Player Matchup

Scylla
Scylla
JonTPG
Scylla
Level 6
God Stats
2W - 3L
1,658 SR
Queue Stats
7W - 10L
1,172 Elo+
Party 1
Raijin
Raijin
Roxor5556
Raijin
Level 21
God Stats
7W - 11L
1,338 SR
Queue Stats
55W - 90L
1,259 Elo+
Solo
Gilgamesh
Gilgamesh
TMTheron
Gilgamesh
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,413 Elo+
Party 1
Team Averages
Level 47
1,499 SR
1,281 Elo+

VS

Team Averages
Level 37
1,407 SR
1,337 Elo+
Raijin
Raijin
andyroga567-andy
Raijin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,191 Elo+
Party 2
Nox
Nox
wellwinter
Nox
Level 18
God Stats
1W - 0L
1,612 SR
Queue Stats
15W - 10L
1,539 Elo+
Solo
Anhur
Anhur
yelqlc
Anhur
Level 28
God Stats
1W - 0L
1,108 SR
Queue Stats
4W - 4L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JonTPG
Scylla
13
3 / 11 / 6
10,600
624
5,662
14,995
5,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Roxor5556
Raijin
16
7 / 6 / 7
12,696
747
11,474
11,430
4,135
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
TMTheron
Gilgamesh
15
5 / 7 / 4
11,342
667
11,059
20,545
17,429
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 13
12,379
728
8,401
13,472
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
14 / 3 / 8
14,301
841
21,674
10,866
4,563
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
yelqlc
Anhur
16
7 / 4 / 9
12,330
725
8,970
12,454
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
15
Kills
24
24
Deaths
15
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
JonTPG
Scylla
3
11
6
0.55
L
Raijin
Roxor5556
Raijin
7
6
7
1.75
L
Gilgamesh
TMTheron
Gilgamesh
5
7
4
1
W
3
8
13
1.19
W
14
3
8
6
W
Anhur
yelqlc
Anhur
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
39,045
46,970
Taken
36,792
27,217
Mitigated
13,234
2,792
Healing
2,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
JonTPG
Scylla
5,662
1,041
0
139
14,995
5,653
279
9,104
5,709
17,099
0
L
Raijin
Roxor5556
Raijin
11,474
1,029
594
1,311
11,430
4,135
204
7,690
3,630
60,098
0
L
Gilgamesh
TMTheron
Gilgamesh
11,059
2,034
0
748
20,545
17,429
188
12,595
7,556
0
32,854
W
8,401
604
139
867
13,472
4,468
698
6,852
6,620
47,813
0
W
21,674
2,341
0
785
10,866
4,563
1,921
4,005
6,861
57,169
0
W
Anhur
yelqlc
Anhur
8,970
4,503
287
773
12,454
4,203
561
6,279
6,175
0
31,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
39,010
143
Minions Killed
196
0
Camps Cleared
0
796,169
Distance Traveled
865,065
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,600
624
28
2
0
223,324
1
L
Raijin
12,696
747
92
5
0
268,915
0
L
Gilgamesh
11,342
667
23
1
0
303,930
6
W
Raijin
12,379
728
69
4
0
286,402
1
W
Nox
14,301
841
80
5
0
299,521
2
W
Anhur
12,330
725
47
3
0
279,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role