Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Andrew117
Tyr
Level 86
God Stats
4W - 3L
1,693 SR
Queue Stats
344W - 332L
1,556 Elo+
Solo
Ganesha
Ganesha
Bamhurgerman
Ganesha
Level 97
God Stats
2W - 1L
1,638 SR
Queue Stats
178W - 159L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
BlueJacket33
Heimdallr
Level 106
God Stats
6W - 2L
1,640 SR
Queue Stats
97W - 69L
1,579 Elo+
Party 1
Ullr
Ullr
Guffyfish
Ullr
Level 120
God Stats
6W - 7L
1,831 SR
Queue Stats
43W - 44L
1,564 Elo+
Party 1
Team Averages
Level 108
1,661 SR
1,538 Elo+

VS

Team Averages
Level 118
1,453 SR
1,586 Elo+
Hades
Hades
 
Hades
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GalaxyHoles
Apollo
Level 126
God Stats
6W - 7L
1,621 SR
Queue Stats
34W - 31L
1,653 Elo+
Solo
Janus
Janus
JohnyThunderSak
Janus
Level 144
God Stats
8W - 7L
1,318 SR
Queue Stats
246W - 184L
1,587 Elo+
Solo
Mulan
Mulan
L4Topher
Mulan
Level 84
God Stats
27W - 23L
1,608 SR
Queue Stats
239W - 219L
1,617 Elo+
Solo
Nemesis
Nemesis
imcww
Nemesis
Level 127
God Stats
0W - 3L
1,220 SR
Queue Stats
251W - 246L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
7 / 3 / 1
8,319
594
8,225
8,787
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 5
8,576
613
9,284
15,786
11,253
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
Bamhurgerman
Ganesha
11
0 / 3 / 7
6,999
500
2,788
10,713
7,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
BlueJacket33
Heimdallr
15
2 / 1 / 2
8,300
593
5,709
6,790
2,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
12
3 / 1 / 6
7,490
535
7,957
9,490
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 2 / 3
6,339
453
4,821
9,909
5,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
12
0 / 2 / 0
7,156
511
2,560
7,389
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 2 / 3
7,770
555
7,628
5,968
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
L4Topher
Mulan
12
2 / 3 / 0
6,974
498
13,115
15,056
14,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
imcww
Nemesis
11
1 / 6 / 4
6,518
466
4,363
10,358
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
15
Kills
9
9
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
3
1
2.5
L
Hades
 
Hades
2
2
3
1.75
W
3
1
5
5.5
W
Ganesha
Bamhurgerman
Ganesha
0
3
7
1.17
W
Heimdallr
BlueJacket33
Heimdallr
2
1
2
3
L
Apollo
0
2
0
0
W
Ullr
3
1
6
6
L
4
2
3
2.75
L
Mulan
L4Topher
Mulan
2
3
0
0.67
L
Nemesis
imcww
Nemesis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
32,487
51,566
Taken
48,680
28,304
Mitigated
28,435
21,631
Healing
18,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,225
858
1,951
2,846
8,787
3,890
0
2,683
6,029
40,338
0
L
Hades
 
Hades
4,821
1,103
202
3,499
9,909
5,655
30
3,087
6,774
30,548
0
W
9,284
1,186
0
8,320
15,786
11,253
0
1,855
12,810
0
47,980
W
Ganesha
Bamhurgerman
Ganesha
2,788
296
0
1,278
10,713
7,502
0
4,924
5,697
17,083
0
W
Heimdallr
BlueJacket33
Heimdallr
5,709
3,282
0
3,718
6,790
2,436
0
1,764
5,026
0
67,563
L
Apollo
2,560
1,771
0
3,590
7,389
1,852
0
382
6,973
0
47,167
W
Ullr
7,957
2,756
0
3,518
9,490
3,223
336
1,320
8,078
0
43,917
L
7,628
858
0
1,374
5,968
1,790
281
1,138
4,642
52,705
0
L
Mulan
L4Topher
Mulan
13,115
1,578
0
7,879
15,056
14,269
0
4,148
10,767
0
41,920
L
Nemesis
imcww
Nemesis
4,363
1,426
0
1,994
10,358
4,869
0
1,825
8,324
0
39,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
34,757
417
Minions Killed
423
0
Camps Cleared
0
1,332,185
Distance Traveled
1,250,783
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,319
594
98
7
0
259,951
4
L
Hades
6,339
453
48
3
0
228,331
5
W
Tyr
8,576
613
108
8
0
268,369
6
W
Ganesha
6,999
500
9
1
0
275,620
6
W
Heimdallr
8,300
593
119
9
0
251,424
2
L
Apollo
7,156
511
106
8
0
243,028
5
W
Ullr
7,490
535
83
6
0
276,821
2
L
Janus
7,770
555
111
8
0
231,704
2
L
Mulan
6,974
498
87
6
0
259,315
2
L
Nemesis
6,518
466
71
5
0
288,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role