Player Matchup

Merlin
Merlin
JaneDough
Merlin
Level 29
God Stats
4W - 8L
1,208 SR
Queue Stats
113W - 114L
1,538 Elo+
Solo
Hera
Hera
ZeusADAMAS
Hera
Level 18
God Stats
3W - 5L
1,596 SR
Queue Stats
38W - 40L
1,523 Elo+
Party 2
Jormungandr
Jormungandr
potat0045
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,644 Elo+
Party 2
Loki
Loki
tztoz
Loki
Level 8
God Stats
0W - 2L
1,257 SR
Queue Stats
12W - 11L
1,401 Elo+
Party 2
Odin
Odin
youssef2010rocky
Odin
Level 15
God Stats
2W - 2L
1,566 SR
Queue Stats
10W - 12L
1,499 Elo+
Party 2
Team Averages
Level 15
1,425 SR
1,521 Elo+

VS

Team Averages
Level 21
1,527 SR
1,618 Elo+
Neith
Neith
DevilClownn
Neith
Level 17
God Stats
27W - 30L
1,419 SR
Queue Stats
71W - 73L
1,439 Elo+
Solo
He Bo
He Bo
NakedBall
He Bo
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 23L
1,935 Elo+
Party 1
Ra
Ra
eromixx69
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,259 Elo+
Solo
Ymir
Ymir
potniyv4sian
Ymir
Level 24
God Stats
6W - 0L
1,717 SR
Queue Stats
151W - 20L
1,888 Elo+
Party 1
Vamana
Vamana
zzFrost
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 48L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JaneDough
Merlin
16
1 / 9 / 2
9,644
964
15,174
14,091
5,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 9 / 1
8,602
860
8,620
14,889
5,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
potat0045
Jormungandr
15
2 / 11 / 2
9,577
958
9,022
21,727
23,255
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
tztoz
Loki
15
1 / 10 / 2
9,193
919
11,266
21,166
7,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 3
9,644
964
7,907
20,245
19,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 15
10,943
1,094
13,491
6,592
3,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
NakedBall
He Bo
19
15 / 1 / 20
12,121
1,212
35,358
14,807
6,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 2 / 20
10,680
1,068
11,702
7,891
3,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 0 / 27
13,071
1,307
14,678
16,124
22,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
zzFrost
Vamana
18
8 / 2 / 20
11,292
1,129
12,676
14,104
12,006
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
144
6
Kills
42
42
Deaths
6
10
Assists
102
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
Merlin
JaneDough
Merlin
1
9
2
0.22
W
He Bo
NakedBall
He Bo
15
1
20
25
L
0
9
1
0.06
W
3
2
20
6.5
L
Jormungandr
potat0045
Jormungandr
2
11
2
0.27
W
10
0
27
23.5
L
Loki
tztoz
Loki
1
10
2
0.2
L
2
3
3
1.17
W
Vamana
zzFrost
Vamana
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,989
Damage
87,905
92,118
Taken
59,518
60,273
Mitigated
47,440
544
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,491
7,378
0
2,300
6,592
3,025
0
2,843
3,749
0
41,044
L
Merlin
JaneDough
Merlin
15,174
1,075
0
0
14,091
5,137
0
10,574
3,517
38,411
0
W
He Bo
NakedBall
He Bo
35,358
1,897
806
5,719
14,807
6,743
0
10,123
4,684
58,135
0
L
8,620
2,149
88
456
14,889
5,152
0
11,385
3,504
32,244
0
W
11,702
734
1,815
1,457
7,891
3,527
0
3,855
4,036
22,816
0
L
Jormungandr
potat0045
Jormungandr
9,022
2,014
0
0
21,727
23,255
0
13,584
8,143
20,389
0
W
14,678
3,941
0
1,192
16,124
22,139
0
10,051
6,073
26,366
0
L
Loki
tztoz
Loki
11,266
2,559
0
0
21,166
7,215
0
13,530
7,636
0
15,503
L
7,907
2,840
0
0
20,245
19,514
0
12,665
7,580
0
11,561
W
Vamana
zzFrost
Vamana
12,676
7,100
0
3,343
14,104
12,006
0
5,944
8,160
0
21,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,660
Gold Earned
58,107
150
Minions Killed
185
4
Camps Cleared
8
925,162
Distance Traveled
1,002,726
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,943
1,094
61
6
2
172,400
2
L
Merlin
9,644
964
52
5
2
166,610
0
W
He Bo
12,121
1,212
53
5
1
220,264
1
L
Hera
8,602
860
61
6
1
175,910
1
W
Ra
10,680
1,068
23
2
2
191,975
1
L
Jormungandr
9,577
958
19
2
0
162,886
1
W
Ymir
13,071
1,307
26
3
1
202,530
0
L
Loki
9,193
919
9
1
0
195,449
0
L
Odin
9,644
964
9
1
1
224,307
0
W
Vamana
11,292
1,129
22
2
2
215,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role