Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Polaris7277
Hel
Level 44
God Stats
12W - 22L
1,326 SR
Queue Stats
328W - 383L
1,407 Elo+
Solo
Sol
Sol
Shizukasixx
Sol
Level 82
God Stats
1W - 4L
1,188 SR
Queue Stats
50W - 59L
1,388 Elo+
Party 1
Fenrir
Fenrir
ZodK
Fenrir
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,444 Elo+
Party 1
Neith
Neith
heypichu
Neith
Level 18
God Stats
7W - 12L
1,304 SR
Queue Stats
13W - 24L
1,255 Elo+
Party 1
Team Averages
Level 74
1,363 SR
1,399 Elo+

VS

Team Averages
Level 59
1,460 SR
1,419 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FreitasGod
Jormungandr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,502 Elo+
Party 2
Chiron
Chiron
RuanPCota
Chiron
Level 88
God Stats
0W - 2L
1,310 SR
Queue Stats
53W - 44L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
Zaca_ARG_TrX
Baron Samedi
Level 47
God Stats
11W - 24L
1,186 SR
Queue Stats
37W - 104L
1,232 Elo+
Party 3
Arachne
Arachne
tinorc9
Arachne
Level 61
God Stats
7W - 10L
1,806 SR
Queue Stats
216W - 258L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
7 / 1 / 0
6,868
687
5,799
10,558
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 0
5,297
530
747
4,815
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 0
7,057
706
5,042
4,720
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ZodK
Fenrir
8
0 / 2 / 3
5,125
513
1,271
6,745
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
heypichu
Neith
8
0 / 1 / 0
5,056
506
3,001
5,850
1,705
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
3 / 5 / 0
5,288
529
5,590
6,434
3,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
FreitasGod
Jormungandr
8
0 / 3 / 0
4,832
483
914
5,316
2,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
RuanPCota
Chiron
10
2 / 0 / 0
5,372
537
5,640
4,945
1,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Zaca_ARG_TrX
Baron Samedi
1
0 / 0 / 0
3,423
342
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
tinorc9
Arachne
8
0 / 4 / 1
4,875
488
2,787
7,461
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
12
Kills
5
5
Deaths
12
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
1
0
7
L
Gilgamesh
 
Gilgamesh
3
5
0
0.6
L
Jormungandr
FreitasGod
Jormungandr
0
3
0
0
W
0
1
0
0
L
Chiron
RuanPCota
Chiron
2
0
0
2
W
5
0
0
5
L
Baron Samedi
Zaca_ARG_TrX
Baron Samedi
0
0
0
0
W
Fenrir
ZodK
Fenrir
0
2
3
0.75
W
Neith
heypichu
Neith
0
1
0
0
L
Arachne
tinorc9
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,860
Damage
14,931
32,688
Taken
24,156
13,938
Mitigated
8,999
18,066
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,799
2,421
0
4,825
10,558
6,080
378
0
10,558
0
27,501
L
Gilgamesh
 
Gilgamesh
5,590
1,821
0
140
6,434
3,486
0
0
6,434
0
19,748
L
Jormungandr
FreitasGod
Jormungandr
914
395
0
211
5,316
2,343
0
3,625
1,691
20,838
0
W
747
333
2,844
3,033
4,815
2,729
0
0
4,815
18,894
0
L
Chiron
RuanPCota
Chiron
5,640
1,245
0
3,393
4,945
1,027
0
747
4,198
0
31,719
W
5,042
2,598
0
3,616
4,720
1,347
1,316
721
3,999
44,017
0
L
Baron Samedi
Zaca_ARG_TrX
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
ZodK
Fenrir
1,271
157
0
2,852
6,745
2,077
0
193
6,552
0
24,010
W
Neith
heypichu
Neith
3,001
1,090
0
896
5,850
1,705
950
0
5,850
0
21,146
L
Arachne
tinorc9
Arachne
2,787
2,503
0
1,900
7,461
2,143
0
1,417
6,044
0
24,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,403
Gold Earned
23,790
279
Minions Killed
179
0
Camps Cleared
0
953,438
Distance Traveled
712,844
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,868
687
55
6
0
191,011
1
L
Gilgamesh
5,288
529
29
3
0
165,926
0
L
Jormungandr
4,832
483
38
4
0
168,388
1
W
Hel
5,297
530
24
2
0
207,772
4
L
Chiron
5,372
537
58
6
0
186,430
0
W
Sol
7,057
706
102
10
0
189,205
2
L
Baron Samedi
3,423
342
0
0
0
0
0
W
Fenrir
5,125
513
44
4
0
180,254
0
W
Neith
5,056
506
54
5
0
185,196
0
L
Arachne
4,875
488
54
5
0
192,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role