Player Matchup

Merlin
Merlin
Crucial Jon
Merlin
Level 20
God Stats
18W - 22L
1,493 SR
Queue Stats
82W - 101L
1,326 Elo+
Solo
Neith
Neith
Cynikal2020
Neith
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Nemesis
Nemesis
Kuriboh24
Nemesis
Level 12
God Stats
5W - 9L
1,500 SR
Queue Stats
77W - 73L
1,271 Elo+
Solo
Scylla
Scylla
TheSnowQueen167
Scylla
Level 15
God Stats
65W - 65L
1,500 SR
Queue Stats
110W - 121L
1,221 Elo+
Solo
Ymir
Ymir
TrashPanda1898
Ymir
Level 24
God Stats
1W - 2L
1,821 SR
Queue Stats
38W - 56L
1,492 Elo+
Party 1
Team Averages
Level 15
1,563 SR
1,362 Elo+

VS

Team Averages
Level 20
1,447 SR
1,305 Elo+
Ymir
Ymir
EliteExile89
Ymir
Level 18
God Stats
8W - 6L
1,480 SR
Queue Stats
21W - 11L
1,422 Elo+
Solo
Freya
Freya
MSkyeee
Freya
Level 24
God Stats
21W - 13L
1,301 SR
Queue Stats
119W - 145L
1,237 Elo+
Solo
Horus
Horus
Satsuki sama
Horus
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 48L
1,343 Elo+
Party 2
Bakasura
Bakasura
Senpai UwU8226
Bakasura
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 81L
1,256 Elo+
Party 2
Neith
Neith
fusionjason
Neith
Level 14
God Stats
9W - 7L
1,455 SR
Queue Stats
18W - 19L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 6 / 3
14,461
425
26,751
20,863
12,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
8 / 4 / 3
17,815
524
31,115
17,828
8,384
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Kuriboh24
Nemesis
2
0 / 0 / 0
8,224
242
0
0
0
17
1 / 9 / 1
11,966
352
6,584
22,667
7,446
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 7 / 9
14,536
428
6,779
24,467
21,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 4
19,377
570
7,564
29,955
44,985
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
MSkyeee
Freya
5
0 / 0 / 0
10,064
296
0
501
84
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
6 / 4 / 9
16,482
485
11,383
31,003
32,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
20
13 / 4 / 3
20,113
592
26,637
31,776
20,350
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 5 / 8
14,091
414
11,432
22,791
10,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
15
Kills
24
26
Deaths
15
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
6
3
1.08
L
8
4
3
2.38
W
4
2
4
3
L
Nemesis
Kuriboh24
Nemesis
0
0
0
0
W
Freya
MSkyeee
Freya
0
0
0
0
W
6
4
9
2.63
W
Bakasura
13
4
3
3.63
L
1
9
1
0.17
L
1
7
9
0.79
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,229
Damage
57,016
85,825
Taken
116,026
50,005
Mitigated
108,162
10,523
Healing
27,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
26,751
895
0
4,978
20,863
12,220
8
188
19,994
117,952
0
L
31,115
17,522
0
3,266
17,828
8,384
2,297
2,699
14,835
0
151,971
W
7,564
1,211
0
1,250
29,955
44,985
1,926
5,157
24,798
87,285
0
L
Nemesis
Kuriboh24
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Freya
MSkyeee
Freya
0
0
0
50
501
84
0
0
501
981
0
W
11,383
5,905
1,265
4,554
31,003
32,331
1,726
18,184
12,819
0
68,894
W
Bakasura
26,637
16,562
0
11,964
31,776
20,350
2,336
9,379
22,397
0
211,532
L
6,584
1,898
99
2,180
22,667
7,446
2,117
1,543
20,791
50,322
0
L
6,779
1,317
0
0
24,467
21,955
0
3,134
20,392
31,274
0
W
11,432
3,366
0
8,109
22,791
10,412
4,929
8,942
13,849
0
70,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,002
Gold Earned
80,127
501
Minions Killed
575
0
Camps Cleared
0
1,971,782
Distance Traveled
2,236,742
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,461
425
155
5
0
534,736
2
L
Neith
17,815
524
231
7
0
490,707
0
W
Ymir
19,377
570
103
3
0
548,916
0
L
Nemesis
8,224
242
0
0
0
0
0
W
Freya
10,064
296
1
0
0
44,514
0
W
Horus
16,482
485
116
3
0
592,717
0
W
Bakasura
20,113
592
254
7
0
653,891
0
L
Scylla
11,966
352
71
2
0
498,831
0
L
Ymir
14,536
428
44
1
0
447,508
1
W
Neith
14,091
414
101
3
0
396,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role