Player Matchup

Athena
Athena
Dirty_Sanchez611
Athena
Level 160
God Stats
1W - 0L
1,797 SR
Queue Stats
44W - 34L
1,477 Elo+
Party 3
Ah Puch
Ah Puch
Epsilon-SniperGT
Ah Puch
Level 28
God Stats
29W - 24L
1,440 SR
Queue Stats
412W - 403L
1,362 Elo+
Solo
Skadi
Skadi
RareWasTaken
Skadi
Level 24
God Stats
13W - 9L
1,492 SR
Queue Stats
19W - 14L
1,400 Elo+
Party 2
Anubis
Anubis
TakenBraise
Anubis
Level 29
God Stats
7W - 2L
1,518 SR
Queue Stats
19W - 12L
1,405 Elo+
Party 2
Bakasura
Bakasura
bladefighter324
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 49
1,550 SR
1,429 Elo+

VS

Team Averages
Level 23
1,338 SR
1,271 Elo+
Sylvanus
Sylvanus
EldritchChair
Sylvanus
Level 26
God Stats
0W - 4L
1,158 SR
Queue Stats
21W - 24L
1,282 Elo+
Solo
Fenrir
Fenrir
MCENIBAS11
Fenrir
Level 5
God Stats
0W - 2L
1,205 SR
Queue Stats
2W - 7L
1,112 Elo+
Solo
Cu Chulainn
Cu Chulainn
djv11605
Cu Chulainn
Level 18
God Stats
1W - 3L
1,519 SR
Queue Stats
12W - 15L
1,217 Elo+
Party 1
Arachne
Arachne
eduardito12_
Arachne
Level 29
God Stats
0W - 4L
1,204 SR
Queue Stats
57W - 85L
1,387 Elo+
Solo
Heimdallr
Heimdallr
random_neptune
Heimdallr
Level 37
God Stats
1W - 3L
1,604 SR
Queue Stats
56W - 61L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 17
9,859
548
7,491
14,161
14,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 1 / 7
10,020
557
14,681
9,947
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
15 / 3 / 5
10,712
595
17,193
8,373
2,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
7 / 4 / 1
9,353
520
6,722
9,713
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
14
5 / 8 / 8
9,251
514
8,190
11,739
6,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EldritchChair
Sylvanus
12
0 / 4 / 1
7,157
398
2,856
12,910
9,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
MCENIBAS11
Fenrir
10
0 / 12 / 2
6,943
386
2,495
14,111
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
djv11605
Cu Chulainn
15
5 / 7 / 1
9,459
526
8,314
19,680
10,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
eduardito12_
Arachne
13
6 / 6 / 0
8,502
472
15,025
16,287
5,480
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
random_neptune
Heimdallr
14
5 / 6 / 1
9,152
508
7,266
14,310
5,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
35
Kills
16
16
Deaths
35
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
L
Sylvanus
EldritchChair
Sylvanus
0
4
1
0.13
W
6
1
7
9.5
L
Fenrir
MCENIBAS11
Fenrir
0
12
2
0.08
W
15
3
5
5.83
W
Anubis
7
4
1
1.88
W
Bakasura
5
8
8
1.13
L
Cu Chulainn
djv11605
Cu Chulainn
5
7
1
0.79
L
Arachne
eduardito12_
Arachne
6
6
0
1
L
Heimdallr
random_neptune
Heimdallr
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,277
Damage
35,956
53,933
Taken
77,298
32,046
Mitigated
34,392
14,523
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,491
2,249
0
3,047
14,161
14,051
391
795
13,366
28,377
0
L
Sylvanus
EldritchChair
Sylvanus
2,856
1,318
632
1,864
12,910
9,628
270
5,407
7,321
18,898
0
W
14,681
1,364
0
5,624
9,947
3,335
348
1,025
8,922
56,564
0
L
Fenrir
MCENIBAS11
Fenrir
2,495
863
0
1,557
14,111
3,653
0
5,199
8,816
0
23,593
W
17,193
8,470
0
1,382
8,373
2,345
3,525
894
7,479
0
53,460
W
Anubis
6,722
449
430
1,912
9,713
5,911
498
50
9,663
35,006
0
W
Bakasura
8,190
5,736
0
2,128
11,739
6,404
1,255
92
11,647
0
33,421
L
Cu Chulainn
djv11605
Cu Chulainn
8,314
2,931
25
4,959
19,680
10,430
2,798
2,728
16,376
0
55,003
L
Arachne
eduardito12_
Arachne
15,025
11,071
0
1,525
16,287
5,480
883
6,857
8,842
0
34,648
L
Heimdallr
random_neptune
Heimdallr
7,266
4,208
0
1,570
14,310
5,201
492
8,590
5,720
0
58,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,195
Gold Earned
41,213
361
Minions Killed
329
0
Camps Cleared
0
1,733,166
Distance Traveled
1,446,230
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,859
548
49
3
0
377,040
4
L
Sylvanus
7,157
398
46
3
0
282,617
2
W
Ah Puch
10,020
557
89
5
0
338,889
4
L
Fenrir
6,943
386
32
2
0
277,118
0
W
Skadi
10,712
595
71
4
0
357,290
0
W
Anubis
9,353
520
89
5
0
292,173
0
W
Bakasura
9,251
514
63
4
0
367,774
0
L
Cu Chulainn
9,459
526
95
5
0
296,042
1
L
Arachne
8,502
472
47
3
0
315,004
4
L
Heimdallr
9,152
508
109
6
0
275,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role