Player Matchup

Ra
Ra
DrannVenoldo
Ra
Level 29
God Stats
2W - 4L
1,414 SR
Queue Stats
2W - 5L
1,298 Elo+
Party 2
Zeus
Zeus
Gigadildross
Zeus
Level 7
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 5L
1,298 Elo+
Party 2
Merlin
Merlin
ReleaseThePlebs
Merlin
Level 11
God Stats
5W - 7L
1,360 SR
Queue Stats
13W - 16L
1,419 Elo+
Party 2
Neith
Neith
Zephyraloki
Neith
Level 55
God Stats
78W - 81L
1,487 SR
Queue Stats
119W - 140L
1,457 Elo+
Party 2
Hades
Hades
senpaithegoon
Hades
Level 10
God Stats
0W - 2L
1,267 SR
Queue Stats
16W - 17L
1,369 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,368 Elo+

VS

Team Averages
Level 18
1,515 SR
1,384 Elo+
Pele
Pele
ACrowsBar
Pele
Level 18
God Stats
3W - 2L
1,447 SR
Queue Stats
10W - 10L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
DaddyMajor
Jormungandr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,217 Elo+
Party 1
Nemesis
Nemesis
Kelhan3008
Nemesis
Level 24
God Stats
8W - 7L
1,539 SR
Queue Stats
10W - 11L
1,419 Elo+
Party 1
Izanami
Izanami
Sabryita
Izanami
Level 28
God Stats
8W - 19L
1,298 SR
Queue Stats
112W - 109L
1,412 Elo+
Solo
Kumbhakarna
Kumbhakarna
xLyRiCMVx
Kumbhakarna
Level 10
God Stats
2W - 0L
1,791 SR
Queue Stats
23W - 23L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 8
12,716
1,060
18,681
25,453
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 10 / 7
12,187
1,016
12,820
16,774
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 8 / 9
10,776
898
7,910
16,458
4,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 6 / 7
12,089
1,007
26,183
24,045
7,774
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 5 / 11
12,350
1,029
13,894
31,996
12,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
19 / 6 / 7
15,040
1,253
42,203
23,551
9,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
DaddyMajor
Jormungandr
20
1 / 3 / 23
11,742
979
21,063
19,889
22,879
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Kelhan3008
Nemesis
20
10 / 4 / 18
14,058
1,172
17,419
14,053
9,722
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Sabryita
Izanami
20
6 / 0 / 12
13,427
1,119
21,996
14,300
5,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
xLyRiCMVx
Kumbhakarna
19
0 / 2 / 20
11,560
963
5,641
18,170
26,052
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
15
Kills
36
36
Deaths
15
42
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Pele
19
6
7
3.75
W
Jormungandr
DaddyMajor
Jormungandr
1
3
23
4.17
L
3
7
8
1
L
4
10
7
0.75
W
Nemesis
Kelhan3008
Nemesis
10
4
18
4.75
L
1
8
9
0.69
W
Izanami
Sabryita
Izanami
6
0
12
12
L
4
6
7
1.25
L
3
5
11
1.7
W
Kumbhakarna
xLyRiCMVx
Kumbhakarna
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,488
Damage
108,322
114,726
Taken
89,963
40,987
Mitigated
74,454
15,055
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
42,203
9,319
0
8,350
23,551
9,829
0
14,176
9,375
0
59,588
W
Jormungandr
DaddyMajor
Jormungandr
21,063
6,897
0
0
19,889
22,879
0
12,905
6,984
40,444
0
L
18,681
1,494
3,502
3,393
25,453
10,847
0
7,056
18,397
49,120
0
L
12,820
2,761
0
55
16,774
5,107
0
4,024
12,750
26,241
0
W
Nemesis
Kelhan3008
Nemesis
17,419
7,406
0
747
14,053
9,722
0
6,072
7,981
0
26,964
L
7,910
1,565
0
82
16,458
4,596
0
3,699
12,759
20,815
0
W
Izanami
Sabryita
Izanami
21,996
13,704
58
4,637
14,300
5,972
0
8,661
5,639
0
68,662
L
26,183
15,809
0
3,715
24,045
7,774
0
4,617
19,428
0
42,274
L
13,894
6,012
230
4,078
31,996
12,663
0
7,308
24,688
26,825
0
W
Kumbhakarna
xLyRiCMVx
Kumbhakarna
5,641
475
0
0
18,170
26,052
0
11,491
6,679
16,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,118
Gold Earned
65,827
194
Minions Killed
237
6
Camps Cleared
3
944,820
Distance Traveled
1,166,780
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,040
1,253
35
3
0
215,605
0
W
Jormungandr
11,742
979
27
2
1
219,613
0
L
Ra
12,716
1,060
76
6
1
225,567
2
L
Zeus
12,187
1,016
29
2
2
183,137
1
W
Nemesis
14,058
1,172
21
2
0
253,909
0
L
Merlin
10,776
898
26
2
0
112,319
0
W
Izanami
13,427
1,119
136
11
1
229,037
1
L
Neith
12,089
1,007
31
3
2
213,229
2
L
Hades
12,350
1,029
32
3
1
210,568
0
W
Kumbhakarna
11,560
963
18
2
1
248,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role