Player Matchup

Izanami
Izanami
Juicy5882
Izanami
Level 16
God Stats
0W - 2L
1,319 SR
Queue Stats
89W - 101L
1,408 Elo+
Solo
Cerberus
Cerberus
NinjaSteph09
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,460 Elo+
Solo
Ra
Ra
S I HORUS I
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,366 Elo+
Party 1
Bakasura
Bakasura
S I Kirlo I
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,366 Elo+
Party 1
Anubis
Anubis
S I UMBRA I
Anubis
Level 3
God Stats
3W - 5L
1,696 SR
Queue Stats
10W - 19L
1,366 Elo+
Party 1
Team Averages
Level 10
1,503 SR
1,393 Elo+

VS

Team Averages
Level 21
1,546 SR
1,395 Elo+
Morgan Le Fay
Morgan Le Fay
DannyJohnson534
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 80L
1,432 Elo+
Party 2
Chaac
Chaac
DeviledEggsBro
Chaac
Level 19
God Stats
12W - 13L
1,487 SR
Queue Stats
22W - 26L
1,432 Elo+
Party 2
Izanami
Izanami
EstebanGigas707
Izanami
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
191W - 213L
1,409 Elo+
Solo
Ratatoskr
Ratatoskr
PUGEINER
Ratatoskr
Level 26
God Stats
9W - 4L
1,524 SR
Queue Stats
10W - 7L
1,443 Elo+
Solo
Set
Set
Wicxz_
Set
Level 14
God Stats
4W - 3L
1,718 SR
Queue Stats
10W - 15L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Juicy5882
Izanami
15
1 / 7 / 4
9,411
856
3,034
7,183
1,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
NinjaSteph09
Cerberus
15
2 / 4 / 3
9,910
901
13,987
25,297
16,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 10 / 1
10,093
918
14,073
17,940
5,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
S I Kirlo I
Bakasura
16
1 / 17 / 3
9,649
877
9,006
25,983
8,602
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
17
2 / 13 / 5
11,500
1,045
16,122
26,448
11,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DannyJohnson534
Morgan Le Fay
19
6 / 0 / 19
11,218
1,020
17,257
13,224
4,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 2 / 26
12,027
1,093
15,235
15,093
12,368
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 0 / 19
11,071
1,006
7,974
8,294
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
PUGEINER
Ratatoskr
20
13 / 1 / 16
13,155
1,196
21,190
9,876
5,236
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Set
Wicxz_
Set
20
23 / 5 / 13
14,211
1,292
34,992
14,338
4,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
143
8
Kills
50
51
Deaths
8
16
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DannyJohnson534
Morgan Le Fay
6
0
19
15.5
W
5
2
26
9
W
3
0
19
12.5
L
Izanami
Juicy5882
Izanami
1
7
4
0.43
L
Cerberus
NinjaSteph09
Cerberus
2
4
3
0.88
W
Ratatoskr
PUGEINER
Ratatoskr
13
1
16
21
L
2
10
1
0.25
L
Bakasura
S I Kirlo I
Bakasura
1
17
3
0.15
L
Anubis
2
13
5
0.35
W
Set
Wicxz_
Set
23
5
13
5.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,222
Damage
96,648
102,851
Taken
60,825
43,038
Mitigated
29,552
14,172
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DannyJohnson534
Morgan Le Fay
17,257
2,923
26
2,162
13,224
4,892
0
7,430
5,483
35,670
0
W
15,235
4,959
0
4,533
15,093
12,368
0
11,668
3,319
0
25,671
W
7,974
5,850
0
1,824
8,294
2,388
0
7,190
1,104
0
22,763
L
Izanami
Juicy5882
Izanami
3,034
2,038
0
185
7,183
1,967
0
972
6,211
0
6,727
L
Cerberus
NinjaSteph09
Cerberus
13,987
1,373
67
3,904
25,297
16,014
0
1,862
23,435
24,594
0
W
Ratatoskr
PUGEINER
Ratatoskr
21,190
2,833
0
2,385
9,876
5,236
0
7,016
2,720
0
48,547
L
14,073
1,299
822
473
17,940
5,036
0
1,373
16,567
36,958
0
L
Bakasura
S I Kirlo I
Bakasura
9,006
5,514
0
739
25,983
8,602
0
8,314
17,669
0
19,403
L
Anubis
16,122
1,577
0
7,982
26,448
11,419
0
4,736
21,712
52,369
0
W
Set
Wicxz_
Set
34,992
17,840
0
2,637
14,338
4,668
0
10,878
3,300
0
45,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,563
Gold Earned
61,682
200
Minions Killed
197
3
Camps Cleared
7
888,796
Distance Traveled
1,086,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,218
1,020
46
4
0
219,435
0
W
Chaac
12,027
1,093
37
3
2
226,684
0
W
Izanami
11,071
1,006
36
3
1
189,161
0
L
Izanami
9,411
856
6
1
0
75,598
0
L
Cerberus
9,910
901
50
5
0
216,664
0
W
Ratatoskr
13,155
1,196
54
5
1
263,945
0
L
Ra
10,093
918
42
4
0
217,389
0
L
Bakasura
9,649
877
15
1
0
211,813
0
L
Anubis
11,500
1,045
87
8
3
167,332
0
W
Set
14,211
1,292
24
2
3
186,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role