Player Matchup

Geb
Geb
DrRobormigaº
Geb
Level 127
God Stats
7W - 7L
1,559 SR
Queue Stats
450W - 431L
1,590 Elo+
Solo
Hachiman
Hachiman
Magic8bal
Hachiman
Level 89
God Stats
4W - 1L
1,744 SR
Queue Stats
364W - 343L
1,579 Elo+
Solo
Kukulkan
Kukulkan
SumunsCrazy
Kukulkan
Level 129
God Stats
2W - 5L
1,574 SR
Queue Stats
108W - 100L
1,589 Elo+
Solo
Loki
Loki
TheNoctilum
Loki
Level 87
God Stats
2W - 5L
1,337 SR
Queue Stats
184W - 148L
1,641 Elo+
Party 1
Thor
Thor
curtis999
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 60L
1,651 Elo+
Party 1
Team Averages
Level 100
1,543 SR
1,610 Elo+

VS

Team Averages
Level 122
1,430 SR
1,556 Elo+
Cthulhu
Cthulhu
AnimeTiddyClaps
Cthulhu
Level 109
God Stats
4W - 5L
1,566 SR
Queue Stats
128W - 147L
1,541 Elo+
Party 3
Apollo
Apollo
D4DEAD2
Apollo
Level 129
God Stats
1W - 3L
1,448 SR
Queue Stats
104W - 103L
1,551 Elo+
Party 2
Merlin
Merlin
Jared9876545
Merlin
Level 107
God Stats
1W - 4L
1,430 SR
Queue Stats
228W - 208L
1,585 Elo+
Solo
Ravana
Ravana
YaBoiYacob
Ravana
Level 121
God Stats
3W - 3L
1,227 SR
Queue Stats
219W - 200L
1,568 Elo+
Party 3
Mulan
Mulan
Ŵraith
Mulan
Level 143
God Stats
5W - 2L
1,482 SR
Queue Stats
177W - 173L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
5,140
428
1,859
12,850
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Magic8bal
Hachiman
10
2 / 5 / 2
6,358
530
7,937
9,526
2,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
SumunsCrazy
Kukulkan
11
1 / 3 / 2
6,909
576
3,323
5,235
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 5 / 2
6,588
549
4,301
9,526
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
13
3 / 2 / 0
7,368
614
5,620
10,701
6,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,574
548
6,258
8,443
6,003
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
D4DEAD2
Apollo
12
6 / 2 / 8
7,486
624
8,102
9,387
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
13
5 / 2 / 2
7,822
652
4,788
5,079
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
YaBoiYacob
Ravana
12
2 / 0 / 8
7,434
620
5,091
3,009
1,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
Ŵraith
Mulan
13
8 / 1 / 7
7,349
612
10,533
13,671
8,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
22
22
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
Apollo
D4DEAD2
Apollo
6
2
8
5
L
0
7
1
0.07
W
Merlin
5
2
2
3
L
Hachiman
Magic8bal
Hachiman
2
5
2
0.6
L
Kukulkan
SumunsCrazy
Kukulkan
1
3
2
0.67
L
2
5
2
0.6
W
Ravana
YaBoiYacob
Ravana
2
0
8
6
L
Thor
3
2
0
1.5
W
Mulan
Ŵraith
Mulan
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,040
Damage
34,772
47,838
Taken
39,589
17,410
Mitigated
20,755
12,270
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,258
1,092
0
2,750
8,443
6,003
0
0
7,662
35,935
0
W
Apollo
D4DEAD2
Apollo
8,102
5,205
0
3,813
9,387
3,266
1,400
964
8,423
0
42,891
L
1,859
219
0
1,265
12,850
5,263
0
706
12,108
12,127
0
W
Merlin
4,788
384
0
426
5,079
1,746
0
2,274
2,805
43,208
0
L
Hachiman
Magic8bal
Hachiman
7,937
4,428
0
2,747
9,526
2,214
0
319
9,195
0
30,983
L
Kukulkan
SumunsCrazy
Kukulkan
3,323
54
0
150
5,235
1,425
0
1,730
3,353
43,397
0
L
4,301
845
0
2,851
9,526
2,504
0
1,963
7,499
0
30,239
W
Ravana
YaBoiYacob
Ravana
5,091
1,570
0
676
3,009
1,335
1,208
453
2,556
0
49,751
L
Thor
5,620
1,396
0
5,257
10,701
6,004
0
6,209
4,442
0
39,019
W
Mulan
Ŵraith
Mulan
10,533
1,366
411
6,350
13,671
8,405
357
1,491
12,180
0
31,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
36,665
305
Minions Killed
394
0
Camps Cleared
0
1,128,258
Distance Traveled
1,205,868
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,574
548
73
6
0
262,344
5
W
Apollo
7,486
624
89
7
0
213,058
2
L
Geb
5,140
428
13
1
0
213,248
2
W
Merlin
7,822
652
97
8
0
224,375
2
L
Hachiman
6,358
530
46
4
0
213,759
2
L
Kukulkan
6,909
576
90
8
0
225,836
5
L
Loki
6,588
549
70
6
0
253,902
4
W
Ravana
7,434
620
96
8
0
262,107
4
L
Thor
7,368
614
86
7
0
221,513
0
W
Mulan
7,349
612
39
3
0
243,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role