Player Matchup

Arachne
Arachne
BustyBear19
Arachne
Level 66
God Stats
9W - 22L
1,343 SR
Queue Stats
195W - 360L
1,301 Elo+
Party 2
Merlin
Merlin
Cryoseisms
Merlin
Level 89
God Stats
5W - 7L
1,495 SR
Queue Stats
252W - 378L
1,369 Elo+
Party 2
Anhur
Anhur
Terminalfate
Anhur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 79L
1,393 Elo+
Party 2
Team Averages
Level 78
1,446 SR
1,354 Elo+

VS

Team Averages
Level 78
1,515 SR
1,478 Elo+
Vulcan
Vulcan
TheSeakow
Vulcan
Level 69
God Stats
11W - 12L
1,532 SR
Queue Stats
136W - 109L
1,529 Elo+
Party 1
Ymir
Ymir
WineToasted
Ymir
Level 45
God Stats
16W - 10L
1,514 SR
Queue Stats
115W - 97L
1,441 Elo+
Party 1
Apollo
Apollo
furby flav
Apollo
Level 119
God Stats
8W - 8L
1,501 SR
Queue Stats
135W - 137L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BustyBear19
Arachne
15
4 / 8 / 1
10,977
646
3,410
17,467
7,367
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Cryoseisms
Merlin
16
1 / 4 / 5
10,760
633
12,840
14,590
8,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 7 / 4
9,582
564
5,650
16,207
5,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
TheSeakow
Vulcan
15
4 / 3 / 10
11,285
664
16,317
9,662
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 11
11,849
697
3,512
12,812
17,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
furby flav
Apollo
18
13 / 2 / 6
13,584
799
19,752
11,164
5,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
19
19
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
BustyBear19
Arachne
4
8
1
0.56
L
Merlin
Cryoseisms
Merlin
1
4
5
0.88
L
1
7
4
0.43
W
Vulcan
TheSeakow
Vulcan
4
3
10
3
W
2
1
11
7.5
W
Apollo
furby flav
Apollo
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
39,581
48,264
Taken
33,638
21,107
Mitigated
25,895
7,376
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BustyBear19
Arachne
3,410
1,986
0
2,383
17,467
7,367
0
6,218
11,003
0
12,449
L
Merlin
Cryoseisms
Merlin
12,840
261
0
214
14,590
8,447
0
5,194
9,146
70,520
0
L
5,650
1,395
617
4,162
16,207
5,293
0
7,579
8,286
0
15,657
W
Vulcan
TheSeakow
Vulcan
16,317
3,149
415
458
9,662
3,534
70
4,025
5,637
55,112
0
W
3,512
167
0
1,499
12,812
17,155
125
4,447
8,365
16,195
0
W
Apollo
furby flav
Apollo
19,752
9,315
0
477
11,164
5,206
2,909
4,368
6,796
0
82,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
36,718
161
Minions Killed
240
0
Camps Cleared
0
896,364
Distance Traveled
901,004
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,977
646
21
1
0
316,271
1
L
Merlin
10,760
633
108
6
0
290,510
1
L
Anhur
9,582
564
32
2
0
289,583
3
W
Vulcan
11,285
664
78
5
0
324,833
2
W
Ymir
11,849
697
34
2
0
302,347
0
W
Apollo
13,584
799
128
8
0
273,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role