Player Matchup

Anubis
Anubis
BocattaDeJamon
Anubis
Level 16
God Stats
17W - 16L
1,476 SR
Queue Stats
43W - 47L
1,505 Elo+
Party 2
Freya
Freya
Hellgessanderr
Freya
Level 8
God Stats
9W - 4L
1,500 SR
Queue Stats
29W - 28L
1,653 Elo+
Solo
Hachiman
Hachiman
KazumaKyriu
Hachiman
Level 18
God Stats
3W - 0L
1,882 SR
Queue Stats
53W - 35L
1,467 Elo+
Solo
Izanami
Izanami
Phinx54
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,626 Elo+
Solo
Tyr
Tyr
PusisteUnaPapa
Tyr
Level 23
God Stats
7W - 8L
1,603 SR
Queue Stats
132W - 115L
1,448 Elo+
Party 2
Team Averages
Level 14
1,592 SR
1,540 Elo+

VS

Team Averages
Level 16
1,539 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
Fkzeraez
Tsukuyomi
Level 5
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Ymir
Ymir
KingMukkla
Ymir
Level 25
God Stats
3W - 2L
1,729 SR
Queue Stats
7W - 6L
1,533 Elo+
Solo
Bakasura
Bakasura
Vinimaxmus
Bakasura
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 46L
1,647 Elo+
Solo
Bellona
Bellona
gab_vks
Bellona
Level 27
God Stats
3W - 2L
1,683 SR
Queue Stats
73W - 86L
1,434 Elo+
Solo
Olorun
Olorun
zaidrainagazai
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 4
8,013
572
10,391
9,750
4,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
9 / 1 / 3
9,190
656
9,690
11,194
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
KazumaKyriu
Hachiman
13
2 / 3 / 3
7,909
565
4,183
7,083
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Phinx54
Izanami
12
3 / 2 / 1
7,360
526
4,982
6,078
1,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 0 / 3
8,277
591
6,185
8,988
8,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fkzeraez
Tsukuyomi
8
0 / 4 / 0
5,445
389
3,305
8,265
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 0
7,252
518
4,117
8,193
4,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Vinimaxmus
Bakasura
13
6 / 6 / 1
7,932
567
10,414
15,825
7,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
gab_vks
Bellona
9
0 / 5 / 0
5,511
394
2,784
7,675
3,375
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
4 / 8 / 3
6,596
471
4,234
10,027
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
24
Kills
12
12
Deaths
24
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
6
4
1.17
L
Tsukuyomi
Fkzeraez
Tsukuyomi
0
4
0
0
W
9
1
3
10.5
W
Hachiman
KazumaKyriu
Hachiman
2
3
3
1.17
L
2
1
0
2
W
Izanami
Phinx54
Izanami
3
2
1
1.75
W
5
0
3
6.5
L
Bakasura
Vinimaxmus
Bakasura
6
6
1
1.08
L
Bellona
gab_vks
Bellona
0
5
0
0
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,431
Damage
24,854
43,093
Taken
49,985
19,611
Mitigated
20,066
15,505
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,391
611
0
3,415
9,750
4,541
666
2,493
6,282
43,813
0
L
Tsukuyomi
Fkzeraez
Tsukuyomi
3,305
514
0
1,458
8,265
2,494
545
2,369
5,896
0
24,162
W
9,690
3,732
0
6,393
11,194
3,409
0
1,110
9,643
60,470
0
W
Hachiman
KazumaKyriu
Hachiman
4,183
1,970
0
0
7,083
2,035
1,084
2,654
4,374
0
50,618
L
4,117
1,271
0
1,091
8,193
4,785
87
4,317
3,876
24,406
0
W
Izanami
Phinx54
Izanami
4,982
3,989
0
955
6,078
1,524
1,950
1,408
4,282
0
34,611
W
6,185
923
0
4,742
8,988
8,102
12
615
7,953
0
40,864
L
Bakasura
Vinimaxmus
Bakasura
10,414
6,323
0
4,228
15,825
7,354
0
7,263
8,562
492
38,464
L
Bellona
gab_vks
Bellona
2,784
93
0
1,342
7,675
3,375
0
0
7,675
0
20,488
L
4,234
2,527
0
1,945
10,027
2,058
192
6,132
3,895
16,724
3,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,749
Gold Earned
32,736
392
Minions Killed
260
0
Camps Cleared
0
1,357,108
Distance Traveled
1,172,261
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,013
572
75
5
0
247,407
2
L
Tsukuyomi
5,445
389
36
3
0
240,349
1
W
Freya
9,190
656
91
7
0
288,963
0
W
Hachiman
7,909
565
85
6
0
270,657
0
L
Ymir
7,252
518
45
3
0
275,390
6
W
Izanami
7,360
526
56
4
0
252,643
4
W
Tyr
8,277
591
85
6
0
297,438
2
L
Bakasura
7,932
567
98
7
0
272,661
0
L
Bellona
5,511
394
40
3
0
201,693
0
L
Olorun
6,596
471
41
3
0
182,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role