Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BillyCK
Susano
Level 55
God Stats
0W - 2L
1,304 SR
Queue Stats
101W - 88L
1,431 Elo+
Party 1
The Morrigan
The Morrigan
FaytalForsaken
The Morrigan
Level 118
God Stats
2W - 2L
1,689 SR
Queue Stats
153W - 166L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
Kenshi30k
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,297 Elo+
Solo
Achilles
Achilles
XToxicDragon420
Achilles
Level 128
God Stats
0W - 2L
1,262 SR
Queue Stats
50W - 58L
1,429 Elo+
Party 1
Team Averages
Level 89
1,451 SR
1,411 Elo+

VS

Team Averages
Level 56
1,541 SR
1,420 Elo+
Hercules
Hercules
ArchGovernor
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,504 Elo+
Party 2
The Morrigan
The Morrigan
Chestercoop
The Morrigan
Level 36
God Stats
2W - 2L
1,705 SR
Queue Stats
63W - 81L
1,432 Elo+
Party 2
Zhong Kui
Zhong Kui
EldritchCthulhu
Zhong Kui
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,259 Elo+
Solo
Raijin
Raijin
Penetrations
Raijin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,452 Elo+
Party 2
Aphrodite
Aphrodite
VersatileTree7
Aphrodite
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
221W - 247L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
10 / 5 / 19
14,638
770
24,964
18,333
7,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
BillyCK
Susano
19
4 / 8 / 24
14,391
757
14,318
37,352
13,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
FaytalForsaken
The Morrigan
20
7 / 7 / 20
13,251
697
19,010
18,502
9,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Kenshi30k
Baron Samedi
20
6 / 8 / 18
14,337
755
18,385
19,608
12,185
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
20
9 / 6 / 18
13,506
711
14,740
28,323
44,706
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArchGovernor
Hercules
20
5 / 13 / 10
13,444
708
13,179
29,854
20,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
Chestercoop
The Morrigan
9
0 / 2 / 2
9,230
486
549
2,331
738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
EldritchCthulhu
Zhong Kui
20
22 / 6 / 6
17,545
923
46,480
33,592
23,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
18
1 / 12 / 14
12,225
643
19,049
20,728
6,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
VersatileTree7
Aphrodite
20
5 / 4 / 20
14,976
788
21,731
22,203
17,042
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
85
36
Kills
33
34
Deaths
37
99
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
10
5
19
3.9
W
Hercules
ArchGovernor
Hercules
5
13
10
0.77
L
Susano
BillyCK
Susano
4
8
24
2
W
The Morrigan
Chestercoop
The Morrigan
0
2
2
0.5
W
Zhong Kui
EldritchCthulhu
Zhong Kui
22
6
6
4.17
L
The Morrigan
FaytalForsaken
The Morrigan
7
7
20
2.43
L
Baron Samedi
Kenshi30k
Baron Samedi
6
8
18
1.88
W
Raijin
1
12
14
0.67
W
Aphrodite
VersatileTree7
Aphrodite
5
4
20
3.75
L
Achilles
9
6
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,417
Damage
100,988
122,118
Taken
108,708
86,635
Mitigated
69,128
48,058
Healing
43,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
24,964
3,090
2,807
6,311
18,333
7,361
2,301
13,870
4,215
53,118
0
W
Hercules
ArchGovernor
Hercules
13,179
3,792
660
4,018
29,854
20,531
822
19,233
10,621
0
26,243
L
Susano
BillyCK
Susano
14,318
2,582
1,875
12,126
37,352
13,267
1,338
27,108
9,808
0
25,288
W
The Morrigan
Chestercoop
The Morrigan
549
247
0
42
2,331
738
0
1,161
1,170
3,066
0
W
Zhong Kui
EldritchCthulhu
Zhong Kui
46,480
5,411
1,905
11,317
33,592
23,850
2,045
15,497
18,095
81,610
0
L
The Morrigan
FaytalForsaken
The Morrigan
19,010
2,448
3,633
5,859
18,502
9,116
1,659
13,915
4,306
35,171
0
L
Baron Samedi
Kenshi30k
Baron Samedi
18,385
2,717
4,057
2,554
19,608
12,185
562
15,271
4,067
35,608
0
W
Raijin
19,049
999
985
1,670
20,728
6,967
1,451
13,693
7,035
31,836
0
W
Aphrodite
VersatileTree7
Aphrodite
21,731
2,791
11,093
12,240
22,203
17,042
1,038
12,775
9,428
61,420
0
L
Achilles
14,740
2,316
2,108
6,728
28,323
44,706
1,184
15,983
11,913
0
29,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,123
Gold Earned
67,420
183
Minions Killed
192
0
Camps Cleared
0
1,429,067
Distance Traveled
1,221,963
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,638
770
58
3
0
293,278
0
W
Hercules
13,444
708
22
1
0
268,474
0
L
Susano
14,391
757
21
1
0
283,156
0
W
The Morrigan
9,230
486
4
0
0
63,306
0
W
Zhong Kui
17,545
923
63
3
0
301,834
3
L
The Morrigan
13,251
697
44
2
0
270,703
0
L
Baron Samedi
14,337
755
42
2
0
247,719
2
W
Raijin
12,225
643
30
2
0
244,638
0
W
Aphrodite
14,976
788
73
4
0
343,711
0
L
Achilles
13,506
711
18
1
0
334,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role