Player Matchup

Thanatos
Thanatos
IncompetentAngel
Thanatos
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,443 Elo+
Party 2
Ganesha
Ganesha
RinTheGemini
Ganesha
Level 128
God Stats
1W - 2L
1,759 SR
Queue Stats
225W - 192L
1,504 Elo+
Party 2
Ah Puch
Ah Puch
rajos007
Ah Puch
Level 85
God Stats
2W - 4L
1,739 SR
Queue Stats
123W - 74L
1,669 Elo+
Party 2
Team Averages
Level 94
1,666 SR
1,539 Elo+

VS

Team Averages
Level 85
1,422 SR
1,499 Elo+
Da Ji
Da Ji
Gam1ngSk1ttle
Da Ji
Level 46
God Stats
9W - 7L
1,124 SR
Queue Stats
52W - 46L
1,484 Elo+
Party 1
Ganesha
Ganesha
Nico990990
Ganesha
Level 106
God Stats
5W - 2L
1,621 SR
Queue Stats
194W - 163L
1,500 Elo+
Party 1
Hades
Hades
cowboykiller125
Hades
Level 103
God Stats
2W - 1L
1,519 SR
Queue Stats
139W - 122L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
12,206
642
6,696
10,402
2,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
RinTheGemini
Ganesha
16
1 / 4 / 4
11,068
583
7,436
18,972
27,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
rajos007
Ah Puch
16
2 / 5 / 2
11,528
607
15,211
12,085
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 6
12,877
678
10,532
12,274
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Nico990990
Ganesha
16
0 / 2 / 12
12,974
683
5,933
18,220
22,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
9 / 1 / 5
13,843
729
16,555
15,334
11,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
14
14
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
3
5
2
0.8
W
Ganesha
Nico990990
Ganesha
0
2
12
3
L
Ganesha
RinTheGemini
Ganesha
1
4
4
0.75
W
9
1
5
11.5
L
Ah Puch
rajos007
Ah Puch
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,343
Damage
33,020
41,459
Taken
45,828
33,604
Mitigated
40,259
11,854
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,532
3,947
0
638
12,274
6,079
869
5,139
6,889
0
42,253
L
6,696
1,074
0
4,606
10,402
2,990
0
5,649
4,753
0
25,529
W
Ganesha
Nico990990
Ganesha
5,933
520
1,563
3,008
18,220
22,676
305
9,725
7,729
35,399
0
L
Ganesha
RinTheGemini
Ganesha
7,436
475
0
4,180
18,972
27,399
73
9,305
9,667
43,298
0
W
16,555
3,251
2,138
9,104
15,334
11,504
1,900
6,411
8,563
68,892
0
L
Ah Puch
rajos007
Ah Puch
15,211
1,127
0
3,068
12,085
3,215
495
7,534
4,551
54,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,802
Gold Earned
39,694
181
Minions Killed
227
0
Camps Cleared
0
1,022,945
Distance Traveled
1,009,954
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,877
678
82
4
0
365,760
5
L
Thanatos
12,206
642
45
2
0
362,271
2
W
Ganesha
12,974
683
9
0
0
339,724
2
L
Ganesha
11,068
583
13
1
0
344,489
3
W
Hades
13,843
729
136
7
0
304,470
3
L
Ah Puch
11,528
607
123
6
0
316,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role