Player Matchup

Anubis
Anubis
I Bluee I
Anubis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,091 Elo+
Party 1
Loki
Loki
ToxxicDust
Loki
Level 14
God Stats
1W - 2L
1,095 SR
Queue Stats
2W - 5L
1,040 Elo+
Party 1
Zeus
Zeus
ToxxicStyles
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,171 Elo+
Party 1
Team Averages
Level 18
1,365 SR
1,100 Elo+

VS

Team Averages
Level 61
1,196 SR
1,164 Elo+
Fenrir
Fenrir
AsDfGhJkL321-mat
Fenrir
Level 88
God Stats
10W - 40L
1,211 SR
Queue Stats
262W - 545L
1,231 Elo+
Party 2
Yemoja
Yemoja
Cube_it008
Yemoja
Level 67
God Stats
2W - 8L
1,118 SR
Queue Stats
26W - 88L
1,158 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
senpai_kun_Samaa
Morgan Le Fay
Level 27
God Stats
3W - 13L
1,258 SR
Queue Stats
47W - 107L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
I Bluee I
Anubis
13
2 / 5 / 8
11,905
627
6,485
9,341
4,155
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 7 / 13
13,206
695
5,912
15,031
6,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 6 / 5
15,225
801
28,937
15,555
7,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 8 / 4
14,032
739
12,485
21,840
8,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Cube_it008
Yemoja
18
3 / 3 / 12
12,499
658
8,367
17,430
7,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
senpai_kun_Samaa
Morgan Le Fay
14
3 / 9 / 12
11,706
616
9,910
20,458
8,824
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
18
Kills
18
18
Deaths
20
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
12
8
4
1.75
L
Yemoja
Cube_it008
Yemoja
3
3
12
3
W
Anubis
I Bluee I
Anubis
2
5
8
1.2
W
3
7
13
1.36
W
13
6
5
2.58
L
Morgan Le Fay
senpai_kun_Samaa
Morgan Le Fay
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,334
Damage
30,762
39,927
Taken
59,728
17,513
Mitigated
24,373
10,432
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,485
3,949
264
3,884
21,840
8,454
170
11,846
9,994
0
40,975
L
Yemoja
Cube_it008
Yemoja
8,367
1,957
2,727
4,396
17,430
7,095
1,447
11,087
6,343
47,558
0
W
Anubis
I Bluee I
Anubis
6,485
903
135
1,972
9,341
4,155
0
5,402
3,939
10,978
0
W
5,912
987
0
1,010
15,031
6,089
296
5,440
9,591
0
37,987
W
28,937
2,556
981
6,334
15,555
7,269
2,184
7,435
8,120
75,728
0
L
Morgan Le Fay
senpai_kun_Samaa
Morgan Le Fay
9,910
908
645
1,538
20,458
8,824
1,394
12,489
7,887
29,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
38,237
150
Minions Killed
136
0
Camps Cleared
0
805,962
Distance Traveled
870,251
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,032
739
42
2
0
327,132
0
L
Yemoja
12,499
658
67
4
0
288,246
0
W
Anubis
11,905
627
8
0
0
181,985
2
W
Loki
13,206
695
37
2
0
333,873
0
W
Zeus
15,225
801
105
6
0
290,104
3
L
Morgan Le Fay
11,706
616
27
1
0
254,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role