Player Matchup

Neith
Neith
Angelicutie
Neith
Level 11
God Stats
1W - 0L
1,359 SR
Queue Stats
3W - 1L
1,724 Elo+
Party 1
Ymir
Ymir
BlueWaterSeal
Ymir
Level 49
God Stats
12W - 10L
1,498 SR
Queue Stats
122W - 129L
1,459 Elo+
Party 1
Agni
Agni
yerMator81
Agni
Level 79
God Stats
5W - 3L
1,728 SR
Queue Stats
244W - 230L
1,541 Elo+
Party 1
Team Averages
Level 46
1,528 SR
1,575 Elo+

VS

Team Averages
Level 52
1,730 SR
1,521 Elo+
Scylla
Scylla
AisuYamii
Scylla
Level 28
God Stats
13W - 9L
1,841 SR
Queue Stats
159W - 124L
1,596 Elo+
Party 2
Izanami
Izanami
DemonicPanda07
Izanami
Level 65
God Stats
23W - 5L
1,849 SR
Queue Stats
161W - 121L
1,595 Elo+
Party 2
Da Ji
Da Ji
Phatkat033
Da Ji
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
231W - 345L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 1
8,741
795
4,964
5,733
1,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 2 / 12
8,435
767
6,217
10,539
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 4 / 7
8,674
789
8,578
6,926
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AisuYamii
Scylla
12
5 / 5 / 2
8,355
760
8,356
7,927
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 2 / 7
7,252
659
7,263
6,145
1,840
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
10
2 / 7 / 5
7,199
654
1,990
10,395
3,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
8
9
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
AisuYamii
Scylla
5
5
2
1.2
W
8
3
1
2.83
W
1
2
12
3.5
L
1
2
7
2.25
L
Da Ji
2
7
5
0.64
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,759
Damage
17,609
23,198
Taken
24,467
12,083
Mitigated
7,397
3,861
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AisuYamii
Scylla
8,356
212
0
390
7,927
2,359
210
3,991
3,936
17,660
0
W
4,964
1,587
0
882
5,733
1,878
306
1,646
3,914
0
17,728
W
6,217
1,087
0
1,508
10,539
7,845
22
3,807
6,309
16,747
0
L
7,263
3,822
0
790
6,145
1,840
458
4,421
1,724
0
22,530
L
Da Ji
1,990
328
143
2,690
10,395
3,198
293
6,383
4,012
0
11,409
W
8,578
970
0
1,471
6,926
2,360
563
2,220
4,619
36,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,850
Gold Earned
22,806
114
Minions Killed
79
0
Camps Cleared
0
543,403
Distance Traveled
511,333
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,355
760
26
2
0
173,282
0
W
Neith
8,741
795
41
4
0
146,011
0
W
Ymir
8,435
767
12
1
0
202,864
4
L
Izanami
7,252
659
35
3
0
172,085
0
L
Da Ji
7,199
654
18
2
0
165,966
0
W
Agni
8,674
789
61
6
0
194,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role