Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BloodNinja4278
Geb
Level 147
God Stats
8W - 3L
1,669 SR
Queue Stats
227W - 152L
1,744 Elo+
Party 2
Anubis
Anubis
DoomxFallen
Anubis
Level 124
God Stats
6W - 1L
1,688 SR
Queue Stats
74W - 54L
1,534 Elo+
Party 2
Team Averages
Level 137
1,619 SR
1,593 Elo+

VS

Team Averages
Level 89
1,585 SR
1,632 Elo+
Sun Wukong
Sun Wukong
GeneralMoonfox
Sun Wukong
Level 104
God Stats
18W - 14L
1,696 SR
Queue Stats
327W - 330L
1,547 Elo+
Party 1
Bakasura
Bakasura
Obtain Sneed
Bakasura
Level 86
God Stats
8W - 7L
1,713 SR
Queue Stats
360W - 251L
1,667 Elo+
Party 1
Hel
Hel
Poggodemon
Hel
Level 78
God Stats
0W - 2L
1,345 SR
Queue Stats
84W - 53L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 2 / 8
9,641
603
4,568
10,735
10,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 1 / 5
11,441
715
10,639
9,667
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
17
5 / 2 / 4
11,525
720
14,557
11,551
5,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GeneralMoonfox
Sun Wukong
13
1 / 1 / 2
9,454
591
7,893
14,896
18,614
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Obtain Sneed
Bakasura
15
3 / 3 / 2
10,375
648
7,638
12,323
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 6 / 2
9,202
575
4,329
11,015
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
5
5
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
8
2
W
5
1
5
7.5
W
Anubis
5
2
4
3.5
L
Sun Wukong
GeneralMoonfox
Sun Wukong
1
1
2
2
L
Bakasura
Obtain Sneed
Bakasura
3
3
2
1.33
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,764
Damage
19,860
31,953
Taken
38,234
21,183
Mitigated
27,525
14,249
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,568
647
5,633
3,417
10,735
10,118
634
1,755
8,010
17,859
0
W
10,639
1,134
0
720
9,667
5,092
582
1,199
8,048
48,215
0
W
Anubis
14,557
244
0
4,479
11,551
5,973
1,345
1,435
9,402
64,145
0
L
Sun Wukong
GeneralMoonfox
Sun Wukong
7,893
845
170
2,289
14,896
18,614
35
10,838
3,549
87
37,786
L
Bakasura
Obtain Sneed
Bakasura
7,638
4,880
0
3,190
12,323
4,939
0
8,269
3,842
0
32,491
L
4,329
44
5,697
3,574
11,015
3,972
0
9,637
1,079
27,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
29,031
193
Minions Killed
191
0
Camps Cleared
0
906,945
Distance Traveled
879,471
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,641
603
27
2
0
314,403
5
W
Geb
11,441
715
84
5
0
320,151
1
W
Anubis
11,525
720
82
5
0
272,391
2
L
Sun Wukong
9,454
591
45
3
0
285,336
3
L
Bakasura
10,375
648
79
5
0
311,884
2
L
Hel
9,202
575
67
4
0
282,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role