Player Matchup

Apollo
Apollo
Ezellanos25
Apollo
Level 12
God Stats
7W - 4L
1,500 SR
Queue Stats
93W - 54L
1,462 Elo+
Party 3
Ares
Ares
Megeltti
Ares
Level 24
God Stats
7W - 3L
1,719 SR
Queue Stats
108W - 87L
1,595 Elo+
Party 1
Thanatos
Thanatos
OtavioLhamas
Thanatos
Level 10
God Stats
6W - 2L
1,613 SR
Queue Stats
22W - 19L
1,536 Elo+
Party 1
Hercules
Hercules
TheGrumo
Hercules
Level 17
God Stats
19W - 11L
1,424 SR
Queue Stats
112W - 77L
1,542 Elo+
Party 3
Ra
Ra
eLLLPuLGa
Ra
Level 23
God Stats
2W - 1L
1,541 SR
Queue Stats
96W - 78L
1,566 Elo+
Party 1
Team Averages
Level 17
1,559 SR
1,540 Elo+

VS

Team Averages
Level 14
1,382 SR
1,581 Elo+
Jing Wei
Jing Wei
CuteBlueCherry
Jing Wei
Level 11
God Stats
1W - 2L
1,271 SR
Queue Stats
2W - 2L
1,520 Elo+
Solo
Jormungandr
Jormungandr
Heenara
Jormungandr
Level 26
God Stats
0W - 1L
1,241 SR
Queue Stats
137W - 131L
1,477 Elo+
Solo
Ra
Ra
Phinx54
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,740 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thewolf3101
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,528 Elo+
Party 2
Nemesis
Nemesis
Toto001304
Nemesis
Level 23
God Stats
2W - 3L
1,400 SR
Queue Stats
22W - 18L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
15 / 5 / 8
11,861
624
18,645
17,363
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
7 / 0 / 16
11,220
591
12,636
17,141
20,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
OtavioLhamas
Thanatos
14
2 / 4 / 9
8,787
462
7,888
13,502
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
TheGrumo
Hercules
17
10 / 1 / 9
11,128
586
13,797
17,664
18,291
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
7 / 0 / 9
10,808
569
12,889
9,399
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
1 / 15 / 4
7,550
397
6,267
17,817
5,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
Heenara
Jormungandr
14
4 / 2 / 2
9,425
496
10,112
17,387
17,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 6 / 5
8,882
467
11,398
9,563
3,700
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Thewolf3101
Cu Chulainn
11
1 / 9 / 2
7,179
378
6,409
17,613
13,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Toto001304
Nemesis
13
2 / 9 / 2
8,362
440
11,057
18,440
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
41
Kills
10
10
Deaths
41
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
15
4
0.2
W
Apollo
15
5
8
3.8
L
Jormungandr
Heenara
Jormungandr
4
2
2
2.5
W
Ares
7
0
16
15
W
Thanatos
OtavioLhamas
Thanatos
2
4
9
1.63
L
2
6
5
0.75
W
Hercules
TheGrumo
Hercules
10
1
9
14.5
L
Cu Chulainn
Thewolf3101
Cu Chulainn
1
9
2
0.22
L
Nemesis
Toto001304
Nemesis
2
9
2
0.33
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,855
Damage
45,243
75,069
Taken
80,820
55,469
Mitigated
47,802
28,275
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,267
5,059
0
1,564
17,817
5,472
1,120
8,479
9,198
0
20,988
W
Apollo
18,645
11,066
0
3,246
17,363
6,662
3,436
6,437
10,926
0
99,677
L
Jormungandr
Heenara
Jormungandr
10,112
2,221
0
1,823
17,387
17,935
378
6,637
10,574
42,071
0
W
Ares
12,636
580
0
1,875
17,141
20,503
1,054
5,162
11,979
26,368
0
W
Thanatos
OtavioLhamas
Thanatos
7,888
2,241
0
8,555
13,502
5,697
568
3,805
9,697
0
43,910
L
11,398
618
233
1,175
9,563
3,700
312
1,865
7,562
41,443
0
W
Hercules
TheGrumo
Hercules
13,797
4,824
0
8,400
17,664
18,291
664
4,830
12,834
0
58,751
L
Cu Chulainn
Thewolf3101
Cu Chulainn
6,409
810
0
200
17,613
13,502
0
3,618
13,873
8,460
25,301
L
Nemesis
Toto001304
Nemesis
11,057
4,839
0
4,226
18,440
7,193
0
4,236
14,088
0
40,275
W
12,889
651
1,209
4,990
9,399
4,316
1,341
3,742
5,657
72,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,804
Gold Earned
41,398
484
Minions Killed
306
0
Camps Cleared
0
1,734,605
Distance Traveled
1,687,571
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,550
397
37
2
0
312,761
3
W
Apollo
11,861
624
136
7
0
324,014
0
L
Jormungandr
9,425
496
72
4
0
343,444
7
W
Ares
11,220
591
27
1
0
356,950
2
W
Thanatos
8,787
462
59
3
0
340,694
4
L
Ra
8,882
467
78
4
0
346,622
5
W
Hercules
11,128
586
123
6
0
367,795
1
L
Cu Chulainn
7,179
378
63
3
0
330,467
0
L
Nemesis
8,362
440
56
3
0
354,277
0
W
Ra
10,808
569
139
7
0
345,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role