Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DalaSrus2
Hercules
Level 144
God Stats
12W - 16L
1,489 SR
Queue Stats
569W - 584L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
PhantomMash
Baron Samedi
Level 117
God Stats
5W - 11L
1,521 SR
Queue Stats
475W - 513L
1,456 Elo+
Party 3
Da Ji
Da Ji
dbmHABIBI
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
z DaZeD
Jing Wei
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 298L
1,486 Elo+
Party 3
Team Averages
Level 119
1,502 SR
1,471 Elo+

VS

Team Averages
Level 124
1,546 SR
1,614 Elo+
Kali
Kali
HamzaBaesh
Kali
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 58L
1,588 Elo+
Party 1
Ra
Ra
HyugaShinobi
Ra
Level 160
God Stats
3W - 7L
1,729 SR
Queue Stats
283W - 219L
1,605 Elo+
Party 1
Hachiman
Hachiman
IuTy
Hachiman
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,539 Elo+
Solo
Artio
Artio
SIayer-i
Artio
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
326W - 263L
1,676 Elo+
Party 1
Khepri
Khepri
faisal_the_lord
Khepri
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 159L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
7 / 3 / 10
12,154
675
17,152
29,191
28,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
DalaSrus2
Hercules
20
6 / 1 / 10
12,007
667
21,982
28,714
28,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PhantomMash
Baron Samedi
18
1 / 5 / 12
10,957
609
16,406
17,628
10,462
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
dbmHABIBI
Da Ji
17
2 / 7 / 11
10,750
597
14,401
17,226
10,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
z DaZeD
Jing Wei
18
3 / 6 / 8
11,197
622
26,829
22,298
11,607
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 10
12,095
672
16,788
22,420
17,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 1 / 9
13,066
726
23,579
10,335
6,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
IuTy
Hachiman
20
6 / 3 / 8
13,259
737
27,506
17,243
9,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
SIayer-i
Artio
19
5 / 6 / 10
11,942
663
19,177
34,657
55,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 5 / 14
13,175
732
10,712
32,303
46,347
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
73
19
Kills
22
22
Deaths
19
51
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
7
3
10
4
L
Hercules
DalaSrus2
Hercules
6
1
10
11
W
3
4
10
2
W
6
1
9
10.5
W
Hachiman
IuTy
Hachiman
6
3
8
3.33
L
Baron Samedi
PhantomMash
Baron Samedi
1
5
12
1.4
W
Artio
SIayer-i
Artio
5
6
10
1.67
L
Da Ji
dbmHABIBI
Da Ji
2
7
11
1.07
W
2
5
14
1.8
L
Jing Wei
z DaZeD
Jing Wei
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,770
Damage
97,762
115,057
Taken
116,958
89,096
Mitigated
135,245
46,737
Healing
55,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
17,152
1,300
2,795
5,041
29,191
28,417
135
8,363
20,259
27,673
0
L
Hercules
DalaSrus2
Hercules
21,982
7,719
3,519
12,457
28,714
28,044
439
13,853
14,574
0
36,759
W
16,788
5,140
2,816
6,428
22,420
17,015
665
6,759
15,661
0
34,132
W
23,579
932
11,079
3,797
10,335
6,998
583
3,763
6,572
46,585
0
W
Hachiman
IuTy
Hachiman
27,506
15,106
2,274
5,029
17,243
9,330
3,817
6,586
10,657
0
56,228
L
Baron Samedi
PhantomMash
Baron Samedi
16,406
1,142
10,790
5,275
17,628
10,462
375
10,008
7,479
42,896
0
W
Artio
SIayer-i
Artio
19,177
2,051
9,112
12,326
34,657
55,555
31
9,244
25,413
30,191
0
L
Da Ji
dbmHABIBI
Da Ji
14,401
2,926
66
0
17,226
10,566
1,334
7,682
9,331
0
19,515
W
10,712
797
987
1,684
32,303
46,347
253
7,206
25,097
20,005
0
L
Jing Wei
z DaZeD
Jing Wei
26,829
21,216
2,068
4,726
22,298
11,607
78
13,562
8,505
0
50,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,065
Gold Earned
63,537
163
Minions Killed
169
0
Camps Cleared
0
1,627,210
Distance Traveled
1,744,364
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,154
675
13
1
0
355,706
0
L
Hercules
12,007
667
34
2
0
351,829
9
W
Kali
12,095
672
30
2
0
343,708
3
W
Ra
13,066
726
55
3
0
417,178
0
W
Hachiman
13,259
737
64
4
0
332,122
1
L
Baron Samedi
10,957
609
48
3
0
320,235
1
W
Artio
11,942
663
12
1
0
322,162
0
L
Da Ji
10,750
597
19
1
0
292,346
0
W
Khepri
13,175
732
8
0
0
329,194
0
L
Jing Wei
11,197
622
49
3
0
307,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role