Player Matchup

Cthulhu
Cthulhu
DuddyBb
Cthulhu
Level 56
God Stats
30W - 33L
1,517 SR
Queue Stats
55W - 76L
1,420 Elo+
Party 1
Da Ji
Da Ji
evilscissorman
Da Ji
Level 73
God Stats
20W - 13L
1,546 SR
Queue Stats
86W - 112L
1,430 Elo+
Party 1
Osiris
Osiris
xPurplexZombiex
Osiris
Level 64
God Stats
2W - 2L
1,434 SR
Queue Stats
6W - 20L
1,272 Elo+
Party 1
Team Averages
Level 64
1,499 SR
1,374 Elo+

VS

Team Averages
Level 39
1,535 SR
1,392 Elo+
Discordia
Discordia
ShdyPlyr
Discordia
Level 27
God Stats
11W - 13L
1,413 SR
Queue Stats
147W - 179L
1,454 Elo+
Solo
Chaac
Chaac
WholeBlood
Chaac
Level 25
God Stats
13W - 10L
1,720 SR
Queue Stats
132W - 256L
1,334 Elo+
Solo
Fafnir
Fafnir
worldsbuttcrack
Fafnir
Level 66
God Stats
17W - 28L
1,471 SR
Queue Stats
87W - 138L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuddyBb
Cthulhu
12
1 / 1 / 9
8,443
704
7,240
11,913
10,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
12 / 1 / 3
10,578
882
13,964
8,148
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 11
8,855
738
2,664
9,768
9,213
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ShdyPlyr
Discordia
12
3 / 5 / 0
8,647
721
4,594
9,694
2,208
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
10
0 / 10 / 1
7,094
591
6,125
15,830
7,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 0 / 1
7,676
640
265
1,437
1,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
3
3
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DuddyBb
Cthulhu
1
1
9
5.5
L
Discordia
ShdyPlyr
Discordia
3
5
0
0.6
L
Chaac
0
10
1
0.05
W
12
1
3
13.5
L
0
0
1
0.5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,868
Damage
10,984
29,829
Taken
26,961
24,036
Mitigated
11,155
7,783
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DuddyBb
Cthulhu
7,240
181
377
2,775
11,913
10,262
199
2,236
9,677
36,270
0
L
Discordia
ShdyPlyr
Discordia
4,594
418
0
0
9,694
2,208
0
2,665
7,029
27,954
0
L
Chaac
6,125
1,818
79
3,151
15,830
7,899
0
3,746
12,084
0
23,012
W
13,964
5,363
0
1,819
8,148
4,561
1,955
503
7,645
0
41,899
L
265
0
0
602
1,437
1,048
0
829
608
7,740
0
W
2,664
625
140
2,672
9,768
9,213
801
2,120
7,382
0
17,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,876
Gold Earned
23,417
148
Minions Killed
89
0
Camps Cleared
0
704,514
Distance Traveled
580,105
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,443
704
50
4
0
232,235
3
L
Discordia
8,647
721
48
4
0
204,633
5
L
Chaac
7,094
591
36
3
0
196,201
0
W
Da Ji
10,578
882
56
5
0
231,617
3
L
Fafnir
7,676
640
5
0
0
179,271
0
W
Osiris
8,855
738
42
4
0
240,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role