Player Matchup

Neith
Neith
Lilwolf5418
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SweetColt386784
Cernunnos
Level 15
God Stats
17W - 20L
1,457 SR
Queue Stats
33W - 43L
1,297 Elo+
Solo
Loki
Loki
flambe_cordon
Loki
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Sol
Sol
oddSOUNDZ
Sol
Level 19
God Stats
52W - 37L
1,451 SR
Queue Stats
129W - 129L
1,278 Elo+
Solo
Bacchus
Bacchus
sammydude2004
Bacchus
Level 21
God Stats
6W - 8L
1,366 SR
Queue Stats
78W - 59L
1,348 Elo+
Solo
Team Averages
Level 13
1,455 SR
1,385 Elo+

VS

Team Averages
Level 16
1,315 SR
1,277 Elo+
Hou Yi
Hou Yi
Gohan6958
Hou Yi
Level 22
God Stats
1W - 1L
1,634 SR
Queue Stats
10W - 15L
1,311 Elo+
Solo
Guan Yu
Guan Yu
HADI THE DADDY
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
MIKETHEMONSTER6
Set
Level 24
God Stats
1W - 3L
1,176 SR
Queue Stats
80W - 101L
1,301 Elo+
Solo
Persephone
Persephone
PurifiedLeo
Persephone
Level 7
God Stats
37W - 55L
1,007 SR
Queue Stats
64W - 89L
1,084 Elo+
Solo
Scylla
Scylla
god kiana5252
Scylla
Level 26
God Stats
20W - 31L
1,257 SR
Queue Stats
26W - 44L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
7,702
513
4,605
6,175
2,091
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
SweetColt386784
Cernunnos
12
3 / 2 / 5
7,953
530
8,128
10,310
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 2 / 4
8,061
537
5,540
9,024
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 0 / 0
10,437
696
4,024
7,720
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
14
3 / 1 / 1
8,682
579
3,525
9,224
8,670
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gohan6958
Hou Yi
10
2 / 5 / 1
6,688
446
6,463
10,147
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 5 / 0
4,753
317
503
4,445
1,467
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 7 / 0
7,586
506
6,452
10,835
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
PurifiedLeo
Persephone
10
0 / 2 / 3
6,679
445
5,872
5,589
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 5 / 2
5,511
367
1,964
7,785
1,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
22
Kills
7
9
Deaths
24
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Gohan6958
Hou Yi
2
5
1
0.5
L
0
5
0
0
W
2
4
4
1
L
4
7
0
0.57
L
Persephone
PurifiedLeo
Persephone
0
2
3
0.75
W
Cernunnos
SweetColt386784
Cernunnos
3
2
5
2.75
W
5
2
4
3.5
L
1
5
2
0.4
W
9
0
0
9
W
Bacchus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,822
Damage
21,254
42,453
Taken
38,801
19,573
Mitigated
13,185
15,595
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Gohan6958
Hou Yi
6,463
3,779
0
1,509
10,147
2,766
0
4,512
5,635
0
26,859
L
503
240
0
374
4,445
1,467
200
307
4,138
0
7,022
W
4,605
2,566
0
701
6,175
2,091
3,119
3,419
2,756
0
24,053
L
6,452
3,690
0
252
10,835
6,037
0
1,982
8,808
0
43,151
L
Persephone
PurifiedLeo
Persephone
5,872
353
0
2,126
5,589
1,343
0
265
5,276
33,038
0
W
Cernunnos
SweetColt386784
Cernunnos
8,128
5,509
0
4,921
10,310
3,313
1,997
2,002
8,308
0
33,575
W
5,540
1,906
0
967
9,024
2,801
619
1,953
7,071
0
30,020
L
1,964
1,316
0
2,275
7,785
1,572
336
482
7,303
7,788
0
W
4,024
2,323
192
5,386
7,720
2,698
2,594
462
7,258
61,733
0
W
Bacchus
3,525
302
99
3,329
9,224
8,670
1,682
0
9,224
41,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,835
Gold Earned
31,217
369
Minions Killed
202
0
Camps Cleared
0
1,319,488
Distance Traveled
1,137,983
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,688
446
43
3
0
227,635
2
L
Guan Yu
4,753
317
11
1
0
100,780
1
W
Neith
7,702
513
53
4
0
229,594
2
L
Set
7,586
506
82
5
0
269,925
0
L
Persephone
6,679
445
53
4
0
261,983
0
W
Cernunnos
7,953
530
54
4
0
231,197
0
W
Loki
8,061
537
51
3
0
313,395
0
L
Scylla
5,511
367
13
1
0
277,660
0
W
Sol
10,437
696
134
9
0
264,613
0
W
Bacchus
8,682
579
77
5
0
280,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role