Player Matchup

Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Masters
KasperSchmeicheI
Ullr
Masters
Level 126
God Stats
18W - 14L
1,641 SR
Queue Stats
201W - 167L
2,494 MMR
Party 2
Tyr
Tyr
Masters
rodriRTM
Tyr
Masters
Level 126
God Stats
52W - 34L
1,616 SR
Queue Stats
349W - 343L
2,476 MMR
Solo
Sol
Sol
Diamond II
vorovio
Sol
Diamond II
Level 97
God Stats
7W - 3L
1,827 SR
Queue Stats
226W - 216L
2,220 MMR
Solo
Sylvanus
Sylvanus
Masters
zlatankick
Sylvanus
Masters
Level 160
God Stats
5W - 8L
1,420 SR
Queue Stats
176W - 174L
2,241 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 128
1,601 SR
2,186 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 98
1,462 SR
2,022 MMR
Osiris
Osiris
Masters
 
Osiris
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond II
 
Ymir
Diamond II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond III
Bell1
Chronos
Diamond III
Level 152
God Stats
2W - 5L
1,476 SR
Queue Stats
185W - 172L
2,179 MMR
Solo
Jing Wei
Jing Wei
Masters
DeepThroatxD
Jing Wei
Masters
Level 104
God Stats
1W - 3L
1,207 SR
Queue Stats
72W - 58L
2,618 MMR
Party 1
Susano
Susano
Diamond II
forsenHobo
Susano
Diamond II
Level 107
God Stats
190W - 171L
1,628 SR
Queue Stats
251W - 229L
2,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
6 / 2 / 1
8,524
656
7,500
11,201
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 2 / 2
8,587
661
7,198
8,466
2,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 1 / 1
8,692
669
7,174
10,711
9,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
13
2 / 1 / 3
8,000
615
7,927
7,158
2,799
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
zlatankick
Sylvanus
11
1 / 0 / 4
7,128
548
3,754
7,379
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Morgan Le FayPersephoneTiamatSetGilgamesh

VS

Bans
AthenaKaliSobekNemesisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
1 / 2 / 0
8,189
630
6,046
11,543
9,021
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
 
Ymir
10
0 / 4 / 2
6,528
502
2,843
10,520
5,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Bell1
Chronos
12
1 / 3 / 0
6,637
511
2,750
8,455
2,659
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
DeepThroatxD
Jing Wei
14
0 / 3 / 1
7,577
583
5,197
8,683
2,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
forsenHobo
Susano
13
4 / 2 / 1
7,747
596
7,588
8,605
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
6
6
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
2
1
3.25
L
Osiris
 
Osiris
1
2
0
0.5
L
Ymir
 
Ymir
0
4
2
0.25
L
Chronos
Bell1
Chronos
1
3
0
0.33
L
Jing Wei
DeepThroatxD
Jing Wei
0
3
1
0.17
W
3
2
2
2
L
Susano
forsenHobo
Susano
4
2
1
2.25
W
2
1
1
2.5
W
Sol
2
1
3
3.5
W
Sylvanus
zlatankick
Sylvanus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,553
Damage
24,424
44,915
Taken
47,806
23,487
Mitigated
23,726
21,709
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,500
3,880
0
3,918
11,201
5,197
0
904
10,086
0
55,899
L
Osiris
 
Osiris
6,046
1,736
0
5,635
11,543
9,021
0
250
11,293
0
61,443
L
Ymir
 
Ymir
2,843
227
0
1,871
10,520
5,632
0
6,514
4,006
14,928
0
L
Chronos
Bell1
Chronos
2,750
589
0
891
8,455
2,659
0
3,558
4,897
45,898
0
L
Jing Wei
DeepThroatxD
Jing Wei
5,197
4,124
0
2,842
8,683
2,513
0
223
8,460
0
64,001
W
7,198
2,841
0
1,835
8,466
2,603
0
290
8,080
0
71,797
L
Susano
forsenHobo
Susano
7,588
3,036
0
2,488
8,605
3,901
0
1,136
7,469
0
45,208
W
7,174
445
0
6,856
10,711
9,768
0
236
9,775
0
53,759
W
Sol
7,927
2,870
0
4,161
7,158
2,799
813
2,326
4,675
65,610
0
W
Sylvanus
zlatankick
Sylvanus
3,754
1,069
1,344
3,595
7,379
3,120
28
1,087
5,958
15,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
36,678
485
Minions Killed
481
0
Camps Cleared
0
1,385,210
Distance Traveled
1,350,247
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,524
656
95
7
0
298,314
1
L
Osiris
8,189
630
143
11
0
260,725
3
L
Ymir
6,528
502
27
2
0
261,638
4
L
Chronos
6,637
511
105
8
0
277,032
2
L
Jing Wei
7,577
583
129
10
0
268,810
3
W
Ullr
8,587
661
129
10
0
239,002
6
L
Susano
7,747
596
77
6
0
282,042
2
W
Tyr
8,692
669
119
9
0
312,660
6
W
Sol
8,000
615
118
9
0
251,500
3
W
Sylvanus
7,128
548
24
2
0
283,734
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role