Player Matchup

Tiamat
Tiamat
H20 bell
Tiamat
Level 9
God Stats
0W - 3L
1,152 SR
Queue Stats
6W - 14L
1,330 Elo+
Party 1
Jormungandr
Jormungandr
H20 gav
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,310 Elo+
Party 1
Bakasura
Bakasura
Kryptek304
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 162L
1,374 Elo+
Solo
Izanami
Izanami
VideoGiraffe305
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
opfr
Guan Yu
Level 4
God Stats
3W - 2L
1,723 SR
Queue Stats
26W - 26L
1,488 Elo+
Party 1
Team Averages
Level 11
1,475 SR
1,374 Elo+

VS

Team Averages
Level 22
1,492 SR
1,405 Elo+
Sun Wukong
Sun Wukong
Anuviztaker
Sun Wukong
Level 28
God Stats
20W - 21L
1,512 SR
Queue Stats
257W - 244L
1,531 Elo+
Solo
Khepri
Khepri
OpenOmnivore184
Khepri
Level 24
God Stats
1W - 4L
1,189 SR
Queue Stats
27W - 29L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
Parrage_
Tsukuyomi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,607 Elo+
Solo
Persephone
Persephone
Sobbykid45
Persephone
Level 17
God Stats
3W - 0L
1,760 SR
Queue Stats
46W - 54L
1,233 Elo+
Solo
Kukulkan
Kukulkan
SwervingZissman
Kukulkan
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 6L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
H20 bell
Tiamat
19
3 / 7 / 5
12,474
891
13,034
21,207
12,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
H20 gav
Jormungandr
19
0 / 5 / 8
11,997
857
12,095
33,234
32,580
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bakasura
Kryptek304
Bakasura
19
3 / 9 / 7
13,064
933
11,302
19,616
8,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 8 / 5
12,949
925
21,198
21,994
8,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
opfr
Guan Yu
19
3 / 11 / 6
13,388
956
9,511
28,729
36,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anuviztaker
Sun Wukong
20
8 / 1 / 19
14,021
1,002
12,886
18,481
21,318
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 2 / 15
14,507
1,036
19,784
15,978
20,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Parrage_
Tsukuyomi
20
9 / 3 / 25
15,200
1,086
28,695
15,785
9,121
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Sobbykid45
Persephone
20
4 / 1 / 23
13,592
971
15,777
14,946
8,481
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
20
7 / 3 / 19
13,827
988
35,195
7,412
3,317
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
141
11
Kills
40
40
Deaths
10
31
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anuviztaker
Sun Wukong
8
1
19
17.5
L
Tiamat
H20 bell
Tiamat
3
7
5
0.79
L
Jormungandr
H20 gav
Jormungandr
0
5
8
0.8
L
Bakasura
Kryptek304
Bakasura
3
9
7
0.72
W
12
2
15
9.75
W
Tsukuyomi
Parrage_
Tsukuyomi
9
3
25
7.17
W
Persephone
Sobbykid45
Persephone
4
1
23
15.5
W
Kukulkan
7
3
19
5.5
L
2
8
5
0.56
L
Guan Yu
opfr
Guan Yu
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,140
Damage
112,337
124,780
Taken
72,602
98,540
Mitigated
62,454
20,686
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anuviztaker
Sun Wukong
12,886
3,552
416
2,380
18,481
21,318
0
5,883
12,248
769
26,743
L
Tiamat
H20 bell
Tiamat
13,034
2,301
488
3,474
21,207
12,309
0
11,190
10,017
29,061
0
L
Jormungandr
H20 gav
Jormungandr
12,095
4,533
0
4,103
33,234
32,580
0
20,580
12,313
34,010
0
L
Bakasura
Kryptek304
Bakasura
11,302
7,547
0
2,368
19,616
8,487
0
11,521
8,095
0
21,414
W
19,784
2,990
0
436
15,978
20,217
0
4,094
11,172
37,830
0
W
Tsukuyomi
Parrage_
Tsukuyomi
28,695
9,757
0
553
15,785
9,121
0
3,465
11,934
0
54,552
W
Persephone
Sobbykid45
Persephone
15,777
4,110
945
6,143
14,946
8,481
0
10,107
4,761
31,599
0
W
Kukulkan
35,195
9,606
0
1,650
7,412
3,317
0
1,579
5,476
59,278
0
L
21,198
10,772
0
1,317
21,994
8,522
0
12,423
9,571
0
59,968
L
Guan Yu
opfr
Guan Yu
9,511
2,510
3,827
5,109
28,729
36,642
0
14,781
13,844
0
28,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,872
Gold Earned
71,147
241
Minions Killed
237
5
Camps Cleared
4
1,204,028
Distance Traveled
1,278,451
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,021
1,002
20
1
1
277,508
0
L
Tiamat
12,474
891
27
2
0
256,879
0
L
Jormungandr
11,997
857
31
2
0
213,843
2
L
Bakasura
13,064
933
48
3
2
219,819
1
W
Khepri
14,507
1,036
42
3
1
251,592
0
W
Tsukuyomi
15,200
1,086
58
4
1
289,535
1
W
Persephone
13,592
971
43
3
0
247,723
3
W
Kukulkan
13,827
988
74
5
1
212,093
0
L
Izanami
12,949
925
91
7
2
246,226
2
L
Guan Yu
13,388
956
44
3
1
267,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role