Player Matchup

Kuzenbo
Kuzenbo
Crabheade
Kuzenbo
Level 55
God Stats
4W - 2L
1,269 SR
Queue Stats
130W - 93L
1,573 Elo+
Party 1
Rama
Rama
Kevko47
Rama
Level 154
God Stats
3W - 1L
1,712 SR
Queue Stats
180W - 123L
1,576 Elo+
Party 1
Hera
Hera
Kodaigan
Hera
Level 63
God Stats
17W - 9L
1,216 SR
Queue Stats
74W - 54L
1,470 Elo+
Party 1
Team Averages
Level 91
1,399 SR
1,539 Elo+

VS

Team Averages
Level 96
1,672 SR
1,497 Elo+
Nu Wa
Nu Wa
Autonomist
Nu Wa
Level 98
God Stats
16W - 13L
1,633 SR
Queue Stats
202W - 161L
1,534 Elo+
Party 2
Freya
Freya
Beetle12345
Freya
Level 152
God Stats
10W - 1L
1,806 SR
Queue Stats
222W - 124L
1,587 Elo+
Party 2
Chaac
Chaac
Sovakuin
Chaac
Level 39
God Stats
1W - 3L
1,577 SR
Queue Stats
10W - 16L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Crabheade
Kuzenbo
14
1 / 6 / 9
10,448
615
5,534
20,126
26,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
Kevko47
Rama
17
11 / 3 / 3
13,174
775
15,936
16,608
5,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hera
14
3 / 7 / 9
11,329
666
18,439
11,953
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
4 / 7 / 6
10,699
629
10,122
12,033
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 4 / 6
11,609
683
13,219
14,166
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Sovakuin
Chaac
16
6 / 4 / 9
12,047
709
15,660
20,719
20,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
15
Kills
16
16
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
7
6
1
L
6
4
6
2.25
W
Kuzenbo
Crabheade
Kuzenbo
1
6
9
0.92
W
Rama
Kevko47
Rama
11
3
3
4.17
W
Hera
3
7
9
1.07
L
Chaac
Sovakuin
Chaac
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,909
Damage
39,001
48,687
Taken
46,918
35,864
Mitigated
28,972
13,703
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
10,122
2,712
0
1,829
12,033
3,784
647
6,355
5,378
30,481
0
L
13,219
3,698
0
6,851
14,166
5,117
761
6,699
7,231
46,432
0
W
Kuzenbo
Crabheade
Kuzenbo
5,534
1,856
1,012
5,608
20,126
26,056
201
8,504
10,726
23,306
0
W
Rama
Kevko47
Rama
15,936
13,633
0
5,456
16,608
5,625
2,678
7,617
8,525
0
69,388
W
Hera
18,439
3,795
156
1,471
11,953
4,183
590
5,435
6,095
45,398
0
L
Chaac
Sovakuin
Chaac
15,660
2,779
0
3,317
20,719
20,071
158
10,039
10,336
0
49,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
34,355
193
Minions Killed
179
0
Camps Cleared
0
854,632
Distance Traveled
826,327
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,699
629
48
3
0
234,849
1
L
Freya
11,609
683
68
4
0
291,542
2
W
Kuzenbo
10,448
615
24
1
0
300,318
0
W
Rama
13,174
775
103
6
0
266,100
1
W
Hera
11,329
666
66
4
0
288,214
5
L
Chaac
12,047
709
63
4
0
299,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role