnaX237
Bellona
Level 24
God Stats
5W - 7L
1,295 SR
Queue Stats
5W - 8L
1,197 Elo+
Party 1
Artemis
Artemis
GAME_OVER3118
Artemis
Level 15
God Stats
4W - 5L
1,518 SR
Queue Stats
13W - 14L
1,290 Elo+
Party 3
Ymir
Ymir
Italiantarheel89
Ymir
Level 62
God Stats
27W - 23L
1,527 SR
Queue Stats
229W - 283L
1,272 Elo+
Party 3
Zeus
Zeus
Vinnieam
Zeus
Level 28
God Stats
0W - 2L
1,313 SR
Queue Stats
29W - 25L
1,405 Elo+
Party 1
Team Averages
Level 53
1,431 SR
1,333 Elo+

VS

Team Averages
Level 41
1,491 SR
1,388 Elo+
Cabrakan
Cabrakan
CanadiensFan263
Cabrakan
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
158W - 183L
1,348 Elo+
Solo
Loki
Loki
GED_XP
Loki
Level 28
God Stats
10W - 5L
1,570 SR
Queue Stats
62W - 70L
1,385 Elo+
Party 2
Anubis
Anubis
Gus-Work
Anubis
Level 60
God Stats
60W - 72L
1,449 SR
Queue Stats
232W - 237L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
PraiseBobRoss22
Gilgamesh
Level 38
God Stats
27W - 31L
1,445 SR
Queue Stats
343W - 422L
1,311 Elo+
Solo
Neith
Neith
WrinklyPlacenta
Neith
Level 38
God Stats
64W - 49L
1,488 SR
Queue Stats
154W - 142L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 5 / 1
7,776
457
6,558
13,554
4,582
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
AnnaX237
Bellona
13
0 / 2 / 0
7,228
425
5,144
10,275
9,567
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
11
1 / 4 / 1
6,775
399
6,783
7,058
2,123
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 2
7,590
446
4,082
15,690
8,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
13
1 / 7 / 0
7,758
456
5,612
9,111
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
6 / 2 / 3
7,859
462
4,245
10,580
5,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
GED_XP
Loki
15
7 / 0 / 5
9,610
565
8,303
9,103
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Gus-Work
Anubis
19
7 / 1 / 3
11,280
664
9,546
10,643
6,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PraiseBobRoss22
Gilgamesh
15
2 / 0 / 1
9,098
535
9,457
11,657
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 0 / 9
8,079
475
9,527
8,050
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
23
23
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
5
1
0.3
L
Bellona
AnnaX237
Bellona
0
2
0
0
W
Cabrakan
6
2
3
3.75
L
Artemis
1
4
1
0.38
W
Loki
GED_XP
Loki
7
0
5
9.5
W
Anubis
Gus-Work
Anubis
7
1
3
8.5
L
0
5
2
0.2
W
Gilgamesh
PraiseBobRoss22
Gilgamesh
2
0
1
2.5
L
Zeus
1
7
0
0.14
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,179
Damage
41,078
55,688
Taken
50,033
27,234
Mitigated
27,282
10,410
Healing
21,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,558
1,522
0
2,523
13,554
4,582
57
2,272
11,084
0
49,003
L
Bellona
AnnaX237
Bellona
5,144
1,737
0
2,594
10,275
9,567
0
0
9,473
0
36,716
W
Cabrakan
4,245
657
341
4,247
10,580
5,978
248
2,158
8,422
23,463
0
L
Artemis
6,783
3,294
0
1,108
7,058
2,123
0
1,380
5,678
0
31,844
W
Loki
GED_XP
Loki
8,303
2,278
0
3,764
9,103
3,181
0
359
8,744
0
58,825
W
Anubis
Gus-Work
Anubis
9,546
360
0
7,328
10,643
6,024
2,730
5,148
4,917
91,779
0
L
4,082
1,375
148
2,832
15,690
8,899
0
3,772
11,918
23,960
0
W
Gilgamesh
PraiseBobRoss22
Gilgamesh
9,457
2,020
0
2,470
11,657
8,771
746
0
11,657
0
45,700
L
Zeus
5,612
46
0
1,205
9,111
2,063
88
6,367
2,744
36,811
0
W
9,527
2,914
0
3,453
8,050
3,328
1,635
1,791
6,239
0
47,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,127
Gold Earned
45,926
346
Minions Killed
456
0
Camps Cleared
0
1,403,161
Distance Traveled
1,530,106
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,776
457
101
6
0
288,046
3
L
Bellona
7,228
425
72
4
0
324,622
0
W
Cabrakan
7,859
462
34
2
0
278,825
0
L
Artemis
6,775
399
63
4
0
252,902
0
W
Loki
9,610
565
97
6
0
370,015
0
W
Anubis
11,280
664
178
10
0
261,913
1
L
Ymir
7,590
446
32
2
0
282,511
4
W
Gilgamesh
9,098
535
77
5
0
332,918
0
L
Zeus
7,758
456
78
5
0
255,080
4
W
Neith
8,079
475
70
4
0
286,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role