Player Matchup

Vamana
Vamana
BocattaDeJamon
Vamana
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 47L
1,525 Elo+
Party 2
Jing Wei
Jing Wei
Kahdja
Jing Wei
Level 27
God Stats
48W - 43L
1,479 SR
Queue Stats
71W - 79L
1,384 Elo+
Solo
Susano
Susano
PusisteUnaPapa
Susano
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
132W - 115L
1,460 Elo+
Party 2
Chang'e
Chang'e
Szumskij
Chang'e
Level 69
God Stats
5W - 2L
1,625 SR
Queue Stats
61W - 46L
1,469 Elo+
Party 2
Ares
Ares
natividoug
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,346 Elo+
Solo
Team Averages
Level 30
1,521 SR
1,437 Elo+

VS

Team Averages
Level 14
1,442 SR
1,519 Elo+
Fenrir
Fenrir
Shinob10
Fenrir
Level 5
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bruninhoast
Morgan Le Fay
Level 15
God Stats
1W - 3L
1,281 SR
Queue Stats
89W - 104L
1,442 Elo+
Party 1
Anubis
Anubis
moleque29
Anubis
Level 6
God Stats
6W - 11L
1,426 SR
Queue Stats
6W - 11L
1,402 Elo+
Solo
Loki
Loki
nicobel95
Loki
Level 29
God Stats
37W - 39L
1,500 SR
Queue Stats
59W - 67L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
shadowsdarks
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 3
13,536
615
5,039
16,107
16,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Kahdja
Jing Wei
16
3 / 3 / 3
10,657
484
8,393
13,962
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 6
13,174
599
9,022
18,430
7,850
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Szumskij
Chang'e
20
23 / 7 / 6
15,907
723
29,745
26,228
10,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 0
11,541
525
3,381
15,190
9,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Shinob10
Fenrir
15
4 / 8 / 5
9,553
434
8,358
15,831
12,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
bruninhoast
Morgan Le Fay
17
7 / 10 / 6
11,059
503
16,537
17,188
8,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
moleque29
Anubis
6
1 / 2 / 1
6,640
302
1,596
3,096
979
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
16
5 / 10 / 5
10,471
476
10,061
16,355
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
shadowsdarks
Tsukuyomi
18
3 / 10 / 6
10,960
498
11,253
17,727
11,014
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
40
Kills
20
21
Deaths
40
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
Jing Wei
Kahdja
Jing Wei
3
3
3
1.5
W
7
4
6
2.5
L
Fenrir
Shinob10
Fenrir
4
8
5
0.81
W
Chang'e
Szumskij
Chang'e
23
7
6
3.71
L
Morgan Le Fay
bruninhoast
Morgan Le Fay
7
10
6
1
L
Anubis
moleque29
Anubis
1
2
1
0.75
W
2
4
0
0.5
L
Loki
5
10
5
0.75
L
Tsukuyomi
shadowsdarks
Tsukuyomi
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,580
Damage
47,805
89,917
Taken
70,197
50,013
Mitigated
37,542
27,120
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,039
2,241
0
5,340
16,107
16,598
1,941
485
15,622
0
51,674
W
Jing Wei
Kahdja
Jing Wei
8,393
7,611
0
5,222
13,962
4,971
3,852
4,031
9,931
0
64,200
W
9,022
2,734
0
710
18,430
7,850
1,375
3,457
14,973
0
110,187
L
Fenrir
Shinob10
Fenrir
8,358
2,152
0
815
15,831
12,518
451
7,956
7,875
0
26,642
W
Chang'e
Szumskij
Chang'e
29,745
2,088
2,207
12,511
26,228
10,920
1,115
8,100
18,128
115,439
0
L
Morgan Le Fay
bruninhoast
Morgan Le Fay
16,537
2,850
0
695
17,188
8,118
744
11,219
5,969
52,449
0
L
Anubis
moleque29
Anubis
1,596
165
0
1,026
3,096
979
0
1,121
1,975
6,319
0
W
3,381
215
0
1,130
15,190
9,674
552
2,573
12,617
40,516
0
L
Loki
10,061
3,626
0
1,328
16,355
4,913
0
6,194
10,161
0
46,652
L
Tsukuyomi
shadowsdarks
Tsukuyomi
11,253
2,935
0
1,226
17,727
11,014
0
6,636
11,091
0
57,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,815
Gold Earned
48,683
617
Minions Killed
292
0
Camps Cleared
0
1,995,667
Distance Traveled
1,460,246
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,536
615
105
5
0
419,905
1
W
Jing Wei
10,657
484
106
5
0
338,239
0
W
Susano
13,174
599
157
7
0
473,681
2
L
Fenrir
9,553
434
46
2
0
388,929
2
W
Chang'e
15,907
723
190
9
0
366,976
1
L
Morgan Le Fay
11,059
503
71
3
0
342,070
2
L
Anubis
6,640
302
13
1
0
53,358
0
W
Ares
11,541
525
59
3
0
396,866
4
L
Loki
10,471
476
67
3
0
339,675
2
L
Tsukuyomi
10,960
498
95
4
0
336,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role